BletchleyGeek Posted March 22, 2021 Share Posted March 22, 2021 Warren needs a new set of dice and a fresh bunny leg Bil is definitely still in the game, yet I 100% subscribe Warren's assessment of Bil's current plan of maneuver. Bil's flanking maneuver is too short. 0 Quote Link to comment Share on other sites More sharing options...
Rice Posted March 22, 2021 Share Posted March 22, 2021 Ok maybe Bil has a chance lads. I called it too early. Also, since the cluster munitions' spotted died, does that mean they are completely out of the game? That's going to be a big hit to Bil. 0 Quote Link to comment Share on other sites More sharing options...
Ryujin Posted March 23, 2021 Share Posted March 23, 2021 2 hours ago, Rice said: Ok maybe Bil has a chance lads. I called it too early. Also, since the cluster munitions' spotted died, does that mean they are completely out of the game? That's going to be a big hit to Bil. IIRC the artillery will eventually cancel on it's own if it can't contact the spotter. But I think it'll take the artillery a little while to realize no one is answering and then he'll have to call it again (I'd guess he probably has other teams that can spot). But probably too late with how quickly things are developing. 0 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted March 23, 2021 Share Posted March 23, 2021 (edited) 21 minutes ago, Ryujin said: IIRC the artillery will eventually cancel on it's own if it can't contact the spotter. But I think it'll take the artillery a little while to realize no one is answering and then he'll have to call it again (I'd guess he probably has other teams that can spot). But probably too late with how quickly things are developing. All US Scout sections can act as forward observers for artillery, Bill highlighted this in the AAR as an important factor when selecting forces. Since he hasn't really mentioned that he is relying on further arty fires in the last update, I assume Bil doesn't consider those to be an important part of his plan any more. Edited March 23, 2021 by BletchleyGeek 1 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted March 24, 2021 Share Posted March 24, 2021 On 3/23/2021 at 12:12 PM, BletchleyGeek said: Since he hasn't really mentioned that he is relying on further arty fires in the last update, I assume Bil doesn't consider those to be an important part of his plan any more. Wrong assumption! Bil still has some cluster munitions available. The revolving door game on Warren's right flank is going to get very interesting soon. Also, that infantry screen has done more damage than I thought possible with those Dragon missiles. 1 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted March 24, 2021 Share Posted March 24, 2021 6 hours ago, BletchleyGeek said: Also, that infantry screen has done more damage than I thought possible with those Dragon missiles. The Dragon is not good, but it isn’t bad either. It’s... hard to classify. I think some people will love it and others will hate it. 2 Quote Link to comment Share on other sites More sharing options...
The_MonkeyKing Posted March 24, 2021 Share Posted March 24, 2021 Dragon or RGP-7? I would pick Dragon. I think it appears to be very good as a squad level AT asset. 1 Quote Link to comment Share on other sites More sharing options...
Holien Posted March 24, 2021 Author Share Posted March 24, 2021 Quote So basically, I was worried that Bil was going to push a tank platoon, or more into A0. This would have been very bad for me, as from that position they can 1) pound the town unmolested and 2) make life for my Teeth miserable as I would have to watch their back and front. Instead Bil looks like he is taking A1 route, which is really kind of strange but I am sure there is a clever ploy here somewhere. A1 is semi-covered. My screen S1 cannot see it until it is right in the town, but S2 will get some clean shots. I also repositioned both infantry and 2 x T62s to cover this approach. So basically, I am not sure what Bil is hoping to do with 3 x M60s in closing terrain here. My next biggest concern is him making a hard push on A2 with that second tank platoon. I also have infantry and a single T62 in the town on this route but S1 can cover it very well. A2 has more cover if he uses the wood line but again we are talking almost entirely tanks trying to take a built up area. The above from The Capt's own words... (My bolding) Well he has analysed the dangers to himself very well!!! Let's see how he can adjust his plan when he sees what Bil has / is doing! Bil has a great eye for knowing when things are not working and trying to adjust his plan. Excellent game so far and more popcorn ordered. 1 Quote Link to comment Share on other sites More sharing options...
