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Posts
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Everything posted by Oakheart
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How much would you pay for an improved AI upgrade
Oakheart replied to womble's topic in Combat Mission Black Sea
Do you know if Battlefront has considered kickstarter? They seem to be in a rut (maybe) where they have very tight time constraints where they can't take the extended time needed to implement these features. I'll reiterate that I'd like to see them make a sandbox, where they provide the tools and we provide the dreams. I'd hate to use another game to compare but thats one of the reasons arma has done so well. that map editor is powerful and the ability for the community to make whatever units they can dream up. Its that unlimited potential that makes that game such a selling point. I'd love to see this one the Unreal 4 engine where they provide a base frame work and then release packs for that framework. Like a "WW2 Nazi 38-44" pack, a "USMC 56-81" pack, or for the large money packs they could include features like "infrared player screen" or something along the lines to expand the sandbox. I'd also like to see the community have the tools to make their own units, weapons, and tanks. I know the community would as well. I've heard the reason that battlefront hasn't allowed that before is "balance and historical accuracy" which really translates into "We need DLC money" which is fine but they shouldn't stifle the community with that fact thought. If people think MOD units are unbalanced then they can ask for changes or just uninstall the mod. -
How much would you pay for an improved AI upgrade
Oakheart replied to womble's topic in Combat Mission Black Sea
I want sandbox AI, I would put forth $200 in a kick starter to move this game to the UE4 or another modern engine. -
ok my turn My image My music https://www.youtube.com/watch?v=gj41ToV-VWQ
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National Training Center Terrain Mod
Oakheart replied to SeinfeldRules's topic in CM Black Sea Maps and Mods
QFT, how about those 3 mile never ending runs? -
Use of mass Helicopters to attack enemy positions
Oakheart replied to Pelican Pal's topic in Combat Mission Black Sea
Well if you ever play any of the Wargame series online then you would think that The Rotorwing rush was 1 of only 2 effective plans in either sides' arsenal, the other being "Sit on your hands and give your self a stranger.". -
Listen to this. Post your comments.
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Winter mod... anyone working on one?
Oakheart replied to kipanderson's topic in CM Black Sea Maps and Mods
Yep works for me, I checked to see if I was still using that other mod but I had thoroughly deleted that sucker. I guess I'm just better than everyone else. The distant trees look just a bit more pea-poop yellow/green than they should I think? but its no biggie for me. Btw, I'm pissed no one mentioned my Girls Und Panzers CMBS icon :/. -
This stuff comes up every once in a while during ChrisNDs' twitch nights, he said it was in the pipe to make squads do formations and to fix the rubber band effect that make infantry run in place but it was a long way off as it required a major rework of the current system. It needs to be done though, perhaps this thread could get the ball rolling on things? Edit: one frustrating things though about this is how the Battlefront fan boys can't admit that this game shouldn't have these problems to begin with, hence they call you a crap player and then tell you to micro the **** out of your troops as a work around to the problem (that isn't supposedly there to begin with).
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CMBS v1.01 Patches are now available
Oakheart replied to Battlefront.com's topic in Combat Mission Black Sea
This worked for me, thank you. -
CMBS v1.01 Patches are now available
Oakheart replied to Battlefront.com's topic in Combat Mission Black Sea
Lol wut? -
Winter mod... anyone working on one?
Oakheart replied to kipanderson's topic in CM Black Sea Maps and Mods
No problem teufel hunden. -
Winter mod... anyone working on one?
Oakheart replied to kipanderson's topic in CM Black Sea Maps and Mods
Yeah, all 3 folders. -
Winter mod... anyone working on one?
Oakheart replied to kipanderson's topic in CM Black Sea Maps and Mods
I have all 3 and everything looks great. -
And you are also an arma addon maker extraordinaire and BI fourm goer.
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Why did they change from 3-team squads to 2 team ?
Oakheart replied to Glubokii Boy's topic in Combat Mission Black Sea
Us Army breaks their infantry squads into two teams, thats why. United States Marines still use 3 fireteams a squad(Because we are awesome). -
Half naked women? I'm in. P.s. Anime babes would also be cool.....just so ya know.
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Wow yeah, that looks great. The proper amount of rot and building decay. Love the mud you added to the base.
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Winter mod... anyone working on one?
Oakheart replied to kipanderson's topic in CM Black Sea Maps and Mods
Here is part 1 of 3 of the autumn mod. It looks amazing in CMBS http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2508 Part 2 http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2509 Part 3 http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2510 -
Yeah, that looks awesome. I don't mean to ask too much of you, but I'm going to anyways. Hover T72....make it happen.
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+1 random markings. I'm really looking forward to combining this with the autumn terrain ( http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2508) , I think the dark graynes(Grey/green get it??lol?? ) would really work well. Combine with with Kieme's weathering and you have a combination that will make you crap a brick of joy.
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Dang man, must of been some fight. My fights were more along the lines of "hump this mountian for the 12th day in a row. On day 12 receive enemy fire(More like pot shots) from the adjacent mountain from over 2000+ meters from idiots firing blindly. After 3 hours of not being able to see the idiots shooting at you, go ahead and call rotorwing. After another 45 minutes rotorwing arrives then proceeds to light up the mountainside with a few cannon bursts. Head home, rest up because lets do it again tomorrow.". But seriously though, Love the soundscape but I'm not a huge fan of the default music.
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I didn't even mention how fantastic your test weathering was. It looks awesome.
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Looks amazing! I think the more mud the better considering the climate.