Hunter Posted May 15, 2006 Share Posted May 15, 2006 In CMC, there is an airpower rating for the scenario (i.e. how many air assets are available in this region) and also an air superiority rating (Ranging from German Supremacy, through German Superiority, Contested to Russian Superiority and Supremacy). These factors (which can change through time), along with the time of day and weather situation, determine the chance of aircraft arriving to help out in battle situations. This makes for some interesting decisions for the player. If the airpower is against me, should I wait for overcast weather before making an assault? Or perhaps attack at night (with all the problems that brings). If you have anti-air assets,you should definitely make sure they are shadowing your major force concentrations, so there is a chance of shooting-off any interdictions. And before you ask, at this stage, there are no 'player controlled interdictions / strikes' at the campaign level. This is something we are thinking about for a later revision. When you think about it, the way air forces worked, the ground commander very often had little control of them anyway. Hunter 0 Quote Link to comment Share on other sites More sharing options...
WineCape Posted May 15, 2006 Share Posted May 15, 2006 That's time lost tweaking, Hunter 0 Quote Link to comment Share on other sites More sharing options...
securityguard Posted May 15, 2006 Share Posted May 15, 2006 You know, even if you can't control airplanes, this is an excellent addition. Extremely excellent! 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted May 15, 2006 Share Posted May 15, 2006 Very nice. Can a vehicle column also be interdicted while road marching behind the frontline (if the enemy has air supremacy)? As in, without a CMBB battle launched? 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted May 15, 2006 Share Posted May 15, 2006 Originally posted by Sergei: Very nice. Can a vehicle column also be interdicted while road marching behind the frontline (if the enemy has air supremacy)? As in, without a CMBB battle launched? Hopefully so. Thats about the only way I'd like to see airpower influence things in CMC, since actual tactical air support for troops involved in close range, small arms combat was not very common. 0 Quote Link to comment Share on other sites More sharing options...
Lah Posted May 15, 2006 Share Posted May 15, 2006 Sounds great, I'm really looking forward to CMC 0 Quote Link to comment Share on other sites More sharing options...
C'Rogers Posted May 16, 2006 Share Posted May 16, 2006 This was more than I was expecting from the first release for airpower so very good news to hear. 0 Quote Link to comment Share on other sites More sharing options...
scottie Posted May 17, 2006 Share Posted May 17, 2006 Originally posted by Hunter: When you think about it, the way air forces worked, the ground commander very often had little control of them anyway. I thought that later on in ww2 there were many developments between ground commanders and tactical air strike fighters. I seem to remember something about fighters queing up in the air awaiting targeting commands as and when required by ground forces ? Scott 0 Quote Link to comment Share on other sites More sharing options...
zmoney Posted May 17, 2006 Share Posted May 17, 2006 Good news, thanks for the update. 0 Quote Link to comment Share on other sites More sharing options...
Koenig Posted May 17, 2006 Share Posted May 17, 2006 Originally posted by scottie: </font><blockquote>quote:</font><hr />Originally posted by Hunter: When you think about it, the way air forces worked, the ground commander very often had little control of them anyway. I thought that later on in ww2 there were many developments between ground commanders and tactical air strike fighters. I seem to remember something about fighters queing up in the air awaiting targeting commands as and when required by ground forces ? Scott </font> 0 Quote Link to comment Share on other sites More sharing options...
Koenig Posted May 17, 2006 Share Posted May 17, 2006 Sorry, I missed that a refinement of the air system is being considered for further developments. I hope it will. Koenig 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted May 19, 2006 Share Posted May 19, 2006 Hm, does that means there are just the "classic" CMBB planes flying around, attacking their own westwards advancing tanks when their friendly side is East? I really hope this got tuned a little. 0 Quote Link to comment Share on other sites More sharing options...
Count D'Ten Posted May 20, 2006 Share Posted May 20, 2006 Originally posted by Redwolf: Hm, does that means there are just the "classic" CMBB planes flying around, attacking their own westwards advancing tanks when their friendly side is East? I really hope this got tuned a little. I assume that's because the airplane AI can't see anything else. I wonder if sending some poor fool out to draw fire helps the AI find better targets? 0 Quote Link to comment Share on other sites More sharing options...
scottie Posted May 20, 2006 Share Posted May 20, 2006 Im just happy CMC is around the corner, no matter what holes we can pick in the logic. CMx1 versions have needed campaigns from the start IMO. .... so when will CMC be integrated with Strategic Command Theatre to Army Group to Army/Corp to Division to Regiment to Battlegroup/"Manoeuvre Element" to Battalion, Company, Platoon, Squad drill down ... now thats a war game 0 Quote Link to comment Share on other sites More sharing options...
K.A. Miles Posted June 1, 2006 Share Posted June 1, 2006 ... and a truly authentic FPS at the end of it! Sweet! 0 Quote Link to comment Share on other sites More sharing options...
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