Fuser Posted April 7, 2014 Share Posted April 7, 2014 New thread. I will post news about my mods here. First mod for CMRT will be a Terrain , Weather, Effects Mod. BIG. Easy to install. Keep tuned for pics soon. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted April 7, 2014 Share Posted April 7, 2014 Nice! Love your terrain for BN and FI. 0 Quote Link to comment Share on other sites More sharing options...
Mad Mike Posted April 7, 2014 Share Posted April 7, 2014 Sounds great, looking forward to your modded terrain. 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted April 7, 2014 Share Posted April 7, 2014 Thanks for your mods aris. Now that I am at it, I'd like to ask you people a suggestion. I am moving all the possible mods from FI and Norm to RT, I got a problem with the King Tiger henschel turret, where may I find Aris mod (if it exists)? Moreover, have you tried Aris terrain mods from Normandy in RT? Do they work? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 7, 2014 Author Share Posted April 7, 2014 KT Henschel...I haven´ t modded it. My Normandy terrain mod in CMRT WILL work, but will look like Normandy. 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted April 7, 2014 Share Posted April 7, 2014 I got a problem with the King Tiger henschel turret, where may I find Aris mod (if it exists)? I am working on a RT King Tiger mod. And even though I´m not as skilled as Aris, I try to make my mods in a style very similar to his. I expect to release it within a week (hopefully) 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted April 7, 2014 Share Posted April 7, 2014 I am working on a RT King Tiger mod. And even though I´m not as skilled as Aris, I try to make my mods in a style very similar to his. I expect to release it within a week (hopefully) YAY! (especially since this'll work in MG too) 0 Quote Link to comment Share on other sites More sharing options...
Silkwraith Posted April 7, 2014 Share Posted April 7, 2014 Aris Thank you 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted April 7, 2014 Share Posted April 7, 2014 The master has come to work 0 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted April 7, 2014 Share Posted April 7, 2014 Aris - great to hear you'll be adding your personal style to RT - looking forward to trying them out already. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted April 8, 2014 Share Posted April 8, 2014 Welcome back Aris! In the meantime has anyone constructed a list of which of Aris' vehicle mods from other games will work fine in CMRT? Would need a paint job grog to indicate if that would be viable or if East Front had different colour schemes. 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted April 8, 2014 Share Posted April 8, 2014 Welcome back Aris! In the meantime has anyone constructed a list of which of Aris' vehicle mods from other games will work fine in CMRT? Would need a paint job grog to indicate if that would be viable or if East Front had different colour schemes. I took my whole set of Aris (Fuser) German vehicle mods from CMBN and placed it into the CMRT mods folder. Every mod worked perfectly with the exception of the JPz IV (which just requires file renaming: "jpz-iv-70-hull 2.bmp" to "jpz-iv-mid-hull 2.bmp" etc.) and the King Tiger. Also, the PSW 231 from CMFI can be dropped into CMRT with no problem. (I may have missed one or two other CMBN/FI mods that can be used or just need renaming, but they're not jumping out at me in the scenario editor.) This thread, starting on page 2, has some discussion of this. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 8, 2014 Share Posted April 8, 2014 So all the JPzIV bmp's should be renamed replacing the "70" with "mid". But, everything else left the same. Is that correct? Thanks for figuring all this out. PS: Somehow I missed getting Aris' PSW 233 for CMFI. Is that in CMMODS or Repository? (I think I have ez's PSW233.) 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted April 8, 2014 Share Posted April 8, 2014 So all the JPzIV bmp's should be renamed replacing the "70" with "mid". But, everything else left the same. Is that correct? Thanks for figuring all this out. Oddball E8 figured that one out. That's all you do. PS: Somehow I missed getting Aris' PSW 233 for CMFI. Is that in CMMODS or Repository? (I think I have ez's PSW233.) My mistake: It's the Aris PSW 231 for CMFI, not the 233. (Corrected above) I think I got it from CMMODS. 0 Quote Link to comment Share on other sites More sharing options...
FG ODIN Posted April 8, 2014 Share Posted April 8, 2014 Aris, again many thx that you work on this :) 0 Quote Link to comment Share on other sites More sharing options...
packito Posted April 8, 2014 Share Posted April 8, 2014 Thank you Aris from Spain 0 Quote Link to comment Share on other sites More sharing options...
Silkwraith Posted April 8, 2014 Share Posted April 8, 2014 Aris, Last week I was in Madrid for a fast visit - notwithstanding the limited time available I managed to see The Royal Palace and Sol. Awsome city - was very surprised. Pity I did not have your contact details - would have paid for a WELL DESERVED PINT (even a dozen) if yopu live nearby obviously VAMOS 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted April 8, 2014 Share Posted April 8, 2014 Thanks! Looking forward to it. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 8, 2014 Author Share Posted April 8, 2014 Sad to say I lost all my Terrain Mod progress in a unfortunate HD crash,...My t-34 survived the incident though, phew. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 8, 2014 Author Share Posted April 8, 2014 T-34 textures slowly improving...no rush,... Edit: some textures are from my "dead" terrain texture pack,... 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted April 8, 2014 Share Posted April 8, 2014 Sorry to hear that man 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 8, 2014 Author Share Posted April 8, 2014 I used TuneUp program to undelete and recover what was wrongly deleted to good avail. So a Texture mod from Aris might available this week after all 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted April 8, 2014 Share Posted April 8, 2014 Sweeeettt!! 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted April 8, 2014 Share Posted April 8, 2014 I used TuneUp program to undelete and recover what was wrongly deleted to good avail. So a Texture mod from Aris might available this week after all Heh, I know the feeling of accidentally deleting stuff (wether by HD crash or own fault). I do storyline videos for Star Wars: The Old Republic and I lost an entire planets worth of storyline videos (about 40+ minutes) because I was tired and accidentally deleted them late one night. Didn't notice the mistake until a week later when someone asked why I uploaded part 6 and not part 5 :/ And since I have slight OCD, that meant I scrapped the entire video series and started over :/ But yeah, lesson learned, always make backups and never delete anything when you are tired 0 Quote Link to comment Share on other sites More sharing options...
Silkwraith Posted April 8, 2014 Share Posted April 8, 2014 Phew .........that was shell shock, AWSOME you recovered the lost 0 Quote Link to comment Share on other sites More sharing options...
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