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Count D'Ten

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About Count D'Ten

  • Birthday 12/12/1947

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  • Website URL
    http://www.jimkoby.com

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  • Location
    Beaverton, OR
  • Interests
    military history, writing, playing guitar badly
  • Occupation
    writer

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  1. Very interesting, but I'm not sure I follow. Combat losses, for example, are only part of the total cost. (Have you ever driven a British sports car?) We'd need to know whether PIV's were more reliable in the field on the one hand -- and compare the real tank attrition on the Eastern and Western fronts on the other, factoring in that even simple mechanical or logistic breakdowns are lost to a rapidly retreating army. Great post however, given me lot to think about.
  2. "Go, tell the Spartans, stranger passing by, That here, obedient to their laws, we lie." The wargamer as compost?
  3. Now this, I'm still interested in. I hope even dopes like myself can figure out how to set up the game and that you grognards come up with some snappy scenarios. Besides being beaten up by the Germans, little campaigns over multi-lingual counties are always possible (given time almost inevitable) with Czech's and especially Hungarians. Hmm, could construct a decent Commie foe out of Romanians using captured equipment. There really are some great, late thirties possibilities!
  4. I have to go with 2051, unless Rumsfeld, who I hear is looking for a gaming spot, is hired to help out, in which case the release date will be tomorrow. The initial price will be rather low, but the subscription to the bug fixes and updates will be both expensive and addictive.
  5. They keep secrecy may be as a method of keep the comunity quiet enought. Some times you need it to work without additional stress. </font>
  6. It depends on the scenario. German armor isn't everywhere and even AT guns were scarce. Play them early war against Romanians or German infantry. Defensively, they need good locales they can back out of after the first shot and set up again, drawing opponents into flank shots. Offensively, bring the survivors forward to support your infantry (and not where the AT guns are -- that's what the mortars are for). Odds are always bad, but any success is a testimony to your generalship and an embarrassment to your opponent.
  7. We have enough of those threads. Please. </font>
  8. Nothing stays still, let alone a market. The audience is committed CMBB gamers. But without the buzz of a new game, there are fewer every day. Complaining on this forum is still a sign that some haven't totally given up, or more correctly, found something new, different, or at least tangible. I'm currently playing something far more primitive, but at least it's there. (And at least, for a time, I still check the threads ....)
  9. I assume that's because the airplane AI can't see anything else. I wonder if sending some poor fool out to draw fire helps the AI find better targets?
  10. Plus it's free, playable my email, and coming out soon. Looks like we're all going to be Hungarian history buffs shortly.
  11. Treebeard will be right pissed if that were to happen. The last thing you want in the middle of a pbem is to have the Ents emerge out of the forest to step on your men.
  12. It's sent. It seems to open correctly in my 1.03 editor. Assuming gremlins don't appear :mad: :eek: :confused: in the file transfer it should work fine. If there's a problem, I'll reopen, resave, and resend as a Hail Mary play. (Much like I handle my T-26's on the attack.)
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