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Cougar_DK

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Everything posted by Cougar_DK

  1. Hi, Is it possible for me to play with my Commonwealth expansion against a player that only has the base game (version 2), CW vs German? Cheers Mark
  2. Hi Brit, Do you have any plans regarding the published beta and stuff you have added/changed after release date? I.e. do we get a chance to help test that too? Cheers Mark
  3. Working fine for me. This game looks great - can't wait for the final build!
  4. Hi, You can see how to do it here: http://www.battlefront.com/community/showthread.php?t=87942 And the text: Campaign Game * When a campaign scenario is updated, you can "import" your current progress from a saved game into the new scenario. Steps: 1. Update CMSF to v1.20. 2. Using v1.20 or later, save your current campaign between battles - from the point just after you dismiss the end-of-battle screen. Importing will not work for saves made at any other point. 3. From the main intro screen, start a New Campaign, and select the updated version of the campaign you want to use. HOLD DOWN THE SHIFT KEY as you click the OK button. 4. Immediately an "import" screen will appear. You'll see your saved game here. Select it, click OK, and then things proceed as normal. The game does the best it can to match battle history and core units from your saved game to the new version of the campaign, but if the author has made major changes then this will be difficult, so the whole process of importing works best when updates to the campaign are relatively small ones.
  5. I stand corrected... The commanders periscope looks like the one on the Leo 1A5 (seen clearly at 0:23)
  6. Not trying to start a fight or hijack this thread, but Steam doesn't require that you are online to play the games you have bought after downloading.... I now a lot of people who thinks its like this but it aren't... Take a look at this: https://support.steampowered.com/kb_article.php?ref=3160-AGCB-2555
  7. Malm and I played some LAN Saturday, and my pc ran into serious troubles after playing 45+ mins. The game slowed down to a crawl and the soldiers started to look funny like very low res with pointy hats. CPU 0 stayed at 100% and the other at 0%. My RAM was at the time of the crash at 75% used, and I starts about 50% used from a fresh start of CMSF. When I quit CMSF it returns to normal. Is this some kind of memory leak in the main mem or maybe my graphic card is running serious low on mem...? My dxdiag: http://www.twins4ever.dk/DxDiag/DxDiag.txt
  8. My rather old AMD XP64 4400 Dual Core has one core at 100% and the other most of the time at 0%. I have tried to move CMSF to the second core but haven't really seen any difference, rather than it going to 100% and the first go to 0%.
  9. Our game that crashed did the same, I heard the US artillery talking as Syrian player and about 20 mins after the game crashed.
  10. Hi, First of all thanks BF for a great add-on have been playing it all night against my friend Malm. We normally use TeamSpeak for coordinating and chit-chat before/in/after the game. We had some small problems connecting and it was close to possible to hear what each other said while in the "lobby" when the music was playing, in the host/join screen. So could we please get a music off some time in the future? The sound off is all sounds and thats just to much ;-) (Not sure what happened with the emoticons but they are gone) We had a single crash, but its to early to tell what went wrong. Cheers Mark
  11. Glad you got it sorted out PT.... Now enjoy your movie time with the wife and then off to make campaign and scenarios for us red vs red guys ;-)
  12. I was in the Royal Danish Air Force in 1990 and was in basic training assigned as a MG helper, i.e. the guy that carries the ammo and extra pipe for the light machine gun M/62. The M/62 fired 7.62 and was built on the Maschinengewehr Modell 42 firing 7.92 ammo. We were taught at that time to control our burst to 4-5 shots at the firing range, something really difficult with this beast and 10-15 was more likely. And for the fun of it we also tried firing single shots (very difficult).
  13. Thanks for posting the manual, but I was thinking if it was possible to make it use ones screen width and height a little more? I'm running 1920x1200 and the manual is pretty small, even when clicking the zoom button.
  14. I'm in no way affiliated with BF, so I can't send it any further. Just to let you know. I think I saw that turning shadows off would make the vehicles visible again. Have you tried this?
  15. Hi Derfel, why not attach your save game/scenario so BF has a chance to check it out?
  16. I won't hold my breath for this one. I didn't really got what I wanted from ToW 1.
  17. Yeah, it was a great video. Looking forward to see more in the future.
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