WimO Posted June 9, 2023 Share Posted June 9, 2023 After declaring my retirement from making any more maps and scenarios for CMBN, I decided to put my feet up and start playing through a few scenarios and campaigns. I chose three that were thematically related and started to play. All three were supposedly historical or based on historical events. I found that I disliked all three due to the significant degree to which they deviated from fact both in mapping and OOBs. One was understandable because it was based on an ASL scenario which was a derivative of the historical event. I decided to tinker with the small ASL version to bring it more in line with known historical facts but one thing led to another and now ... surprise ... I have another map in the works. Another of my huge 3248 m x 2128 m 'historicals'. It would be more correct to say 'my interpretation' of the resources available to me constrained by the Scenario Editor's Lego-like construction set. It is about 65% complete at this time. Another month of full-time work should finish it. I will give an occasional hint here at what is coming. If over the next little while you happend to guess what area I am mapping, I will send you a screenie of the work in progress. Hint #1: It is an overly huge map for what was initially an otherwise tiny event. And PEB14 - you can't add your guess 'cuz you already know the answer. . 8 Quote Link to comment Share on other sites More sharing options...
PEB14 Posted June 9, 2023 Share Posted June 9, 2023 I'll try to keep my mouth shut... By the way, I'm pretty sure the community appreciates very much the way you retire from CM mapmaking / modding / creation ! 2 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted June 9, 2023 Share Posted June 9, 2023 (edited) CM Modding and Forum is a drug...everybodys come one day back, just perhaps only for a short view, but you will always come back ! Edited June 9, 2023 by JM Stuff 3 Quote Link to comment Share on other sites More sharing options...
Artkin Posted June 10, 2023 Share Posted June 10, 2023 Always glad to see another Kandu map. Definitely among the best, most detailed maps. 2 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted June 10, 2023 Share Posted June 10, 2023 (edited) 17 hours ago, WimO said: After declaring my retirement from making any more maps and scenarios for CMBN, I decided to put my feet up and start playing through a few scenarios and campaigns. I chose three that were thematically related and started to play. All three were supposedly historical or based on historical events. I found that I disliked all three due to the significant degree to which they deviated from fact both in mapping and OOBs. One was understandable because it was based on an ASL scenario which was a derivative of the historical event. I decided to tinker with the small ASL version to bring it more in line with known historical facts but one thing led to another and now ... surprise ... I have another map in the works. Another of my huge 3248 m x 2128 m 'historicals'. It would be more correct to say 'my interpretation' of the resources available to me constrained by the Scenario Editor's Lego-like construction set. It is about 65% complete at this time. Another month of full-time work should finish it. I will give an occasional hint here at what is coming. If over the next little while you happend to guess what area I am mapping, I will send you a screenie of the work in progress. Hint #1: It is an overly huge map for what was initially an otherwise tiny event. And PEB14 - you can't add your guess 'cuz you already know the answer. . I knew it. It's like Vermeer announcing he's bored with painting milkmaids. Great news, Wim. Edited June 10, 2023 by Aragorn2002 1 Quote Link to comment Share on other sites More sharing options...
WimO Posted June 10, 2023 Author Share Posted June 10, 2023 Hint #2: The map covers a D-Day event and includes water. 1 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted June 10, 2023 Share Posted June 10, 2023 1 hour ago, WimO said: Hint #2: The map covers a D-Day event and includes water. A big thanks to you Wim to created as much as you can as well so good as you can, the aspect of DDay time, really appreciated guys like you that spend time to details. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted June 10, 2023 Share Posted June 10, 2023 5 hours ago, WimO said: Hint #2: The map covers a D-Day event and includes water. 0 Quote Link to comment Share on other sites More sharing options...
WimO Posted June 11, 2023 Author Share Posted June 11, 2023 HINT #3: The battles on this map involved only Commonwealth forces. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted June 11, 2023 Share Posted June 11, 2023 0 Quote Link to comment Share on other sites More sharing options...
WimO Posted June 11, 2023 Author Share Posted June 11, 2023 Hint #4: The name of this nearby village reflects the fact that formerly ships used to dock here but this was no longer the case in 1944. 0 Quote Link to comment Share on other sites More sharing options...
PEB14 Posted June 11, 2023 Share Posted June 11, 2023 1 hour ago, WimO said: Hint #4: The name of this nearby village reflects the fact that formerly ships used to dock here but this was no longer the case in 1944. Are you sure?… 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted June 11, 2023 Share Posted June 11, 2023 You got me stumped. The OLD Container Ship Unloading Terminal at Bayonne, New Jersey...? 0 Quote Link to comment Share on other sites More sharing options...
