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Bulletpoint

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  1. Like
    Bulletpoint got a reaction from Ales Dvorak in How Hot is Ukraine Gonna Get?   
    Meanwhile, in America
     
  2. Like
    Bulletpoint reacted to BornGinger in The year to come - 2024 (Part 1)   
    @Vacillator I don't care what the new module will have for the players to have fun with. I'm not going to buy any more modules or such with the game engine there is now.
    If Battlefront makes a new game engine wich offers at least some of what I mentioned in my posts about changes to the engine, which would make playing the game more interesting, I would buy something.
  3. Like
    Bulletpoint reacted to CarlXII in The year to come - 2024 (Part 1)   
    And you know this...how ?
    The attention to details when it comes to OOBs, TOEs and such things are indeed impressive. What is far from equally impressive by todays standards are the performance of the AI and the design of the scenario editor.
    A game can have very impressive unit modeling and LOS/LOF calculations etc but if the AI is not able to provide a somewhat realistic (thinking/reacting) enemy...The game looses some of its appeal imo. No matter how good the OOBs and TOEs are.
    The limited amount of community created scenarios in recent years ought to be an indication of the fact that the scenario editor is somewhat clunky to work with. Some improvements might be in order.
    The AI and the scenario editor have seen VERY limited upgrades in the last ten years (atleast) and by the sound of it is not in the pipeline for any future improvements anytime soon...Unless the 2024-bone part 2 will state othervise.
     
     
  4. Like
    Bulletpoint reacted to Simcoe in The year to come - 2024 (Part 1)   
    I could pull up a picture of someone winning the lottery and say the same thing.
  5. Like
    Bulletpoint reacted to Simcoe in The year to come - 2024 (Part 1)   
    I used to be a big modern CM player but I'm firmly in the WW2 camp now. 
    Modern games exacerbate all the weaknesses of the engine. I think most people will agree the biggest issues in the game are aircraft(control is very basic and you either shoot them down easily or it's an enemy that you have no control over and completely random), vehicle spotting (T-62's in Cold War especially are crewed by Stevie Wonder) and artillery interaction with tanks (there's a bug where subsystems can't be damaged on tanks.
    Modern modules all have more airpower, more tanks and more subsystems. 
    Until these issues are fixed (when hell freezes over) I'll stick to T-34's and Tigers.
  6. Upvote
    Bulletpoint got a reaction from MOS:96B2P in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  7. Like
    Bulletpoint got a reaction from Seedorf81 in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  8. Upvote
    Bulletpoint got a reaction from Homo_Ferricus in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  9. Upvote
    Bulletpoint got a reaction from chris talpas in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  10. Like
    Bulletpoint got a reaction from LuckyDog in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  11. Like
    Bulletpoint got a reaction from G.I. Joe in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  12. Like
    Bulletpoint got a reaction from Beleg85 in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  13. Like
    Bulletpoint reacted to Haiduk in How Hot is Ukraine Gonna Get?   
    The war is not always victories. The enemy is strong, cruel and learn on own failures. It was big mistake of our state-propaganda to describe Russians so-long as "pathetic chmobiks", "alcoholics" and "stupid". Yes, they have stupid command, but Russian capabilities to survive in aggressive and deadly environment, their savvy, directed to survival, their natural aggression, fatalism and fanaticism make them very dangerous enemy. 
  14. Upvote
    Bulletpoint got a reaction from dan/california in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  15. Upvote
    Bulletpoint got a reaction from dan/california in How Hot is Ukraine Gonna Get?   
    True, but to be critical of the propaganda of even your own side is rare. I appreciate your comments here.
  16. Like
    Bulletpoint got a reaction from TheVulture in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  17. Like
    Bulletpoint got a reaction from Haiduk in How Hot is Ukraine Gonna Get?   
    Haiduk, I have so much respect for you because you are always balanced in your opinion and share even horrible videos showing your countrymen getting killed, no matter how bad it must feel. That's very unique. I hope the best for you and your country.
  18. Like
    Bulletpoint reacted to Haiduk in How Hot is Ukraine Gonna Get?   
    It's hard video, but need to avoid "echo chamber effect". The price of our bridgehead holding and expanding in Krynky. Video of Russian propagandist account, shows result of failed attempts of river crossing and evacuation of fallen comrades (in black bags). Episodes lilkely filmed during late autumn or in early December.
    Those, who fight there say too much "missed in Krynky", because not always it's possible to find and evacuate bodies, especially if enemy sank boats.  
     
