Baneman Posted April 30, 2014 Share Posted April 30, 2014 Yeah, I also thought that making a reddish background instead of the yellow would have been the way to go. It doesn't bug me unduly, I like having the casualty easily locatable as many have mentioned - would be nice if he didn't vanish after being aided though ( in-keeping with the other reason for the request - ie to know how many men you started with in a team ) - it would be preferable if it just changed the text from Casualty to something else like "Aided" or something ( I'm sure others will have a better suggestion ). 0 Quote Link to comment Share on other sites More sharing options...
76mm Posted April 30, 2014 Share Posted April 30, 2014 I am a big fan of showing the casualties. Otherwise I can't know how many losses each unit has suffered during the battle, which affects morale, etc. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted April 30, 2014 Share Posted April 30, 2014 Reds and "Red-ish" don't work very well for about 10% of the game's demographic, especially when in a "Brown or brownish" context... 0 Quote Link to comment Share on other sites More sharing options...
Peregrine Posted April 30, 2014 Share Posted April 30, 2014 I wouldn't mind if even after a soldier was buddy aided that they were still referenced just to help keep track of how many casualties each squad was taking. 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted April 30, 2014 Share Posted April 30, 2014 I don't like the change. Why should we have to see dead (useless) troopers in our unit view? So I can see what I've lost when playing real-time without needing to waste brain cycles flipping through all my units continuously. 0 Quote Link to comment Share on other sites More sharing options...
JasonC Posted April 30, 2014 Share Posted April 30, 2014 Personally I can never tell whether I still have that guy and he is just wounded or he is down and out of the squad. I find myself checking unit status by getting down to view 1 and visually counting noses, instead of reading the information window. That can't be a sign of an optimal user interface. But hey, it is new to me, maybe it will become more intuitive with experience... 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted April 30, 2014 Share Posted April 30, 2014 Personally I can never tell whether I still have that guy and he is just wounded or he is down and out of the squad. I find myself checking unit status by getting down to view 1 and visually counting noses, instead of reading the information window. That can't be a sign of an optimal user interface. But hey, it is new to me, maybe it will become more intuitive with experience... Perhaps you will find this helpful: In the UI, GREEN Weapon Icon: Soldier carrying this weapon is A-OK, zero defects. YELLOW Weapon Icon, NO other text: Soldier is "injured" -- he is still an active part of the unit, but is hurt enough that he is operating at reduced capability, esp. wrt movement and fatigue. YELLOW Weapon Icon, and CASUALTY text next to weapon: Soldier is hors de combat, either WIA or KIA, but has NOT been buddy aided yet. Weapon and/or some of the ammo he is carrying may be recoverable. Weapon no longer shown in UI at all: WIA/KIA soldier has been buddy aided and is assumed evac'd off the battlefield. Note that regardless of the above states, if you hover your mouse over a weapon icon in the UI, the colored base of that particular soldier will pulsate in the game window, enabling you to locate him specifically. 0 Quote Link to comment Share on other sites More sharing options...
JasonC Posted April 30, 2014 Share Posted April 30, 2014 TD - thanks that does help. I think I am mostly just confused by seeing yellow for both your 2nd and 3rd categories... 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted April 30, 2014 Share Posted April 30, 2014 I'm fine with it, though if some really dislike it maybe it should be an option. 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted April 30, 2014 Share Posted April 30, 2014 TD - thanks that does help. I think I am mostly just confused by seeing yellow for both your 2nd and 3rd categories... I agree that using yellow for both Injured and WIA/KIA in the UI is less than ideal. I don't have any particular insight why it was done this way , but I would guess is that the aformentioned issue with red not being a good indicator for colorblind players is why a red weapon icon was not used for WIA/KIA. My guess is that mods will offer all sorts of options for this; some are out already and I'm sure more will be coming. 0 Quote Link to comment Share on other sites More sharing options...