WimO Posted June 11, 2023 Author Share Posted June 11, 2023 2 hours ago, PEB14 said: Are you sure?… Yes, but I should not have said "ships". I should have said "boats", as in fishing boats or small commerical boats. The source said that there used to be a dock until .... 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted June 11, 2023 Share Posted June 11, 2023 @WimO - looks fairly serviceable from the screenshot. 0 Quote Link to comment Share on other sites More sharing options...
PEB14 Posted June 11, 2023 Share Posted June 11, 2023 3 hours ago, WimO said: Yes, but I should not have said "ships". I should have said "boats", as in fishing boats or small commerical boats. The source said that there used to be a dock until .... For sure their might have been one… But if we are thinking of the same village, it doesn't seem to derive its name from it. According to MY sources ! But you've got to provide yet another hint, Phil seems to be in great mood ! 0 Quote Link to comment Share on other sites More sharing options...
WimO Posted June 11, 2023 Author Share Posted June 11, 2023 Hint #5: In 1944 the area included two active stone quarries, at least one of which no longer appears on today's maps. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted June 12, 2023 Share Posted June 12, 2023 I've got to have a guess at Ranville and south towards Colombelles. Shot in the dark though... 0 Quote Link to comment Share on other sites More sharing options...
WimO Posted June 12, 2023 Author Share Posted June 12, 2023 (edited) In response to Ithiial_AU: I give him a church whose clock tower is uniquely separate. Edited June 12, 2023 by WimO Addition 2 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted June 12, 2023 Share Posted June 12, 2023 5 hours ago, WimO said: In response to Ithiial_AU: I give him a church whose clock tower is uniquely separate. Gorgeous 0 Quote Link to comment Share on other sites More sharing options...
WimO Posted June 12, 2023 Author Share Posted June 12, 2023 The reskin is Falaise's work. Hint #6: Nearby is an old chateau which in 1944 was being used as a maternity hospital. 1 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted June 12, 2023 Share Posted June 12, 2023 (edited) 19 minutes ago, WimO said: The reskin is Falaise's work. Hint #6: Nearby is an old chateau which in 1944 was being used as a maternity hospital. Very nice, in this way we will have with the time a "complete" urbanisation with umlaut help, for village, town, with factories farms, cemetery, churches, castles, market, train station, grocery, police station (Gestapo), school differents stores... Edited June 12, 2023 by JM Stuff 1 Quote Link to comment Share on other sites More sharing options...
WimO Posted June 12, 2023 Author Share Posted June 12, 2023 1 hour ago, JM Stuff said: Very nice, in this way we will have with the time a "complete" urbanisation with umlaut help, for village, town, with factories farms, cemetery, churches, castles, market, train station, grocery, police station (Gestapo), school differents stores... The large church reskin was by Falaise, the chapel is by Tanks a Lot, the other building skins are mine. 0 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted June 12, 2023 Share Posted June 12, 2023 (edited) 3 hours ago, WimO said: The large church reskin was by Falaise, the chapel is by Tanks a Lot, the other building skins are mine. Everybodys give theirs signs for a common cause...a propos buildings in the editor : Can we put on a map a specific building that we choose, I.e. building 100, a barn or whatever ? In the editor we have only House Commercial Barn Church With lots of sizes and directions... How do you recognized that these buildings have already a mod (a new roof or whatever)? Edit, In the editor, if you want to modding a building how do you see that is the correct building that you choose ? Edited June 12, 2023 by JM Stuff 0 Quote Link to comment Share on other sites More sharing options...
WimO Posted June 12, 2023 Author Share Posted June 12, 2023 27 minutes ago, JM Stuff said: Can we put on a map a specific building that we choose, I.e. building 100, a barn or whatever ? How do you recognized that these buildings have already a mod (a new roof or whatever)? Edit, In the editor, if you want to modding a building how do you see that is the correct building that you choose ? Yes you can put a specific building on the map. First choose and place a building in the 2D map view of the editor. Next go into 3D view and go to the building. You can then cycle through the whole collection of skins for the building by simultaneously pressing SHIFT and Left Mouse Click. You can see if a building has been mod-tagged by viewing its bitmap image in Windows File Explorer. If it has been mod-tagged this will appear in square brackets in the name. For example, "door 1 [holland].bmp". BTW, all the Normandy buildings that I mod-tagged have also been provided without mod-tags. 1 Quote Link to comment Share on other sites More sharing options...
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