Léopold Posted November 6, 2020 Share Posted November 6, 2020 (edited) I’m working on an urban map including an industrial area. A grain silo like in Stalingrad Edited November 6, 2020 by Léopold 3 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 6, 2020 Author Share Posted November 6, 2020 1 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 8, 2020 Author Share Posted November 8, 2020 (edited) There’s a lot of work: https://zupimages.net/viewer.php?id=20/45/m8y9.jpg https://zupimages.net/viewer.php?id=20/45/7z0f.jpg Edited November 8, 2020 by Léopold 2 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted November 8, 2020 Share Posted November 8, 2020 The corner of the railway siding needs tidying up mate - its not joined correctly - like the improvisation with the silos. 0 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 8, 2020 Author Share Posted November 8, 2020 4 hours ago, Combatintman said: The corner of the railway siding needs tidying up mate - its not joined correctly - like the improvisation with the silos. Indeed, there are some errors to correct 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted November 8, 2020 Share Posted November 8, 2020 Actually I should have been clearer mon ami - I like the improvisation with the silos 0 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 8, 2020 Author Share Posted November 8, 2020 14 minutes ago, Combatintman said: Actually I should have been clearer mon ami - I like the improvisation with the silos Thank you very much and this is just the beginning, the map is fine-tuning 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted November 8, 2020 Share Posted November 8, 2020 Pas de probleme. 0 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 9, 2020 Author Share Posted November 9, 2020 (edited) https://zupimages.net/viewer.php?id=20/46/naij.jpg https://zupimages.net/viewer.php?id=20/46/dblp.jpg Edited November 9, 2020 by Léopold 1 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 11, 2020 Author Share Posted November 11, 2020 I make changes to make the map more real and beautiful. 0 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 11, 2020 Author Share Posted November 11, 2020 a garden worthy of Versailles: 2 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted November 11, 2020 Share Posted November 11, 2020 Nice mate - good use of flavour objects. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted November 11, 2020 Share Posted November 11, 2020 Wouldn't mind going for a walk in that park. All it need is for someone to mod a sign saying "Don't walk on the grass" in the appropriate language. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted November 11, 2020 Share Posted November 11, 2020 Filling that garden with high caliber gopher holes would be great fun. 0 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 11, 2020 Author Share Posted November 11, 2020 It looks a bit like Stalingrad Park: 0 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted November 11, 2020 Share Posted November 11, 2020 7 hours ago, Léopold said: a garden worthy of Versailles: Mais non, mon ami . I only got as far as the gate while in the area for work and staying in a hotel 2 minutes walk away, oh well! 0 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 11, 2020 Author Share Posted November 11, 2020 3 minutes ago, Vacilllator said: Mais non, mon ami 😉"> . Je ne suis arrivé que jusqu'à la porte alors que j'étais dans la région pour travailler et séjourner dans un hôtel à 2 minutes à pied, eh bien! 1 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 12, 2020 Author Share Posted November 12, 2020 I took out the small buildings and put buildings in them: I will place these little houses on the other side of the map, it will be the suburbs of the city 0 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted November 12, 2020 Share Posted November 12, 2020 (edited) Looks like it's coming on well. Good work... And what are 1 and 2 in the photo? The silos? Edited November 12, 2020 by Vacilllator 0 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 13, 2020 Author Share Posted November 13, 2020 No it is not the grain elevator, unfortunately there is no legend that describes the buildings. The grain elevator is large and there are no other buildings nearby. A shortcut would be needed to remove walls in 1 click. I will remove all the walls inside the grain elevator This is very useful for large-scale warehouses. 1 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 13, 2020 Author Share Posted November 13, 2020 The grain elevator: 3 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted November 13, 2020 Share Posted November 13, 2020 (edited) Can you get taller somehow for that bit on the front? I'm reminded of the 'Holy Ground' scenario in BN which had (from memory) a 7 story cathedral. However you may already be up to that height looking at the windows . Please keep up the good work though, looking forward to fighting around that iconic building... Edited November 13, 2020 by Vacilllator 0 Quote Link to comment Share on other sites More sharing options...
Léopold Posted November 14, 2020 Author Share Posted November 14, 2020 The front part of the silo is at the highest 8 floors. Thanks for your encouragement, there is still a lot of work on this map. 2 Quote Link to comment Share on other sites More sharing options...
BornGinger Posted November 14, 2020 Share Posted November 14, 2020 (edited) Making maps is a lot of work. And it's sometimes easy to forget to check that windows and doors aren't blocked by higher ground when there's a difference in elevation. It would have been nice if houses in these games would get destroyed bit by bit more like in the game Theatre of War (or was it Faces of War?) and leave rubble on the streets. If they also sometimes could burn it would be nice to see that town slowly become a ruin after a whole lot of fighting. Edited November 14, 2020 by BornGinger 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted November 14, 2020 Share Posted November 14, 2020 8 minutes ago, BornGinger said: It would have been nice if houses in these games would get destroyed bit by bit more like in the game Theatre of War (or was it Faces of War?) and leave rubble on the streets. If they also sometimes could burn it would be nice to see that town slowly become a ruin after a whole lot of fighting. Have you tried my Factory mod set? I contains a lot of damaged buildings mods. In the Bitvagorod map that comes with the mod set there is also a grain elevator mod. I will post a picture of it later. On 11/13/2020 at 7:16 PM, Léopold said: No it is not the grain elevator, unfortunately there is no legend that describes the buildings. The grain elevator is large and there are no other buildings nearby. A shortcut would be needed to remove walls in 1 click. I will remove all the walls inside the grain elevator This is very useful for large-scale warehouses. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.