securityguard Posted April 26, 2007 Share Posted April 26, 2007 this game is going to kick an enormous amount of butt 0 Quote Link to comment Share on other sites More sharing options...
flammenwerfer Posted April 26, 2007 Share Posted April 26, 2007 An enormous amount of butt? Are you making fun of MaddMatt? 0 Quote Link to comment Share on other sites More sharing options...
securityguard Posted April 26, 2007 Share Posted April 26, 2007 Originally posted by flammenwerfer: An enormous amount of butt? Are you making fun of MaddMatt? Hopefully his butt isn't too big. If it is, sorry to offend. However, my statement still stands. 0 Quote Link to comment Share on other sites More sharing options...
Rick Posted April 27, 2007 Share Posted April 27, 2007 The only thing I'm not liking about these videos is the "coming summer '07" part. I was seriously hoping it would be before then. 0 Quote Link to comment Share on other sites More sharing options...
Dr. Zoidberg Posted April 27, 2007 Share Posted April 27, 2007 Originally posted by Rick: The only thing I'm not liking about these videos is the "coming summer '07" part. I was seriously hoping it would be before then. It's only a month and a half, if they hit the published date. 0 Quote Link to comment Share on other sites More sharing options...
NoxSpartana Posted April 27, 2007 Share Posted April 27, 2007 ^^^ Seriously? I must have missed an announcment... last I heard it was coming in August... link please? I might be confusing CMSF with another game though... 0 Quote Link to comment Share on other sites More sharing options...
Sixxkiller Posted April 27, 2007 Share Posted April 27, 2007 BFC ALWAYS HITS THIER TARGET RELEASE DATE (Considering they release it when its done) 0 Quote Link to comment Share on other sites More sharing options...
Steiner14 Posted April 27, 2007 Share Posted April 27, 2007 Originally posted by Moon: As for setting targets - what I did in the video was to draw a line target. Martin, can you tell us, what specs the computer has, that was used to do the BetaVideo (action)? When the Stryker drives by the camera, the framerate obviously drops. 0 Quote Link to comment Share on other sites More sharing options...
Moon Posted April 27, 2007 Share Posted April 27, 2007 That would be my computer - 3.2 MHz Pentium D with 6600 Geforce. Not really state of the art by any means. Martin 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted April 27, 2007 Share Posted April 27, 2007 Having watched the videos, I think the ideal use of the CM engine is in a future-based environment - space marines clearing hulks of aliens or some such. 0 Quote Link to comment Share on other sites More sharing options...
Webwing Posted April 27, 2007 Share Posted April 27, 2007 Originally posted by Moon: .. As for setting targets - what I did in the video was to draw a line target. You click twice on the map to set the start and end points... Martin You talk about clicking on the map but in the video you are actually drawing the line right there on the 3D view, which looks really cool. But which one is it gonna be? If you use a map (top down view) you can be more precise in your xy coordinates, whereas in 3d mode you might mistakenly draw the line further away from the target. I'm curious to know how the system works. - 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted April 27, 2007 Share Posted April 27, 2007 Originally posted by Steiner14: </font><blockquote>quote:</font><hr />Originally posted by Moon: As for setting targets - what I did in the video was to draw a line target. Martin, can you tell us, what specs the computer has, that was used to do the BetaVideo (action)? When the Stryker drives by the camera, the framerate obviously drops. </font> 0 Quote Link to comment Share on other sites More sharing options...
Dr. Zoidberg Posted April 27, 2007 Share Posted April 27, 2007 Originally posted by NoxSpartana: ^^^ Seriously? I must have missed an announcment... last I heard it was coming in August... link please? I might be confusing CMSF with another game though... Paradox BFC has been rather cagey about a giving a clear response, however... 0 Quote Link to comment Share on other sites More sharing options...
