Hister Posted September 12, 2013 Share Posted September 12, 2013 Suuuuper goooood news!!!! 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted September 13, 2013 Share Posted September 13, 2013 Hi Bil Just noticed this. Scenarios specifically designed to allow the player to practice the the tactics in question. What a fantastic idea! I'll follow your blog with interest as my tactics could do with a bit of a polish. I wish you all the best with your project. 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted September 13, 2013 Share Posted September 13, 2013 Good to see this stickied. 0 Quote Link to comment Share on other sites More sharing options...
GerryCMBB Posted September 13, 2013 Share Posted September 13, 2013 Hello Bil: A fantastic idea. A wish and a comment: 1. Any chance you could set the scenarios up for the original CMBN or CMFI. If I can follow your scenarios I thought it might help me rekindle my interest in the series. I would really like not have to buy more to try them. 2. I don't like QBs. I just like to play scenarios because of their historical nature. I am wondering if I can handle your training scenarios will the game scenarios still be too daunting in terms of complexity and workload? It seems scenarios are getting bigger in terms of number of units? And I also see in one of the AARs that we now have a 2-hour scenario. Thanks, Gerry 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted September 13, 2013 Author Share Posted September 13, 2013 Hello Bil: A fantastic idea. A wish and a comment: 1. Any chance you could set the scenarios up for the original CMBN or CMFI. If I can follow your scenarios I thought it might help me rekindle my interest in the series. I would really like not have to buy more to try them. Gerry, as I said before they will work in base CMBN 2.10 when that patch gets released... I actually meant to have these work in at least 2.01.. I built them in the new BETA and for some reason, though there is nothing unique about them they will not open in the older version of CMBN (2.01). I think this has to do with the map changes that were made for 2.10. I have no plans right now to create these for CMFI.. though I am open to doing that down the road and do think it would be useful and that theater does offer some unique challenges. 2. I don't like QBs. I just like to play scenarios because of their historical nature. I am wondering if I can handle your training scenarios will the game scenarios still be too daunting in terms of complexity and workload? It seems scenarios are getting bigger in terms of number of units? And I also see in one of the AARs that we now have a 2-hour scenario. Well what these will force you to do is think on the smaller unit level, squads and platoons, without getting overwhelmed by the number of units in the i.e. battalion you are commanding... you should be thinking big picture for the battalion command of course.. but down in the weeds if you use these techniques and take the battle one bite at a time then it should help reduce the overload you are feeling. The time allotted for a battle really should not effect your thinking at all.. most of the time I think that is just an arbitrary number that sounded about right to the scenario designer. Most battles I have participated in, win or lose, rarely go over the 40 minute mark. There is rarely a reason, unless you have a stubborn opponent, to normally take a game to the end of the time limit. Bil 0 Quote Link to comment Share on other sites More sharing options...
ASL Veteran Posted September 13, 2013 Share Posted September 13, 2013 Oops, wrong thread! 0 Quote Link to comment Share on other sites More sharing options...
Brindlewolf Posted September 13, 2013 Share Posted September 13, 2013 Bill a quick request for this section.Some tips on infantry tactics in wooded areas.Always the bane of my gameplay,trying to clear out woods and getting decimated in the process 0 Quote Link to comment Share on other sites More sharing options...
Frederico Posted September 13, 2013 Share Posted September 13, 2013 I agree. Clearing wooded areas (as in real life) takes time and casualties. Any secrets would help. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted September 13, 2013 Author Share Posted September 13, 2013 Bill a quick request for this section.Some tips on infantry tactics in wooded areas.Always the bane of my gameplay,trying to clear out woods and getting decimated in the process I have a lot of material i want to get through before I get into specific tactical challenges like fighting in wooded and urban terrain, etc. I will eventually get to these, probably as part of either a platoon or company level exercise. Bil 0 Quote Link to comment Share on other sites More sharing options...
