-
Posts
398 -
Joined
-
Last visited
-
Days Won
1
Everything posted by BarbaricCo
-
[Released] War Movie ADVANCED mode
BarbaricCo replied to BarbaricCo's topic in CM Red Thunder Maps and Mods
Distant ground, haze sky and horizons for War Movie ADVANCED mode CMRT: http://cmmodsiii.greenasjade.net/?p=2628 It also includes additional “worldbox sky haze.bmp” improvement for hazy scenarios, missing from the original release of “War Movie ADVANCED for CMRT”. -
Graphic Limitations In Game
BarbaricCo replied to Col Deadmarsh's topic in Combat Mission Battle for Normandy
Well, few years later we are almost there Unedited screenshoots, no vehicle mods used; CMRT default + War Movie ADVANCED mode: http://cmmodsiii.greenasjade.net/?p=2599#wpfb-file-647 -
- 10 replies
-
- shader
- photorealism
-
(and 3 more)
Tagged with:
-
New CMRT Scenario: Carius at Malinova
BarbaricCo replied to George MC's topic in CM Red Thunder Maps and Mods
Thanks @George MC Marvelous scenario. Story, presentation, map - Everything! unedited screenshoots (Carius at Malinova by @George MC + War Movie ADVANCED mode: http://cmmodsiii.greenasjade.net/?p=2599#wpfb-file-647- 165 replies
-
- soviet
- 41st tank brigade
- (and 7 more)
-
- 153 replies
-
Dramatic Change in Russian Attack Helicopter Tactics
BarbaricCo replied to John Kettler's topic in Combat Mission Black Sea
Politics will ruin this (gaming?) forum, but that's maybe just reaction to the world events. Most importantly it drains precious energy from players and developers :) -
[Released] War Movie ADVANCED mode
BarbaricCo replied to BarbaricCo's topic in CM Red Thunder Maps and Mods
Cheers! Download War movie ADVANCED mode: http://cmmodsiii.greenasjade.net/?p=2599 -
The CM Theater thread! post cinematic RT vids here.
BarbaricCo replied to Vinnart's topic in Combat Mission Red Thunder
Cheers! Download War movie ADVANCED mode: http://cmmodsiii.greenasjade.net/?p=2599 -
Just to update original thread with the latest release. War movie ADVANCED mode v1.10 for CMRT released on CMMODSIII! Download and enjoy: http://cmmodsiii.greenasjade.net/?p=2599
- 153 replies
-
Shall try to start an unofficial screenshots thread?
BarbaricCo replied to MikeyD's topic in Combat Mission Fortress Italy
@Bradley If You use ARIS mods can You please check are there duplicate Aris HD clouds. If they are, leave only ones from the FXShine shaders folder, because I modified them for better blending with sky gradient (hopefully one day Aris will have time to do this properly :)) And do You have ATI or nvidia card? Thanks for trying this. -
[Released] War Movie ADVANCED mode
BarbaricCo replied to BarbaricCo's topic in CM Red Thunder Maps and Mods
War movie ADVANCED mode v1.10 for CMRT released on CMMODSIII! Download and enjoy: http://cmmodsiii.greenasjade.net/?p=2599 -
CM Fortress Italy, FXShine "official release" on CMMODS III. FXShine v2.03 for CM Fortress Italy: http://cmmodsiii.greenasjade.net/?p=2586
- 153 replies
-
Shall try to start an unofficial screenshots thread?
BarbaricCo replied to MikeyD's topic in Combat Mission Fortress Italy
Elephant Passage Sneak Peek Unedited screenshoots made with the FXShine v2.03 for CMFI: http://cmmodsiii.greenasjade.net/?p=2586 -
Update! "Official release" on CMMODS III. FXShine v2.03 for CMFI: http://cmmodsiii.greenasjade.net/?p=2586
- 10 replies
-
- shader
- photorealism
-
(and 3 more)
Tagged with:
-
Bootie v Rinaldi DAR (Stay Out Rinaldi!)
BarbaricCo replied to Bootie's topic in Combat Mission Battle for Normandy
Even 10 metres cable not enough to reach the TV- 48 replies
-
Bootie v Rinaldi DAR (Stay Out Rinaldi!)
