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kohlenklau

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  1. Like
    kohlenklau got a reaction from Suchy in CMRT FRANCE 1940 MOD   
    For the dirty half-dozen who follow my half-baked efforts, I report that I just had a damn fun time acting out the "Green Jacket's Bridge" scenario using CMRT. I played it hot seat versus myself. It had an awesome BEF1940 vibe to it. A few Russian voices leaked in and I figured out that I have that Red Orchestra R.O. enhanced Russian voice pack in my z. I had moved it up front in my z thinking it would be overwritten as my bef1940 mod loaded but I guess R.O. probably has more file numbers. Lesson learned. 
    I again used an "SMG filter" exit zone to drain off my SMG's from the Allied side. I think I ended up with just one Thompson SMG on the allied OOB held by the Troop Commander 2nd Lieutenant Barr. Uhhh, let's see. The officer won it in a poker game? Uhhh, he found it at the loading dock at Lester-sheister-sister-shire? Some semi-plausible reason.  The Brens were firing away and a Vickers as well. The 2 Boys and Girls ATR's didn't nail any of the German AFV's in my test. The 2" mortars were firing away nicely. 
    I will continue with the mods associated with this project and also continue polishing the scenario. Maybe next is a play against a buddy in PBEM. If I ever do an AI plan it would just be for the German attack I guess.
    I have asked for a quote from the UK air recon website out of Edinburgh for an aerial photo from May of 1940 that covers Les Attaques. My current CM map is based on GE google earth and old photos and just looking in GE to see what looks newer and would not be there in 1940. I also found a cheap used book about the battle. It is on the way. The guy who wrote it survived the battle but was assassinated by the IRA years later. Not a political comment, just a sad fact.
     
     
     
  2. Like
    kohlenklau got a reaction from Suchy in CMRT FRANCE 1940 MOD   
    What a day. I hopped to various chores and back to blender many times with many failures. But as usual I did have an idea and I successfully got it into the game. The animation of how the soldier holds the weapon is not exactly historical. I don't know how to swap that without messing up something else. Screenshot of work in progress for the texture uv mapping...
    Boys ATR for CMRT BEF 1940 Mod

     
     
  3. Upvote
    kohlenklau got a reaction from Artkin in CMRT FRANCE 1940 MOD   
    I will soon be the proud owner of an RAF aerial recon photo from May 1940. Should I put it in a frame by my bedside?
    The scenario presses nicely forward. The book "The Flames of Calais" should be here Monday. It has about 8 pages describing this action. I will examine every word.
    Meanwhile, my German aufklarungs gruppe takes shape from my imagination.

     
     
  4. Like
    kohlenklau got a reaction from Suchy in CMRT FRANCE 1940 MOD   
    I will soon be the proud owner of an RAF aerial recon photo from May 1940. Should I put it in a frame by my bedside?
    The scenario presses nicely forward. The book "The Flames of Calais" should be here Monday. It has about 8 pages describing this action. I will examine every word.
    Meanwhile, my German aufklarungs gruppe takes shape from my imagination.

     
     
  5. Like
    kohlenklau got a reaction from PEB14 in Bad Code in CMBN makes me angry enough to QUIT!   
    The AI can see that the windows were open on both sides of the building and the shell went right through the living room, hall and bedroom?
     
  6. Thanks
    kohlenklau reacted to Vergeltungswaffe in CMRT FRANCE 1940 MOD   
    I'd be willing to bet there are more than you realize. 😉
  7. Like
    kohlenklau got a reaction from Vergeltungswaffe in CMRT FRANCE 1940 MOD   
    For the dirty half-dozen who follow my half-baked efforts, I report that I just had a damn fun time acting out the "Green Jacket's Bridge" scenario using CMRT. I played it hot seat versus myself. It had an awesome BEF1940 vibe to it. A few Russian voices leaked in and I figured out that I have that Red Orchestra R.O. enhanced Russian voice pack in my z. I had moved it up front in my z thinking it would be overwritten as my bef1940 mod loaded but I guess R.O. probably has more file numbers. Lesson learned. 
    I again used an "SMG filter" exit zone to drain off my SMG's from the Allied side. I think I ended up with just one Thompson SMG on the allied OOB held by the Troop Commander 2nd Lieutenant Barr. Uhhh, let's see. The officer won it in a poker game? Uhhh, he found it at the loading dock at Lester-sheister-sister-shire? Some semi-plausible reason.  The Brens were firing away and a Vickers as well. The 2 Boys and Girls ATR's didn't nail any of the German AFV's in my test. The 2" mortars were firing away nicely. 
    I will continue with the mods associated with this project and also continue polishing the scenario. Maybe next is a play against a buddy in PBEM. If I ever do an AI plan it would just be for the German attack I guess.
    I have asked for a quote from the UK air recon website out of Edinburgh for an aerial photo from May of 1940 that covers Les Attaques. My current CM map is based on GE google earth and old photos and just looking in GE to see what looks newer and would not be there in 1940. I also found a cheap used book about the battle. It is on the way. The guy who wrote it survived the battle but was assassinated by the IRA years later. Not a political comment, just a sad fact.
     
