BLSTK Posted January 25, 2015 Share Posted January 25, 2015 (edited) Ok. I'll go first. "Forgive me, Father..." The Russian soldier held his hands "hohe". Instead of waiting for the Little White Flag, I ran him over with a transport truck. Is this "gamey" behaviour? Does it make me a bad person? Edited January 25, 2015 by BLSTK 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted January 25, 2015 Author Share Posted January 25, 2015 (edited) In my defense, I was running out of time. I mean, life is short. Especially if you're Russian. Edited January 25, 2015 by BLSTK 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted January 25, 2015 Author Share Posted January 25, 2015 (edited) ...and also my ammo was running low. Fuel is cheaper. Edited January 25, 2015 by BLSTK 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted January 25, 2015 Author Share Posted January 25, 2015 (edited) BTW, "committed" has two "m's" in it. Having seemingly erred twice, does this count as one sin or two? Who, then, will spank me? As this is Combat Mission, you could argue that one is a sin of Omission, while t'other would be one of Commission. And why is it that "Omission" only has one "m" in it? Or even the word "Mission", for that matter? Edited January 25, 2015 by BLSTK 1 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted January 25, 2015 Share Posted January 25, 2015 Is this "gamey" behaviour? Does it make me a bad person? No, on both accounts since running infantry over with vehicles doesn't hurt them in CMx2 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted January 25, 2015 Author Share Posted January 25, 2015 Perhaps I could have made better use of the Editing Stage during the writing of this thread. I will be the first to Admit (with a single letter "m") that the only thing I use more freely than words is ammo. If you thought fuel was cheap, try talking. Thank you for your indulgence. We now return you to your regular program. 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted January 25, 2015 Share Posted January 25, 2015 ... I will be the first to Admit (with a single letter "m") that the only thing I use more freely than words is ammo. If you thought fuel was cheap, try talking. ... Cheap shot ! 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted January 25, 2015 Author Share Posted January 25, 2015 Bless you, Vanir. You have given me renewed faith in the power of redemption. 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted January 25, 2015 Author Share Posted January 25, 2015 Speaking of shots, down yer nek, Banesy. Happy Robbie Burns Day, fellow Scots! 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted January 25, 2015 Share Posted January 25, 2015 I likely have committed every type possible, when some real post are added pointing some out, I can second them. But I also find what some call gamey,not really gamey in my book or that of other players either. (So who is to say what is gamey or Not) Who is the game god that makes the verdict. For example, some say edge of map hugging is gamey ( I don't see it that way, It is part of the playing field, if you let someone beat you because of them using the edge, that is your fault, calling it gamey play does not remove the fact you did not cover it correctly.) Or here is another. He had a tank crewman in a objective zone and that was all he had to deny me points at the end of the game for that zone (again some would call that gamey, referring to the fact that would mean nothing in RL and that guy would never do such a thing) I see it as a game piece proving you did not take the objective and do proper mopping up procedures in time. There is always more than one view on things. Now don't take me wrong as that I do not think there is gamey actions that should not be done, no , there is some I would never do. (But who is the person that has the power to draw the line in the sand of right or wrong) 1 Quote Link to comment Share on other sites More sharing options...
sburke Posted January 25, 2015 Share Posted January 25, 2015 gamey seems to me as slysniper noted to be an issue of definition. There are many ways to play CM and if two players have different views then inevitably those differences will result in accusations of "gamey" play. In reality they are simply issues of communication. I for one hate playing for VLs. It blows my sense of immersion to be focusing my attack because a building has a green base rather than the building has some tactical value. Then again I don't really care what the AAR screen says. :-P 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted January 25, 2015 Share Posted January 25, 2015 Gamey is whatever killed your guys. Fair game is whatever kills your opponent's guys 2 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted January 25, 2015 Share Posted January 25, 2015 Does it make me a bad person? No, you already were a bad person. Bad BLSTK! Bad, Bad, bad! Michael 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted January 25, 2015 Share Posted January 25, 2015 BTW and FWIW, my own definition of gamey is the successful use of a tactic in the game that would not work in real life. In other words, it is the exploitation of some fault or weakness in the game's coding. If such a flaw is discovered, it should be reported to the developers as a bug. Honorable players should not use that tactic until the flaw is corrected. But if you are a lowdown, conniving, no-holds-barred kind of evil critter, by all means be as gamey as you can get away with. I don't care since I assume the worst and won't play against any of you anyway. Michael 0 Quote Link to comment Share on other sites More sharing options...