BarbaricCo replied to Bootie's topic in Combat Mission Battle for Normandy
Best advice I can give for CM and any other PC/Mac gaming is 1 HDMI 5m cable plus wireless keyboard and mouse. Everything looks so much better on large HDTV. And You will have 16/9 widescreen for YT. You can even tweak (on good TV) antialiasing with War movie ADVANCED mode (thanks for trying it — will try some settings for afternoon scenarios). Only problem is to find precious hours when TV is free to use- 48 replies
-
Yes. Only one version of a shaders in "z" folder at a time. I tweaked specific versions for different games but You can try CMBS version in CMRT and vice versa (or CMBN, CMFI etc.). War movie ADVANCED is visually totally different effect and I will update that soon. Can someone try it with CMSF or CMA?
- 153 replies
-
And for CM Black Sea, FXShine "official release" on CMMODS III. FXShine v2.02 for CM Black Sea: http://cmmodsiii.greenasjade.net/?p=2577
- 153 replies
-
Just to update that “official releases” from now will be on CMMODS III. FXShine v2.01 for CM red Thunder: http://cmmodsiii.greenasjade.net/?p=2549 Screenshoots from @George MC Carius at Malinava scenario: http://community.battlefront.com/topic/119316-new-cmrt-scenario-carius-at-malinova/?page=1
- 153 replies
-
war movie [Released] War Movie ADVANCED mode CMBS
BarbaricCo replied to BarbaricCo's topic in CM Black Sea Maps and Mods
Thanks. For those wiling to try more conventional look without vigneting and fancy stuff, You can try “FXShine v202 for CM Black Sea” on newly reopened CMMODS III: http://cmmodsiii.greenasjade.net/?p=2577 -
war movie [Released] War Movie ADVANCED mode CMBS
BarbaricCo replied to BarbaricCo's topic in CM Black Sea Maps and Mods
Thanks for info. I also noticed that CMBS looks best out of the box but that's reasonable since its the latest. For CMFI I made a little bit toned down version so you can try it for other games. https://www.dropbox.com/sh/yk6l41dkpcjm47s/AAA2eRrMdnoF2-xif9a1Iq9ya?dl=0 -
war movie [Released] War Movie ADVANCED mode CMBS
BarbaricCo replied to BarbaricCo's topic in CM Black Sea Maps and Mods
Installation: Mac - Close Your CM Application - Right click “CM Black Sea.app” and select “Show Package Contents”. - Go to “Contents/ Resources/ Data”, create a new folder and name it “z”. - Place the unzipped “War_Movie_ADVANCED_mode_shadersPack_ v1” folder in “z” folder. PC - Close Your CM Application - Go to CMBS Data folder (e.g. C:/Program Files (x86)/ Battlefront/ Combat Mission Black Sea/ Data), create a new folder and name it “z”. - Place the unzipped “War_Movie_ADVANCED_mode_shadersPack_ v1” folder in “z” folder. It's in ReadMe.rtf file. Does this worked for You? -
[Released] War Movie ADVANCED mode
BarbaricCo replied to BarbaricCo's topic in CM Red Thunder Maps and Mods
Thanks Kip. Are You on PC with Nvidia ot ATI? Also there is a separate thread in CMBS mods so any contribution there with screenshots from different battles (not only from demo) would be awesome. By the way, Bulge and Ardenes are waiting for us, so does anyone have Gustav line winter scenarios to try how those shader mods work in snowstorm conditions? -
[Released] War Movie ADVANCED mode
BarbaricCo replied to BarbaricCo's topic in CM Red Thunder Maps and Mods
I'm just curious how War movie ADVANCED mode look in CMBN as shaders don't work in demo version. Put everything to max (does not have to be smooth gameplay for screenshots) and zip your shaders modifications. Pictures are worth thousands lines of code . Thanks! -
[Released] War Movie ADVANCED mode
BarbaricCo replied to BarbaricCo's topic in CM Red Thunder Maps and Mods
@RockinHarry please post your shader version and screenshot in CMBN shader mod thread. Probably your settings are more suitable for people with Windows and Nvidia cards.