JeanApple Posted January 31, 2022 Share Posted January 31, 2022 Greetings I wanted to let everyone know that we at Developer Dialogue released a new episode where we sat down with the founder and Project Lead of the Combat Mission game series, Stephen Grammont. In this episode we discuss his latest game release, Combat Mission Cold War. We dive into every aspect of the game, from why cover the Cold War now, to why the Steam release was a few months delayed. We then finish off the podcast talking about the possibility and difficulty developing a Combat Mission Vietnam. If you guys are interested you can listen to it here: https://youtu.be/vnHZjRtXmGQ Or on your favorite Podcast app: Apple Podcasts: https://podcasts.apple.com/.../developer.../id1524192396 Google Podcasts: https://www.google.com/podcasts... Spotify: https://open.spotify.com/show/33DiH9pCrcV9bVw4WeDWmS Spreaker: https://www.spreaker.com/show/developer-dialogue 6 Quote Link to comment Share on other sites More sharing options...
Phantom Captain Posted January 31, 2022 Share Posted January 31, 2022 Thanks that was excellent! Steve's new mantra, "Combat Mission forever!" I'm down with that! 1 Quote Link to comment Share on other sites More sharing options...
Artkin Posted January 31, 2022 Share Posted January 31, 2022 We are just CMCW lobbyists. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted February 1, 2022 Share Posted February 1, 2022 He sounds a bit like Tom Selleck. An hour is too long for me though. Any interesting news? 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted February 1, 2022 Share Posted February 1, 2022 It was a very good interview... for some additional background into how Combat Mission Cold War was born, Warren @The_Capt, @IICptMillerII, and I gave an interview to wargamer.fr shortly after the game was released on Battlefront. You can read that interview here: https://www.wargamer.fr/combat-mission-cold-war-un-bouillant-trio-pour-une-guerre-froide/ Bil 4 Quote Link to comment Share on other sites More sharing options...
FlammenwerferX Posted February 1, 2022 Share Posted February 1, 2022 Seems like every interviewer asks the same Vietnam plus helicopter questions.. 0 Quote Link to comment Share on other sites More sharing options...
SgtHatred Posted February 1, 2022 Share Posted February 1, 2022 The technical parts of that interview were very painful to listen to. Windows has been running on ARM chips for a decade, but you are unlikely to see them go mainstream anytime soon. CM does in fact run in some virtual environments and no, the 15 year old OpenGL implementation is very unlikely to be the reason why it would not run in others. CM2x is not hardware intensive to run, which is why you won't see a performance improvement from a 2014 era to a 2022 era enthusiast grade PC. CM2x just isn't very efficient and can't use all the resources it has available to it. The interviewer explaining how he discovered power states on laptops was pretty funny. 1 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted February 1, 2022 Share Posted February 1, 2022 59 minutes ago, SgtHatred said: The technical parts of that interview were very painful to listen to. Windows has been running on ARM chips for a decade, but you are unlikely to see them go mainstream anytime soon. CM does in fact run in some virtual environments and no, the 15 year old OpenGL implementation is very unlikely to be the reason why it would not run in others. CM2x is not hardware intensive to run, which is why you won't see a performance improvement from a 2014 era to a 2022 era enthusiast grade PC. CM2x just isn't very efficient and can't use all the resources it has available to it. The interviewer explaining how he discovered power states on laptops was pretty funny. They also kinda badmouthed CMx1's ability to run today. CMBB and CMAK, the GoG versions run perfectly fine for me - in the Parallels virtual machine using win10. 0 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted February 2, 2022 Share Posted February 2, 2022 22 hours ago, Bil Hardenberger said: It was a very good interview... for some additional background into how Combat Mission Cold War was born, Warren @The_Capt, @IICptMillerII, and I gave an interview to wargamer.fr shortly after the game was released on Battlefront. You can read that interview here: https://www.wargamer.fr/combat-mission-cold-war-un-bouillant-trio-pour-une-guerre-froide/ Bil Well worth a read! Thanks for the link. 0 Quote Link to comment Share on other sites More sharing options...
Simcoe Posted February 3, 2022 Share Posted February 3, 2022 On 2/1/2022 at 5:20 AM, Bil Hardenberger said: It was a very good interview... for some additional background into how Combat Mission Cold War was born, Warren @The_Capt, @IICptMillerII, and I gave an interview to wargamer.fr shortly after the game was released on Battlefront. You can read that interview here: https://www.wargamer.fr/combat-mission-cold-war-un-bouillant-trio-pour-une-guerre-froide/ Bil Thank you for sharing. I really enjoyed reading it. 0 Quote Link to comment Share on other sites More sharing options...
Centurian52 Posted February 5, 2022 Share Posted February 5, 2022 One thing I found interesting is that he acknowledged that there is great interest in Vietnam, but that it isn't on the cards because the engine can't handle the terrain. I wonder if that means it could be on the cards after CM3 comes around? 0 Quote Link to comment Share on other sites More sharing options...
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