Muzzleflash1990 Posted January 25, 2015 Share Posted January 25, 2015 Watching the action down at ground level, and then unintentionally pinpointing unseen enemy positions by sound. Unfortunately it is a tough design choice made by BF. If they keep it you can 'cheat' your way to enemy positions (multiplayer mostly affected?). If they remove it and make the sound source position "global" unless spotted at the time of shooting, I think it will detract a good deal from immersion. Also area firing against the AI, since it doesn't have the capability. 0 Quote Link to comment Share on other sites More sharing options...
Desertor Posted January 25, 2015 Share Posted January 25, 2015 You can't set an artillery reference point over a bunker, even if you can't see it, thus against the AI I did some gamey thing exploring the map before placing it... 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted January 25, 2015 Author Share Posted January 25, 2015 No, you already were a bad person. Bad BLSTK! Bad, Bad, bad! Michael Very well, Mr. Enema, you have been chosen to do the requisite spanking. We will forego the rectal feeding...for the time being. 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted January 25, 2015 Author Share Posted January 25, 2015 I must confess, I've done all of the above at some point. At the time I thought myself clever until I realized the limitations of my AI opponent. Versus a human being, however, the rules of engagement would have to be spelled out. Lawyers called. Papers signed. On second thought, I'll take my chances against a (sometimes) beatable opponent who can't sue my pants off. Pants which, BTW, I may or may not be wearing anyway. 0 Quote Link to comment Share on other sites More sharing options...
A co Posted January 25, 2015 Share Posted January 25, 2015 Next to the category of 'gamey' is the category of 'looks ridiculous'. And the main example of that is driving your forces in single file up the edge of the map, as I've seen a newbie opponent do once. As it turned out, his men were trapped against the edge and he suffered a disaster, so that 'gamey' move wasn't necessarily an unfair advantage for him. But it made the battle look extremely silly. 0 Quote Link to comment Share on other sites More sharing options...
LUCASWILLEN05 Posted January 26, 2015 Share Posted January 26, 2015 /In the original Combat Mission you could gun down POWs as I recall! On the other hand, certainly for the Russian Front perhaps that was realistic. Perhaps a little too realistic 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted January 26, 2015 Share Posted January 26, 2015 /In the original Combat Mission you could gun down POWs as I recall! I think you still can. At least I unintentionally did that not long ago when some Germans who were trying to surrender got hit when one of my teams opened fire on some non-surrendering troops beyond them. Michael 0 Quote Link to comment Share on other sites More sharing options...
womble Posted January 26, 2015 Share Posted January 26, 2015 Yep, surrendering pTruppen are just as vulnerable to bullet tracks intersecting their tender pixels as any other kind of pTruppe. You just can't order your men to shoot them directly. So you can area fire in their location, or at a target beyond (ground floor of a house, maybe) and those attempting to surrender will tend to get in the way of a streak of light sooner or later. 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted January 26, 2015 Share Posted January 26, 2015 I once bought an incredibly gamey force: loads of mortars during an infantry-only ME, various calibers, dropped most of them (pre-planned) five minutes into the game on every reasonable approach to the VL. I don't think even twenty of his men made it within LoS of the VL. It was pretty lopsided. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted January 26, 2015 Share Posted January 26, 2015 /In the original Combat Mission you could gun down POWs as I recall! On the other hand, certainly for the Russian Front perhaps that was realistic. Perhaps a little too realistic My confession deals with this. My opponent had a guy surrendering close ish to mine after a failed push. The problem was I could not get close enough to finish his surrender and his guys were too far away to convince him to get back into the fight. I brought a tank gun to bear and ordered some area fire to remove the intelligence leak. Back in CMBN 1.1 I had a member of a squad run off as the rest of his buddies were loading up in a truck. He just kept going and going and the truck kept waiting an waiting. Eventually I told my opponent were he was and asked him to take him out. Shortly after that the truck go going again 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted January 26, 2015 Author Share Posted January 26, 2015 Ian...how could you? How very...unCanadian. 0 Quote Link to comment Share on other sites More sharing options...
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