Wreck Posted November 12, 2001 Share Posted November 12, 2001 I searched and did not find this. So I thought it would be useful to record what the exposure percentage associated with each type of terrain is. These numbers were taken in November, with clear dry weather. Note the effect of foxholes. If you grew up playing Squad Leader, this is not what you would expect. Also note the effect of movement: there is no effect. Cover percentage is the exact same when moving as when still, except for the case of crawling behind a wall, where exposure is 0%. [edited to add rough, which I forgot originally] [ 11-12-2001: Message edited by: Wreck ] [edited to add fords, thanks ciks] [ 11-12-2001: Message edited by: Wreck ]</p> Link to comment Share on other sites More sharing options...
CombinedArms Posted November 12, 2001 Share Posted November 12, 2001 Thanks. This is great! My guess is there would be less exposure in woods/pines/scattered trees in spring or summer, but more exposure during the winter months? Link to comment Share on other sites More sharing options...
CombinedArms Posted November 12, 2001 Share Posted November 12, 2001 Thanks. This is great! My guess is there would be less exposure in woods/pines/scattered trees in spring or summer, but more exposure during the winter months? Link to comment Share on other sites More sharing options...
Jagdwyrm Posted November 12, 2001 Share Posted November 12, 2001 Pines I believe should give decent cover and concealment year round, the manual says you may find it difficult even hiding in scattered trees in winter, not sure about woods but I would think same to lesser effect. I didnt see rough terrain mentioned, anyone know what its exposure %age is? Link to comment Share on other sites More sharing options...
Arsenal Posted November 12, 2001 Share Posted November 12, 2001 What about rough? IIRC it has decent cover and concealment,better then scattered trees I think,although not as good as buildings and woods/tall pines. Link to comment Share on other sites More sharing options...
tenfive2 Posted November 12, 2001 Share Posted November 12, 2001 I grew up playing Squad Leader and this explains why I should stop counting on foxholes! Thanks! Link to comment Share on other sites More sharing options...
edgars Posted November 12, 2001 Share Posted November 12, 2001 Thanks Wreck. this is handy. But you forgot the ford which is, i believe, 100% exposure. Link to comment Share on other sites More sharing options...
Ex Bellator Posted November 12, 2001 Share Posted November 12, 2001 Another thanks to Wreck - very useful. Do you know if the exposure for Wheat varies seasonally? I only ask because in this weekends TCP-fest set in July'44, my opponent managed to hide a bloody great 105mm US Howitzer in the wheat without needing a foxhole! [ 11-12-2001: Message edited by: Rex_Bellator ]</p> Link to comment Share on other sites More sharing options...
Wreck Posted November 12, 2001 Author Share Posted November 12, 2001 Rex -- I am pretty sure that summer wheat will be thicker. I will have a look at July when I get a chance. It may be the case, though, that the exposure from being in the wheatfield itself does not change, but the effect of tracing LOS through areas of it does. This is also something that can be easily checked, so I will take a look. It may also be that way with trees. I have certainly noticed that scattered trees don't seem to provide much cover in the winter. Link to comment Share on other sites More sharing options...
Galatine Posted November 12, 2001 Share Posted November 12, 2001 Hi Wreck, First let me give my thanks for sharing your work with us! There actually is already a VERY complete set of seasonal terrain concealment charts that were constructed and passed around some time ago. For some reason they don't seem to be posted where I can find them right now. I don't have my copy with me but if you post on the main forum asking about them, I'm sure some helpful person would be happy to e-mail them to you. Link to comment Share on other sites More sharing options...
edgars Posted November 13, 2001 Share Posted November 13, 2001 Wreck, just noticed, you don't have a rubble tile tested in your table. Link to comment Share on other sites More sharing options...
Panther G Posted November 13, 2001 Share Posted November 13, 2001 How about Bocage? I think the exposure changes depending on how close to the edge you are. I think the detailed terrain exposure charts are available at Combat Mission HQ, but I just looked and didn't see them. Regards, Ryan Link to comment Share on other sites More sharing options...
Pak40 Posted November 14, 2001 Share Posted November 14, 2001 Thanks a million for the info. Some suggestions: 1. There are a few lacking land types - rough with foxholes, rubble, bocage, bocage with foxhole. 2. Instead of November, do one in December and one in August. This way we will have values for both extremes. 3. Do the numbers change if the unit is on the hedgerow or behind the hedgerow? How much does elevation affect the hedgerow bonus? Also, These percentage values are the "exposure" value, which I think is abstract combination of "cover" and "concealment". It would be nice if we could separate the two so that we have values for both. That way one would know that a hedgerow provides good concealment but not good cover. But I'm not sure if this is possible to obtain from CM. Link to comment Share on other sites More sharing options...