Erik Springelkamp Posted September 14, 2013 Share Posted September 14, 2013 Very promising. Maybe this will get me back into the game. It reminds me of the series of instruction-scenario's that JasonC wrote on CMBB, and that got me going into CM1. I hope your series can do the same to me for CMx2 WWII. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted September 14, 2013 Share Posted September 14, 2013 Bil, Will you be placing a notice in this thread each time you post a new problem on the blog, or should we just check the blog regularly to stay current? I don't want to overload you with work... Michael 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted September 14, 2013 Author Share Posted September 14, 2013 Michael, I plan on posting here whenever I post to the Blog. 0 Quote Link to comment Share on other sites More sharing options...
owenjones Posted September 14, 2013 Share Posted September 14, 2013 Yep, there will be accompanying scenarios specially crafted to help you practice/gain an understanding for each concept as they are introduced. ... Very exciting! Thanks for your hard work! 0 Quote Link to comment Share on other sites More sharing options...
joeyjojoshabadu Posted September 14, 2013 Share Posted September 14, 2013 The Blog looks fantastic Bill, many thank for the effort that you have put in to it. 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted September 15, 2013 Share Posted September 15, 2013 Bill a quick request for this section.Some tips on infantry tactics in wooded areas.Always the bane of my gameplay,trying to clear out woods and getting decimated in the process Woods are horrible terrain to fight in. Even worse than MOUT because the low visibility/LOS makes it so hard to build up fire superiority. 0 Quote Link to comment Share on other sites More sharing options...
GerryCMBB Posted September 15, 2013 Share Posted September 15, 2013 Hello Bil: Nearly every scenario in the game is combined arms. And I am worried I will not be able to manage it. I remember going through Jason's exercises for CMBB. I did fine until there was a combined arms one on the steppe. As soon as my attacking T-34s moved from the setup zone all three were KOed in one minute by German 76mm ATGs. It just seemed impossible. Hoping that you will deal at some point with Armor fighting over open spaces like this. Or indeed with armor attacking in most situations. There have to be situations where the answer is not spot enemy ATGs and armor, call in artillery to destroy them, and repeat?? Gerry 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted September 15, 2013 Author Share Posted September 15, 2013 Gerry, not to worry I will cover armor combat starting with the tank section and building from there. If you read the prep material before playing the scenarios then you should be fine, play it more than once if necessary until you master the material and feel comfortable. The first armor scenario is the Tank Section Attack (tank section = a pair of tanks working together). You will build on that experience and knowledge with some tank platoon scenarios and eventually some combined arms.. we will stay platoon to platoon plus for quite a while learning the fundamentals. If you find you are having trouble with them then post in this thread or comment in the blog and we'll sort you out. Bil 0 Quote Link to comment Share on other sites More sharing options...
GerryCMBB Posted September 15, 2013 Share Posted September 15, 2013 Hello Bil: Thanks for your answer and sorry for all the questions. Reading your AARs it seems your professional training really helps you in terms of using terrain? Sometimes I feel that I understand some tactics but implementing them on a 2-D environment like our monitor is difficult for me. I struggle very much to find locations with good LOS. Often for important units like HMGs in upper-floors when there is a lot of forest. When I played the game one of the most unpleasant parts for me was trying to find good LOS. It just seemed to require an awful lot of work. But maybe it just takes a lot of work to find there? And the problem for me with that is when does a game become work rather than fun. I am looking forward to your scenarios and material. Gerry 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted September 15, 2013 Share Posted September 15, 2013 Thanks for the time you (will) take to make these "tutorials". Your blog already looks promising, well organized and easy to follow. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted September 15, 2013 Share Posted September 15, 2013 Michael, I plan on posting here whenever I post to the Blog. Thanks, Bil. Michael 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted September 16, 2013 Share Posted September 16, 2013 OK, I downloaded INF-001 Infantry Squad Attack and ARM-001 Tank Section Attack, put them both files in the Game files/Scenarios folder but they do not show up in the game. Renaming the files didn't help. What am I missing here? 0 Quote Link to comment Share on other sites More sharing options...
Brindlewolf Posted September 16, 2013 Share Posted September 16, 2013 He's running with the MG beta bud,thats the reason.Hopefully it'll be out very very soon. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted September 16, 2013 Share Posted September 16, 2013 Brindlewolf beat me to it, but I was going to say that this might provide a clue: CMBN 2.10 or MG module Required Michael 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted September 16, 2013 Share Posted September 16, 2013 Aha, thank you guys. 2.10 is not out yet then. Thought I have it, silly me. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted September 16, 2013 Author Share Posted September 16, 2013 Yeah sorry about that Hister.. I was testing the file storage linky thingy... I was going to take them down but then thought.. ah hell, who's going to notice them? I still have one more piece of required reading before you should really play these though. Bil 0 Quote Link to comment Share on other sites More sharing options...
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