Combatintman Posted December 3, 2019 Share Posted December 3, 2019 1 minute ago, MOS:96B2P said: NICE!!! Almost looks like Napalm. Smells like victory. I wanted to make that the comment to be honest but then I thought that people would get the impression that napalm was part of the mod. I'm now at 58 minutes left on the clock btw on the test. 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted December 3, 2019 Share Posted December 3, 2019 4 minutes ago, Combatintman said: I wanted to make that the comment to be honest but then I thought that people would get the impression that napalm was part of the mod. I'm now at 58 minutes left on the clock btw on the test. I'm at 0817hrs. 43 minutes left. The fearless men of the Red Berets press on............. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 3, 2019 Share Posted December 3, 2019 If you need another tester, I could use a break from all the bloody trees! 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted December 7, 2019 Share Posted December 7, 2019 A possible reason why in real life Captain Ba, the OC of the ARVN Cavalry Squadron was reluctant to advance on Ap Bac on 02 January 1963 ... 1 Quote Link to comment Share on other sites More sharing options...
37mm Posted December 9, 2019 Author Share Posted December 9, 2019 2 Quote Link to comment Share on other sites More sharing options...
37mm Posted December 15, 2019 Author Share Posted December 15, 2019 2 Quote Link to comment Share on other sites More sharing options...
Oleksandr Posted December 15, 2019 Share Posted December 15, 2019 This mod is so cool! Great job! 1 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 16, 2019 Share Posted December 16, 2019 That is amazing.....More than I ever imagined would be possible! 1 Quote Link to comment Share on other sites More sharing options...
37mm Posted December 16, 2019 Author Share Posted December 16, 2019 Thanks guys, that was just me playing around with the old Clear & Present Danger scenario originally made for CMSF. I expect I'll be making conversions for months, if not years. This one, for instance, is an underway CMA conversion... Slated to be the first map of a VC People's Militia campaign. Speaking of campaigns, we've begun testing of @puje's campaign... ... tense, very tense. 2 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 16, 2019 Share Posted December 16, 2019 What's that first map dude.....It looks awesome! 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted December 18, 2019 Author Share Posted December 18, 2019 On 12/16/2019 at 1:10 PM, Sgt.Squarehead said: What's that first map dude.....It looks awesome! A sealed escape. Further playtesting... 1 Quote Link to comment Share on other sites More sharing options...
37mm Posted December 20, 2019 Author Share Posted December 20, 2019 2 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 20, 2019 Share Posted December 20, 2019 (edited) That first image, with the view across the valley, really made me smile.....I reckon that jungle looks pretty convincing, just hope it plays well too. Edited December 20, 2019 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted December 21, 2019 Author Share Posted December 21, 2019 15 hours ago, Sgt.Squarehead said: That first image, with the view across the valley, really made me smile.....I reckon that jungle looks pretty convincing, just hope it plays well too. I was pleased with the reshade settings too. As you well know, spotting in CM is a bit of an... errr... "mystery". So far, whilst playtesting on your maps (including 'the delta'), I can confirm that most engagements seem to occur at short range... indeed I'd say that, at least, a plurality of contacts involve grenades being thrown so, clearly, this is the kind of thing that we're hoping to see from Heaven & Earth. Your philosophy of having the underlying terrain be tactically interesting, in of itself, even before you add the foilage appears to be paying off. However, sometimes, your men spot enemies deep in the middle of forests over a kilometre away... and you're like "wtf?". @puje seems to be aware of this... these distant contacts are often fleeting & of little real use. 1 Quote Link to comment Share on other sites More sharing options...
37mm Posted December 21, 2019 Author Share Posted December 21, 2019 3 Quote Link to comment Share on other sites More sharing options...
Seshins Posted December 30, 2019 Share Posted December 30, 2019 (edited) Really looking forward to this - appreciate the hardwork all the creators have put into making this mod a reality. It may have been asked already (so apologies) but will the assets be available in the editor? I'd love to make a campaign based around Firebase Ripcord or some night attacks on platoon / company NDP. Edited December 30, 2019 by Seshins 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted December 31, 2019 Author Share Posted December 31, 2019 On 12/30/2019 at 6:08 PM, Seshins said: It may have been asked already (so apologies) but will the assets be available in the editor? I'd love to make a campaign based around Firebase Ripcord or some night attacks on platoon / company NDP. H&E is a modificiation package for CMSF2 and, as such, all CMSF2 features, including the editor, are still present and working. Our team has many campaigns & scenarios currently in various states of completion (@puje's camapign, based around his own firebase, being the most complete at the moment). I've been overwhelmed at work this December so not much has been going on with regards the mod pack itself.... however I believe my hours will start to drop off now that we're approaching January. In the meantime, here's another teaser... 2 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 31, 2019 Share Posted December 31, 2019 (edited) Some scenes from testing of @puje's excellent campaign, 'Year Of The Rat': Edited December 31, 2019 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted January 1, 2020 Author Share Posted January 1, 2020 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted January 1, 2020 Share Posted January 1, 2020 20 hours ago, 37mm said: In the meantime, here's another teaser... +1 Very cool looking uniforms with berets. 1 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 1, 2020 Share Posted January 1, 2020 Some of the Asian faces look v good. Others a bit strange (pinched?). 0 Quote Link to comment Share on other sites More sharing options...
puje Posted January 1, 2020 Share Posted January 1, 2020 (edited) 58 minutes ago, Erwin said: Some of the Asian faces look v good. Others a bit strange (pinched?). Yeah some of them are a little less satisfying. My major problem was that I'm not very good at color correction. So I was limited to using picture sources where I was able to achieve a color match. Couldn't find enough pics for all faces, so some are Frankensteined together. They aren't all great I'll admit. There's one made mainly from Jet Li parts that looks kind of like a monkey This guy's nose doesn't line up very well. It looks okay from the left, but not from the right. I corrected it a bit, but it's still off. I figure he's just an ugly dude Here he is from the front (left). The first I made was the best, it was Kim Jung Un's glorious mug (right). Edited January 1, 2020 by puje 2 Quote Link to comment Share on other sites More sharing options...
37mm Posted January 1, 2020 Author Share Posted January 1, 2020 1 hour ago, Erwin said: Some of the Asian faces look v good. Others a bit strange (pinched?). Once the 'public beta' of this entirely free modpack & its content is released, I hope to see an atmosphere of 'constructive criticism'. If anybody thinks something (a map, a scenario, a texture, a model, a sound) doesn't quite meet their standards then they will be encouraged to help provide a better version for the community. It might be helpful to think of H&E as a (very) extensive series of 'placeholders'. 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted January 1, 2020 Share Posted January 1, 2020 29 minutes ago, puje said: The first I made was the best, it was Kim Jung Un's glorious mug (right). +1. 0 Quote Link to comment Share on other sites More sharing options...
Aquila-SmartWargames Posted January 8, 2020 Share Posted January 8, 2020 @37mm The screenshots you´ve posted here on 20/21th December, were you using a specific Reshade profile there? 0 Quote Link to comment Share on other sites More sharing options...
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