Jagdwyrm Posted November 14, 2001 Share Posted November 14, 2001 AFAIK you cant dig foxholes in rough, if I am remembering correctly. Not sure about bocage. I have a question myself. Usually I put units I want to have cover in open ground just behind a wall, not "in" said wall. Anyone know if this makes a difference? Link to comment Share on other sites More sharing options...
Wolfe Posted November 14, 2001 Share Posted November 14, 2001 <blockquote>quote:</font><hr>Originally posted by Jagdwyrm: AFAIK you cant dig foxholes in rough, if I am remembering correctly. Not sure about bocage. I have a question myself. Usually I put units I want to have cover in open ground just behind a wall, not "in" said wall. Anyone know if this makes a difference?<hr></blockquote> No foxholes for rough or marsh. Foxholes in bocage are ok, but add nothing to your exposure rating. And you definitely want to be behind, not on top of the following terrain features. When behind bocage, it's 22% exposure. On top of: 56%. Wall: 30% behind, 95% on top. Hedge: 60% behind, 75% on top. I don't know that the very handy exposure tables are still over on CMHQ; I can't find it even on the ftp server. Manx may have to add it back in. BTW, never get caught moving through bocage and come under fire. Your units will take a real beating and they can't go anywhere very fast to get away from the incoming fire. Nasty stuff. - Chris Link to comment Share on other sites More sharing options...
Jagdwyrm Posted November 14, 2001 Share Posted November 14, 2001 Thanks Wolfe. Yeah I've had my troops hung up in bocage before, very similiar to being hung up in wire, not a pretty site when troops are under fire. Link to comment Share on other sites More sharing options...
Splash Posted November 17, 2001 Share Posted November 17, 2001 Not that I really expect a reply but I've put a squad in a foxhole behind a wood building (two walls -- I suppose parallel windows being shot thru! I would guess it would beat 11% -- admittedly closed field of fire but it remains a tough nut to crack. Link to comment Share on other sites More sharing options...
Splash Posted November 17, 2001 Share Posted November 17, 2001 Not that I really expect a reply but I've put a squad in a foxhole behind a wood building (two walls -- I suppose parallel windows being shot thru! I would guess it would beat 11% -- admittedly closed field of fire but it remains a tough nut to crack. Link to comment Share on other sites More sharing options...
Juju Posted November 17, 2001 Share Posted November 17, 2001 I did those Exposure Tables that Panther G referred to. They used to be available at CMHQ but they seem to be lost now. Anyone interested, just drop me a mail and I'll send them to ya. I'll also send another copy to CMHQ as well. Cheers! Link to comment Share on other sites More sharing options...
Louie the Toad Posted November 24, 2001 Share Posted November 24, 2001 Does "exposure" mean the degree of cover or the degree of concealment? camoflaged Toad Link to comment Share on other sites More sharing options...
Cpl Carrot Posted November 24, 2001 Share Posted November 24, 2001 Degree of cover I believe Link to comment Share on other sites More sharing options...
Galatine Posted November 24, 2001 Share Posted November 24, 2001 Concealment charts would be incredible to have but very difficult to produce. Many, MANY variables to control for. Time for: Sound contact/ Partial ID/ Full ID At various: Ranges Considering: Unit types spotting, unit type being spotted, experience levels, terrain in and between, weather, morale.... But even a simple version might be very informative.... Link to comment Share on other sites More sharing options...
gredeker Posted December 2, 2001 Share Posted December 2, 2001 Does anyone know what the exposure is for craters? I recently played a TCP/IP game where I had a squad in woods in a crater (which had been created by an on-board SP gun earlier in the game) facing down in close combat with some other units. I thought he would be dead meat, but he only lost one man in the close combat while the enemy squads that were just in regular woods were significantly depleted. Are craters treated like foxholes, or are they something different entirely? Link to comment Share on other sites More sharing options...
Wreck Posted December 2, 2001 Author Share Posted December 2, 2001 Redeker: your experience is like mine; craters seem to act as foxholes. I have not tested this in most terrain types, though. That makes another good newbie tip, though. Watch carefully where the craters appear and use them for cover in an approach (if they are in open, wheat, brush, etc, and there is no better cover). Or use them as fighting positions if they are in woods, scattered woods, or pines. Of course it is rare that they are exactly where needed. Link to comment Share on other sites More sharing options...
Moon Posted December 4, 2001 Share Posted December 4, 2001 It's a documented tactic from WWII to briefly shell the ground your own troops have to attack through before the assault to provide cover for the infantry. I think it was the Brits who invented it, but it might have been the Germans, too. Link to comment Share on other sites More sharing options...
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