umlaut Posted April 6, 2014 Share Posted April 6, 2014 No , please, mod them yourself, enjoy the process of doing and sharing, I will do My version, time permitting. I was merely trying to coordinate our efforts in an attemp to avoid double work by both of us making the same vehicle mods. You see, I think you and I mod vehicles in much same way. So much so that I´d understand it if someone were to call me an "Aris copycat" (well, I´m not: I made these kinds of mods for CMBB, long before I´d even heard of an Aris). The main difference is that you´re much better at it than I. I mainly mod vehicles beause I wan´t my game to look right, whereas I suspect that you to a much higher degree enjoy making your mods. The "problem" in my opinion is this: A couple of times I have uploaded my own vehicle mod, only to experience that you have then uploaded your own version of the same vehicle a few days later. And since your version is better than mine, nobody would want to use mine - not even me. Consequently, I of course feel I´ve been wasting my time and energy. At the same time I know that you sometimes have stated that there are certain vehicles you´re reluctant to make. So I thought I´d offer to make those, to avoid any future collisions. If you don´t want to coordinate, so be it. I´ll just use my CM time on making scenarios or playing the game instead. Cheers 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 6, 2014 Author Share Posted April 6, 2014 Umlaut, I think I could tell you which vehicles I plan to do in the future in order to avoid to coordinate us better in the future. I will expend quite a lot fo time modding the T-34s and StuGs. I don´t see myself modding the KingTiger, SDKfz 23X,...and some others, ... 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted April 6, 2014 Share Posted April 6, 2014 Thanks for the reply Just to be clear: SDKfz 23X Are those the PSW 233 and 234, etc? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 6, 2014 Author Share Posted April 6, 2014 Yes, umlaut 0 Quote Link to comment Share on other sites More sharing options...
Stingray Posted April 6, 2014 Share Posted April 6, 2014 Yes !!! Please convert your mods to CMRT !!!! 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 6, 2014 Author Share Posted April 6, 2014 Work started today, with the T-34/85 Mod.43 turret... 0 Quote Link to comment Share on other sites More sharing options...
Jorge MC Posted April 6, 2014 Share Posted April 6, 2014 EZ tiger looks nice in East front 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 6, 2014 Share Posted April 6, 2014 Great to see you back Aris! Although I was kinda hoping we didn't have a mod explosion for CMRT as I think BF has done a good job with the out of the box models (and it's gotten really time-consuming keeping up with mods when they don't work in new game versions). Anyone have a list of which CMBN or CMFI modes work in CMRT as is, or will they need renaming, or...? 0 Quote Link to comment Share on other sites More sharing options...
Jorge MC Posted April 6, 2014 Share Posted April 6, 2014 Ez tiger 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted April 6, 2014 Share Posted April 6, 2014 I too, thought the out-the-box details were very very good. then I saw your T34 turret pic. :eek: That looks ... amazing. Please. Keep on doing what you do ! Merci, thank you and baie dankie ! 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 6, 2014 Author Share Posted April 6, 2014 I "think" I can improve what BFC did. Even if BFC did a helluva job with CMRT,...it's getting harder and harder for us modders ,... 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 6, 2014 Author Share Posted April 6, 2014 No rush this time, T-34 mod will take some time, I think it deserves it,... 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted April 6, 2014 Share Posted April 6, 2014 Anyone have a list of which CMBN or CMFI modes work in CMRT as is, or will they need renaming, or...? See back on page two in this thread. All of Fuser's CMBN German vehicle mods can be dropped right into your CMRT mods folder. At least one vehicle requires renaming, and of course some CMRT vehicles were never in CMBN in the first place. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 6, 2014 Share Posted April 6, 2014 The problem is Aris, that your mods raise the quality bar, so now the uniforms that looked so good before now look like c%$p. I mean those crisp lovely uniforms would get dirty just touching that machine! A couple of kilometers later they'd look like coal miners. So, now someone has to mod the uniforms and the cycle of mod slut hell starts again. <sigh> 0 Quote Link to comment Share on other sites More sharing options...
kendar Posted April 7, 2014 Share Posted April 7, 2014 The problem is Aris, that your mods raise the quality bar, so now the uniforms that looked so good before now look like c%$p. I mean those crisp lovely uniforms would get dirty just touching that machine! A couple of kilometers later they'd look like coal miners. So, now someone has to mod the uniforms and the cycle of mod slut hell starts again. <sigh> Yes, that's why i don't put mods in my game...:eek: I think it looses the "cohesion" of the game art, unless all is moded which is unrealistic... Indeed seeing the stock texture mixed with some mods made me going sad not to have found (if it exist) the corresponding mod for that tank... what a pity when i see some screenshots, i knew i miss something but, unless one day there is the birth of one pack of mods like we see in some other games (Silent hunter / arma etc...) i think i will stay mod free. 0 Quote Link to comment Share on other sites More sharing options...
Gen Von Television Posted April 7, 2014 Share Posted April 7, 2014 Why so? What Erwin is saying is true, but I also like the variety: one tank can be worn out while another is almost as new. Some grunts are wearing drags while some others have just received their new uniforms... I try to find excuses not to being trapped in OCS (Obsessive Compulsive Syndrome)... What we also miss here is the sublime JuJu to build us a great interface: I'm sure he's lurking in the dark waiting for a definitive version of the game to start tweaking all those little-big layers and alpha channels. 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted April 7, 2014 Share Posted April 7, 2014 Fuser, I wish you would just update the KT with a Henschel turret so we can use your KT v2 mod for both CMRT and CMMG 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted April 7, 2014 Share Posted April 7, 2014 So, now someone has to mod the uniforms and the cycle of mod slut hell starts again. <sigh> Or you could just play the game and quit worrying about such things. It really isn't that hard. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted April 7, 2014 Share Posted April 7, 2014 Fuser, what about the not yet done by you vehicles in CMBN? Shall I wait for you to get back to them or try to find a fellow modder who managed to dirty them missing suckers well enough? 0 Quote Link to comment Share on other sites More sharing options...
Flying Penguin Posted April 7, 2014 Share Posted April 7, 2014 Oh yeah, can't wait for this Fuser, your mods are on every install of CM I have, looking forward to seeing what you can do with the Russians 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted April 7, 2014 Share Posted April 7, 2014 The PSW 233 from CMFI works when dropped into CMRT. I think a SPW 211/10 (ausf C) is in CMRT and not in CMBN, so that's wanted. For the following, my CMBN mods do the "alt" but not the "neu," so those need to be done also: SPW 250/1 neu SPW 250/9 neu SPW 250/10 neu I already love seeing Fuser's vehicles in the new game! I have a correction to this post from page 2. It seems that I had never actually downloaded Fuser's (Aris') "Neu" halftrack mods for CMMG. Now that I have them, I can confirm that they will also drop perfectly into CMRT with no modification. 0 Quote Link to comment Share on other sites More sharing options...
iMolestCats Posted April 7, 2014 Share Posted April 7, 2014 Keep up the great work Aris! Looking forward to more of your great work! 0 Quote Link to comment Share on other sites More sharing options...
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