A Canadian Cat Posted March 25, 2014 Share Posted March 25, 2014 I prefer V3 as well. My only issue is that in the visual symbols the commander still has their mouth open. I get that you are using the same graphic progressively zoomed out but if you closed their mouths in the visual versions it would be an improvement. I also thing the visual far would be better with the figure even smaller in the frame. I suggest a 3/4 view. 0 Quote Link to comment Share on other sites More sharing options...
Placebo Posted March 25, 2014 Share Posted March 25, 2014 Okay next version. On top, let's call it version 2. On the bottom; version 3, a variant inspired by poesel71's suggestions. At this point I can't say which one I prefer myself. opinions? Much better without the arrow, bottom set look great. 0 Quote Link to comment Share on other sites More sharing options...
Barkhorn1x Posted March 25, 2014 Share Posted March 25, 2014 Yes, vote for V3 as well. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted March 25, 2014 Author Share Posted March 25, 2014 I'll let these sink in for a bit while I work on other stuff. Plenty to do. Question: can anyone tell me what German Branches we can expect to see in the game. Heer, obviously, but will there be SS and Luftwaffe units as well? Can't seem to find any info on that. Thanks in advance. 0 Quote Link to comment Share on other sites More sharing options...
verulam Posted March 25, 2014 Share Posted March 25, 2014 I'll let these sink in for a bit while I work on other stuff. Plenty to do. Question: can anyone tell me what German Branches we can expect to see in the game. Heer, obviously, but will there be SS and Luftwaffe units as well? Can't seem to find any info on that. Thanks in advance. No only Heer, I know I did see it somewhere. 0 Quote Link to comment Share on other sites More sharing options...
Collingwood Posted March 25, 2014 Share Posted March 25, 2014 Question: can anyone tell me what German Branches we can expect to see in the game. Heer, obviously, but will there be SS and Luftwaffe units as well? Can't seem to find any info on that. The overview page doesn't specify SS or Luftwaffe in the German formations section. If SS were included I'm pretty sure they would have listed them - but perhaps we'll get a pleasant surprise. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted March 27, 2014 Author Share Posted March 27, 2014 The latest C&C icons variant: On top; version 3. Below, version 4. Only the left two columns have been changed, and it's only a minor difference, I know, but I think size-wise version 4 has a better 'flow.' Not as far as some of you would like me to go, but this is as far as I'm willing to blow up the 'voice' icons. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted March 27, 2014 Author Share Posted March 27, 2014 Another little work-in-progress preview. All the background colors are yet to be decided upon, but here's a good idea of most of the HQ options I plan to do. The bottom two will probably become the default versions. The rest will be offered as optional files. Notice that I decided to include some SS icons (I will probably also include optional SS rank icons), as I just know (well, I at least expect) someone will come along with an SS uniform mod shortly after the game's release. Best to have these things in place for just such an occasion, right? 0 Quote Link to comment Share on other sites More sharing options...
AttorneyAtWar Posted March 27, 2014 Share Posted March 27, 2014 Another little work-in-progress preview. All the background colors are yet to be decided upon, but here's a good idea of most of the HQ options I plan to do. The bottom two will probably become the default versions. The rest will be offered as optional files. Notice that I decided to include some SS icons (I will probably also include optional SS rank icons), as I just know (well, I at least expect) someone will come along with an SS uniform mod shortly after the game's release. Best to have these things in place for just such an occasion, right? Two-thumbs up JuJu! Can't wait to use em! 0 Quote Link to comment Share on other sites More sharing options...
Macisle Posted March 27, 2014 Share Posted March 27, 2014 Excellent, excellent work, as always, Juju. These are looking fantastic! 0 Quote Link to comment Share on other sites More sharing options...