Chops Posted April 30, 2014 Share Posted April 30, 2014 I'm mostly okay with it, but there are a couple of things that don't sit right with me. One is the color choice. I'd much prefer they stick with the colors on the field: brown for dead and red for seriously wounded. Using yellow for two different states is asking for confusion. I don't know how this one got past the play testers. The other thing is the word 'casualty' blazed across the sign. If ever there was a case of unnecessary redundancy, this is it. (Maybe keep this as a toggleable feature for the color blind though.) So, a good idea that needs more work. Michael I like the feature, and agree with Michael that it should be modified in order to be consistent with the in-game colors. The word casualty is not great and should be changed to reflect the actual status, i.e. KIA, Severely Wounded, Lightly Wounded, etc... Maybe have the wording available as a mouse-over. 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted April 30, 2014 Share Posted April 30, 2014 IMO, a simple fix would be to have a green rifle for OK, a yellow for wounded but still standing, and a red rifle for a casualty. It would make it a lot easier to do the count as you wouldn't have to check which yellow rifles also have "casualty" written over them. We have a winner! Alles klar, Herr Kommissar. EDIT: sometimes less is more. 0 Quote Link to comment Share on other sites More sharing options...
Pelican Pal Posted April 30, 2014 Share Posted April 30, 2014 Whatever happens they need to stay away from adding more text. As it is "casualty" isn't super readable and the addition of different text as indicators of status would only make things more confusing. 0 Quote Link to comment Share on other sites More sharing options...
JasonC Posted April 30, 2014 Share Posted April 30, 2014 BLSTK - seconded. Or third-ed, I guess... Anyway, I would prefer that clear "traffic light" coding of OK, W but IA, and out of action status. 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted April 30, 2014 Author Share Posted April 30, 2014 Good ideas put forth here. I'm not a "mod" guy, but may have to go that route in this case. Best solution is a toggle. Those who like it, get it. Those who don't, don't. I definitely don't. 0 Quote Link to comment Share on other sites More sharing options...
Kommissar Posted April 30, 2014 Share Posted April 30, 2014 Well I'm glad to see that we've achieved consensus on the forum (although I suppose there were some early posters who endorse the new UI). I don't know if BFC is going to change the UI (or make it a toggle option as has been suggested) or if it's up to modders. 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted April 30, 2014 Share Posted April 30, 2014 I like the new feature a lot as it shows what weapon is down at a glance. If you do not like the "casualty" text try "Vin's animated text" mod as it changes the word to a red cross making it less cluttered. Another thing that I have tried is using Juju's wounded weapons mod with the "orange dot" as a visual filter. With this you can have: Green = ok Detailed weapon w/ orange dot = wounded Detailed weapon with "red cross" = casualty This makes the green ok guys stick out. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted May 1, 2014 Share Posted May 1, 2014 The word casualty is not great and should be changed to reflect the actual status, i.e. KIA, Severely Wounded, Lightly Wounded, etc... Maybe have the wording available as a mouse-over. I have a suggestion for the wording (and also I agree with Doug Williams that it should be toggleable or mouse over). In US professional football I notice that the announcers distinguish between categories of injuries by using the word 'hurt' to describe minor but painful injuries such as bruises or abrasions that do not interfere with play. To describe major injuries that require that a player leave the game they use the word 'injured'. Such short one word descriptives won't clutter the UI excessively and convey the necessary information in a clear and unambiguous manner. So, an unwounded soldier is represented by a green gun and no text. A lightly wounded soldier by a yellow rifle and the text 'light'. A seriously wounded soldier by a red gun and the text 'serious' or 'WIA'. And a dead soldier by a brown gun and the text 'dead' or 'KIA'. Now, does that get us where we need to be? Will that make >90% of us happy? Michael 0 Quote Link to comment Share on other sites More sharing options...
Pelican Pal Posted May 1, 2014 Share Posted May 1, 2014 The text currently isn't very readable and does a great job of confusing that part of the menu. It essentially works because the only text that shows up means someone is dead so you can just look for a horrid white mess over a guy to see who is dead. If you wanted the words overlayed on a soldier to mean something you would have to find a way to make them more readable than they are now. 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted May 1, 2014 Author Share Posted May 1, 2014 I like the new feature a lot as it shows what weapon is down at a glance. If you do not like the "casualty" text try "Vin's animated text" mod as it changes the word to a red cross making it less cluttered. So, a third party "mod" solution? No thanks. I don't like the new "casualty" designation in CM3. I have little interest in the UI showing troops that were formerly under my control but aren't any longer due to death or severe wounding. TMI.....too much information. Toggle this, please, BFC. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted May 1, 2014 Share Posted May 1, 2014 They do disappear from the UI if you buddy aid them... 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted May 2, 2014 Author Share Posted May 2, 2014 They do disappear from the UI if you buddy aid them... Yea, true. Time to look at some mods. ;-) 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.