Moon Posted April 27, 2007 Share Posted April 27, 2007 Webwing, you paint the coordinates right in the 3D view. If you want to be extra precise, you can of course move the camera to that spot and make sure that you click on the right spot. Martin 0 Quote Link to comment Share on other sites More sharing options...
Kineas Posted April 27, 2007 Share Posted April 27, 2007 The video is great, the battlefield is live and dynamic. The sounds are great too. The 1:1 representation is awesome, just imagine a lucky mortar round which finds its way into the middle of a squad. There will be no unit bunching in this game. The infantry movement speed isn't in sync with the animation that is why they look strange, it's just needs a tweak. I have only one concern, it isn't really spectacular to shoot at distant squares, some kind of zoom functionality would be handy. At this field of view nothing is visible even at 100 meters/yards, in an fps you can zoom to the realistic values. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted April 27, 2007 Share Posted April 27, 2007 With 1:1 representation even a lucky grenade could be catastrophic. It's going to be a lot different to CMx1! 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted April 27, 2007 Share Posted April 27, 2007 Double post 0 Quote Link to comment Share on other sites More sharing options...
Webwing Posted April 28, 2007 Share Posted April 28, 2007 Originally posted by Moon: Webwing, you paint the coordinates right in the 3D view. If you want to be extra precise, you can of course move the camera to that spot and make sure that you click on the right spot. Martin Thanks for the answer Martin. I guess that way is a lot more intuitive and... fun! 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted April 28, 2007 Share Posted April 28, 2007 The videos look impressive, but I'm confused. In the artillery video, how many rounds did all that damage? Looked to me as though a single 155 round sufficed to flatten a multistory building. Is that really doable in reality, or are the buildings mud brick rather than reinforced concrete? Presumably, this was predoodad? The tracers make for a nice touch of chrome, but I can see why some people are asking for different tracer colors. I see no evidence of any kind of curvature in bullet trajectory in said tracer fire, reminiscent of Star Wars blaster fighting, in fact, but it may just be me, my rig and the fact I'm trashed right now. The infantry mit Stryker video was downright disturbing in its intensity and visceral nature, but that was the most barren urban environment I've ever seen. Must also observe that watching men drop individually is a far cry from watching the casualty counter tick higher in the other CM games, greatly adding to both immersion and the pucker factor. Clearly, the run and gun FPS types are in for a rude, sudden recalibration as to how the battlefield really works! Can see the SMS squawks now! This game is looking better and better with every new video released. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
Steiner14 Posted April 28, 2007 Share Posted April 28, 2007 Originally posted by Moon: That would be my computer - 3.2 MHz Pentium D with 6600 Geforce. Not really state of the art by any means. Martin Thanks. 0 Quote Link to comment Share on other sites More sharing options...
NoxSpartana Posted April 28, 2007 Share Posted April 28, 2007 Originally posted by Dr. Zoidberg: </font><blockquote>quote:</font><hr />Originally posted by NoxSpartana: ^^^ Seriously? I must have missed an announcment... last I heard it was coming in August... link please? I might be confusing CMSF with another game though... Paradox BFC has been rather cagey about a giving a clear response, however... </font> 0 Quote Link to comment Share on other sites More sharing options...
Guest Guest Posted April 28, 2007 Share Posted April 28, 2007 deleted per user request 0 Quote Link to comment Share on other sites More sharing options...
flintlock Posted April 28, 2007 Share Posted April 28, 2007 This title is definitely looking very impressive. 0 Quote Link to comment Share on other sites More sharing options...
Dr. Zoidberg Posted April 28, 2007 Share Posted April 28, 2007 Originally posted by NoxSpartana: Is paradox the publisher? Yep. 0 Quote Link to comment Share on other sites More sharing options...
Moon Posted April 29, 2007 Share Posted April 29, 2007 Originally posted by Dr. Zoidberg: </font><blockquote>quote:</font><hr />Originally posted by NoxSpartana: Is paradox the publisher? Yep. </font> 0 Quote Link to comment Share on other sites More sharing options...
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