Der Alte Fritz Posted March 27, 2014 Share Posted March 27, 2014 It strikes me that the original CMx2 user interface looks too modern with its inset grey 'grills' so that to really get the flavour of WW2 and if we are looking at a more muted UI, perhaps you could make it look more like an old fashioned radio set with the various 'boxes & windows' being the dials buttons and small illuminated panels, One item to address, is what the UI looks like when it is doing/showing nothing. Currently it is a series of empty grey boxes but could it actually look like a radio when not showing buttons or any activity? 0 Quote Link to comment Share on other sites More sharing options...
poesel Posted March 27, 2014 Share Posted March 27, 2014 4 looks better IMHO. If I might: you could add some contrast to the radio. The Russian seems to have more than the German. 0 Quote Link to comment Share on other sites More sharing options...
phil stanbridge Posted March 27, 2014 Share Posted March 27, 2014 Juju and Marco - thanks. Appreciate this a lot. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted March 27, 2014 Share Posted March 27, 2014 All really nice looking Juju. Looking forward to RT and this beautiful mod 0 Quote Link to comment Share on other sites More sharing options...
Badger73 Posted March 27, 2014 Share Posted March 27, 2014 The latest C&C icons variant: On top; version 3. Below, version 4. Only the left two columns have been changed, and it's only a minor difference, I know, but I think size-wise version 4 has a better 'flow.' Not as far as some of you would like me to go, but this is as far as I'm willing to blow up the 'voice' icons. +1 to Version 4. It shows well. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted March 27, 2014 Author Share Posted March 27, 2014 It strikes me that the original CMx2 user interface looks too modern with its inset grey 'grills' so that to really get the flavour of WW2 and if we are looking at a more muted UI, perhaps you could make it look more like an old fashioned radio set with the various 'boxes & windows' being the dials buttons and small illuminated panels Heh, I like the idea, and I've actually already tried something along those lines a year or so ago. To make a long story short: not with my skills and not without a serious redesign of not only the graphics, but also the general button- and panel placement. One item to address, is what the UI looks like when it is doing/showing nothing. Currently it is a series of empty grey boxes but could it actually look like a radio when not showing buttons or any activity? Never thought about that. Could be overkill, but I'll give it some thought nonetheless, thanks. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted March 27, 2014 Share Posted March 27, 2014 Another little work-in-progress preview. All the background colors are yet to be decided upon, but here's a good idea of most of the HQ options I plan to do I like the arms reaching out of their little portals - nice. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted March 27, 2014 Share Posted March 27, 2014 Below, version 4. Only the left two columns have been changed, and it's only a minor difference, I know, but I think size-wise version 4 has a better 'flow.' I like version 4 better too - creating more separation between the size of the close and far visual is a good move. I feel like I am at the eye doctor "can you see better with 1 or 2? How about 2 or 3?" I still think the visual icons should have closed mouths. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 27, 2014 Share Posted March 27, 2014 v4 looks great, guys. Thanks for all the work! 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted March 27, 2014 Author Share Posted March 27, 2014 I'm a glass half full type of guy, so not having the game yet is not all bad. Gives me time to experiment and work out ideas. I'm already getting a lot of work done (which I haven't previewed yet, and won't until release). This probably shaves off precious weeks of development time after the game's release. So this time you won't need to wait two months for the first release! Here. Updated HQ icons. Added three more. Urrah! 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted March 28, 2014 Share Posted March 28, 2014 ... and we all love you for doing it juju! 0 Quote Link to comment Share on other sites More sharing options...
Barkhorn1x Posted March 28, 2014 Share Posted March 28, 2014 Great stuff Juju! 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted March 30, 2014 Author Share Posted March 30, 2014 Poor guys. Nothing to do but hit F5 all the time. Okay, a small update, then. A little weapon-slot preview. Managed to squeeze out a little more detail here and there, and there's new stuff too. First row, bottom: that's Rambler's actual Mosin sniper rifle! Second row, top: the ROKS 3, which, as somebody already noted, looks like a rifle. Third row: new graphics for the MP40, FG42 (not in the game, I noticed), MP44, G43, Kar98K, rifle grenade and the FW41 flamethrower. Odd little thing. Not sure which of all the Fausts are going to make it into RT. Here's hoping RT is released soon! 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted March 31, 2014 Share Posted March 31, 2014 "...a little more detail here, and there and there's new stuff too." Looks very nice & ready for a RT "bon fire" ... flamethrowers and all Thanks, 0 Quote Link to comment Share on other sites More sharing options...
Macisle Posted March 31, 2014 Share Posted March 31, 2014 Wonderful work, Juju! You really should be producing the stock UI graphics for BF--and getting paid for it. 0 Quote Link to comment Share on other sites More sharing options...
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