Holien Posted March 24, 2021 Author Share Posted March 24, 2021 On 3/22/2021 at 10:36 PM, Rice said: Ok maybe Bil has a chance lads. I called it too early. Also, since the cluster munitions' spotted died, does that mean they are completely out of the game? That's going to be a big hit to Bil. Looks like Bil has the Arty back on line fairly quickly, not sure the 6 minute delay will help him as things moving too quickly. I guess they heard the Arty spotter kick the can.... 1 Quote Link to comment Share on other sites More sharing options...
Holien Posted March 28, 2021 Author Share Posted March 28, 2021 Hmmm I wonder if this quote is Bil getting his force into position A0? Quote Seriously, we are quite a few turns ahead as of writing this and he spends the next ten minute pounding the same peice of real-estate, that basically has a single squad and MG team trapped in it. Good update from the Capt but it could be getting worse for him if A0 is occupied by Bil? Still digging infantry from an Urban area is tough so could still be a draw in games terms? April is nearly upon us and I looking forward to getting my hair cut and playing this game... (For our American friends we have been in lock down and barbers closed since January?) 1 Quote Link to comment Share on other sites More sharing options...
riptides Posted March 29, 2021 Share Posted March 29, 2021 Was it my imagination or did The_Capt's comrades seem to die rather quickly after firing their RPG's? Whilst Bil's Dragon troopers suffered no such fate? 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 29, 2021 Share Posted March 29, 2021 10 minutes ago, riptides said: Was it my imagination or did The_Capt's comrades seem to die rather quickly after firing their RPG's? Whilst Bil's Dragon troopers suffered no such fate? I lost three out of six of my Dragon Teams. I just didn’t dwell on it. 1 Quote Link to comment Share on other sites More sharing options...
The_Capt Posted March 29, 2021 Share Posted March 29, 2021 3 minutes ago, Bil Hardenberger said: I lost three out of six of my Dragon Teams. I just didn’t dwell on it. Harsh and uncaring are qualities normally associated with Soviets....perhaps you should have shown them more love. Those M60s can really see well, even when buttoned. That and that crew comd’s .50 cal makes them nasty. Good thing they also burn well 1 Quote Link to comment Share on other sites More sharing options...
BrotherSurplice Posted March 30, 2021 Share Posted March 30, 2021 Excellent match and AARs, very entertaining. This has certainly got my mouth watering for CMCW! Although it's a pity that neither side's artillery got much of look in. I was looking forward to seeing the effects of DPICM. 0 Quote Link to comment Share on other sites More sharing options...
Centurian52 Posted March 30, 2021 Share Posted March 30, 2021 My overall impression of the outcome: I would call this a tactical victory for the Soviets, seeing as they hold the objective and I don't think the local US forces currently opposing them have the strength to drive them back out (I assume that was Bil's assessment when he decided to ceasefire). But this may be an operational defeat for the Soviets, or perhaps an operational draw (assuming that the operational context is that the Soviets are on the offensive) since the forces present have been so badly mauled as to be rendered combat ineffective. They will have to rotate in a fresh unit in order to resume the offensive, causing a delay and giving NATO time to set up a better defense further back. Of course the other side of that coin is that the US forces present have also been so badly mauled that NATO should probably consider rotating in a fresh unit to take over the defense of that portion of the line. If the operational context is a NATO offensive than this is just a straight up Soviet victory both tactically and operationally (NATO will have been stopped locally and will need to bring in fresh forces or find somewhere else to strike). From an attritional standpoint we know the Soviets lost more vehicles thanks to Bil's blood board, although we don't know the personnel losses yet since we haven't seen the end game screen. But the Soviets have more vehicles to lose so I'm not actually sure that either side really came out ahead here attritionaly. 0 Quote Link to comment Share on other sites More sharing options...
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