  19. Like
    Bulletpoint got a reaction from Thewood1 in The year to come - 2024 (Part 1)   
    I must say I disagree here. The amount of detail in Graviteam is incredible, and they just keep adding more and more. Just recently, they added simulation of exactly where each soldier gets hit by bullets and fragments. Some hits will kill immediately, some will wound, and some wounds will eventually kill - again depending on what part of the body gets hit.
    And just to take it to the almost silly levels: I suggested to the developer that Soviet molotov cocktails might in some cases fail to burst if they hit soft ground or deep snow, simply because the bottle won't break. To my surprise, they actually went ahead and used my suggestion and changed the game code to do this.
    Which is not only detail for the sake of detail - it means Soviet infantry is now less effective against infantry in snowy and muddy battles.
    One can definitely make an argument that Combat Mission is better as a game than Graviteam is, but I think it depends on one's preferences. Both are worth playing in my opinion. CM has micromanagement, turn replay and also better urban combat. But Graviteam has much more detail and work put in overall, as I see it.
  20. Upvote
    Bulletpoint got a reaction from BornGinger in The year to come - 2024 (Part 1)   
    I must say I disagree here. The amount of detail in Graviteam is incredible, and they just keep adding more and more. Just recently, they added simulation of exactly where each soldier gets hit by bullets and fragments. Some hits will kill immediately, some will wound, and some wounds will eventually kill - again depending on what part of the body gets hit.
    And just to take it to the almost silly levels: I suggested to the developer that Soviet molotov cocktails might in some cases fail to burst if they hit soft ground or deep snow, simply because the bottle won't break. To my surprise, they actually went ahead and used my suggestion and changed the game code to do this.
    Which is not only detail for the sake of detail - it means Soviet infantry is now less effective against infantry in snowy and muddy battles.
    One can definitely make an argument that Combat Mission is better as a game than Graviteam is, but I think it depends on one's preferences. Both are worth playing in my opinion. CM has micromanagement, turn replay and also better urban combat. But Graviteam has much more detail and work put in overall, as I see it.
  21. Upvote
    Bulletpoint got a reaction from quakerparrot67 in How the 'Tiger-fibel' and 'Panther-fibel' came about - a short history   
    I couldn't help but imagine this as an episode of "Keeping up Appearances"
  22. Upvote
    Bulletpoint got a reaction from sttp in The year to come - 2024 (Part 1)   
    I must say I disagree here. The amount of detail in Graviteam is incredible, and they just keep adding more and more. Just recently, they added simulation of exactly where each soldier gets hit by bullets and fragments. Some hits will kill immediately, some will wound, and some wounds will eventually kill - again depending on what part of the body gets hit.
    And just to take it to the almost silly levels: I suggested to the developer that Soviet molotov cocktails might in some cases fail to burst if they hit soft ground or deep snow, simply because the bottle won't break. To my surprise, they actually went ahead and used my suggestion and changed the game code to do this.
    Which is not only detail for the sake of detail - it means Soviet infantry is now less effective against infantry in snowy and muddy battles.
    One can definitely make an argument that Combat Mission is better as a game than Graviteam is, but I think it depends on one's preferences. Both are worth playing in my opinion. CM has micromanagement, turn replay and also better urban combat. But Graviteam has much more detail and work put in overall, as I see it.
  23. Upvote
    Bulletpoint got a reaction from HerrTom in The year to come - 2024 (Part 1)   
    I must say I disagree here. The amount of detail in Graviteam is incredible, and they just keep adding more and more. Just recently, they added simulation of exactly where each soldier gets hit by bullets and fragments. Some hits will kill immediately, some will wound, and some wounds will eventually kill - again depending on what part of the body gets hit.
    And just to take it to the almost silly levels: I suggested to the developer that Soviet molotov cocktails might in some cases fail to burst if they hit soft ground or deep snow, simply because the bottle won't break. To my surprise, they actually went ahead and used my suggestion and changed the game code to do this.
    Which is not only detail for the sake of detail - it means Soviet infantry is now less effective against infantry in snowy and muddy battles.
    One can definitely make an argument that Combat Mission is better as a game than Graviteam is, but I think it depends on one's preferences. Both are worth playing in my opinion. CM has micromanagement, turn replay and also better urban combat. But Graviteam has much more detail and work put in overall, as I see it.
  24. Upvote
    Bulletpoint got a reaction from Bagpipe in The year to come - 2024 (Part 1)   
    I must say I disagree here. The amount of detail in Graviteam is incredible, and they just keep adding more and more. Just recently, they added simulation of exactly where each soldier gets hit by bullets and fragments. Some hits will kill immediately, some will wound, and some wounds will eventually kill - again depending on what part of the body gets hit.
    And just to take it to the almost silly levels: I suggested to the developer that Soviet molotov cocktails might in some cases fail to burst if they hit soft ground or deep snow, simply because the bottle won't break. To my surprise, they actually went ahead and used my suggestion and changed the game code to do this.
    Which is not only detail for the sake of detail - it means Soviet infantry is now less effective against infantry in snowy and muddy battles.
    One can definitely make an argument that Combat Mission is better as a game than Graviteam is, but I think it depends on one's preferences. Both are worth playing in my opinion. CM has micromanagement, turn replay and also better urban combat. But Graviteam has much more detail and work put in overall, as I see it.
  25. Like
    Bulletpoint reacted to CarlXII in The year to come - 2024 (Part 1)   
    I fully agree (and always have ) that combat mission is the best in class...What i and some others find dissapointing is the lack of progress in the last 10+ years.
    CM2 has been around for many years now and the improvements/additions to the system over the years have been far from as impressive as the original product was...
    Reading the 2024 update part one it does not seem we are likely to see any major improvements any time soon...apart from the stated game performance improvement wich offcourse is a nice thing to get.
    I honestly had hoped to se the series evolve more over all these years...
     
     
     
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