     
     
  8. Upvote
    kohlenklau got a reaction from Artkin in CMRT FRANCE 1940 MOD   
    For the dirty half-dozen who follow my half-baked efforts, I report that I just had a damn fun time acting out the "Green Jacket's Bridge" scenario using CMRT. I played it hot seat versus myself. It had an awesome BEF1940 vibe to it. A few Russian voices leaked in and I figured out that I have that Red Orchestra R.O. enhanced Russian voice pack in my z. I had moved it up front in my z thinking it would be overwritten as my bef1940 mod loaded but I guess R.O. probably has more file numbers. Lesson learned. 
    I again used an "SMG filter" exit zone to drain off my SMG's from the Allied side. I think I ended up with just one Thompson SMG on the allied OOB held by the Troop Commander 2nd Lieutenant Barr. Uhhh, let's see. The officer won it in a poker game? Uhhh, he found it at the loading dock at Lester-sheister-sister-shire? Some semi-plausible reason.  The Brens were firing away and a Vickers as well. The 2 Boys and Girls ATR's didn't nail any of the German AFV's in my test. The 2" mortars were firing away nicely. 
    I will continue with the mods associated with this project and also continue polishing the scenario. Maybe next is a play against a buddy in PBEM. If I ever do an AI plan it would just be for the German attack I guess.
    I have asked for a quote from the UK air recon website out of Edinburgh for an aerial photo from May of 1940 that covers Les Attaques. My current CM map is based on GE google earth and old photos and just looking in GE to see what looks newer and would not be there in 1940. I also found a cheap used book about the battle. It is on the way. The guy who wrote it survived the battle but was assassinated by the IRA years later. Not a political comment, just a sad fact.
     
     
     
  9. Like
    kohlenklau got a reaction from Artkin in CMRT FRANCE 1940 MOD   
    What a day. I hopped to various chores and back to blender many times with many failures. But as usual I did have an idea and I successfully got it into the game. The animation of how the soldier holds the weapon is not exactly historical. I don't know how to swap that without messing up something else. Screenshot of work in progress for the texture uv mapping...
    Boys ATR for CMRT BEF 1940 Mod

     
     
  10. Like
    kohlenklau reacted to Aragorn2002 in Protze 70 in 1944?   
    It's quite welcome of course, but why has the Protze 70 truck been chosen to appear in CMRT? This truck was produced until 1941, if I'm correct and there can't have been many around anymore in 1944. As said, nice to have it, but a somewhat strange choice perhaps.
  11. Like
    kohlenklau got a reaction from Artkin in Horsa Glider flavor object   
    Alrighty Mr. Wim, the Horsa Glider proceeds as usual for my Blender projects. Some areas I have capability to edit and "fix" and other areas are beyond my amateur skill level.
    I used the British Bedford QLD GS truck as our host for the Horsa. I made a modtagged silhouette. I have edited the 3D model so the truck crew is up front as the pilots. You can if you want mod their helmets and uniforms to look more historical. The troops are in the glider having a smoke.
    My memory failed me as usual and an immobilized truck cannot be an ammo dump.
    There are a few "work-arounds" and you as the purchaser ($$$  ) can decide.
    OPTION A is the gliders(trucks) status is purchased/edited as OK. So these gliders are not immobilized. To keep the driver AI from trying to avoid enemy fire by driving the glider (truck), you CAN play with heavy forest at the spot where they are initially deployed. (That might be a hassle with your Rembrandtian maps, I dunno). This did stop the movement. The Germans gain LOS to and fire at the gliders and some explosions and fire can occur and the gliders can be destroyed. Kind of cool.
    OPTION B is you could go with immobilized gliders and the troops can no longer get into the glider and you no longer see the silhouette but you could purchase another unit of some other truck and set it as dismounted in the editor, deploy near the Horsa and it turns into an ammo crate flavor object that can be acquired by the troops. They would seem to be "near" the Horsa getting ammo.
    EDIT: along with OPTION A or OPTION B, you might want to sprinkle some "inert" Horsa glider flavor objects on your map. These I will be trying to look crashed and damaged in a few ways. Nose wheel gone and maybe a wing ripped back a bit. I dunno. And maybe the ugliest situation of the upside down belly up crashed total write off.
    Oh, note that in Option A above, you CAN purchase and set some glider (truck) status to burning or destroyed. The appearance is normal with no damage but you could deploy them into a wall or at an angle in a ditch.
    @WimO Let me know your thoughts! By PM or whatever way...

     
  12. Like
    kohlenklau got a reaction from laurent 22 in Horsa Glider flavor object   
    I downloaded a free 3D model and the author is Mr Helijah. https://sketchfab.com/3d-models/airspeed-horsa-7febf28fb92a4189b71dd3796af78c51
    It needed massive changes in Blender to get it to show as a flavor flave object. Just so you don't think it was plug n play 5 minutes.
    Maybe 3 hours work I did renaming and editing. AND I still have a few things to fix.


     
  13. Upvote
    kohlenklau got a reaction from Aragorn2002 in CMFI BEF 1940 MOD NOW IN PROGRESS   
    Thanks Wim!
    The Horsa project should conclude over the coming weekend.
  14. Like
    kohlenklau got a reaction from Artkin in CMRT FRANCE 1940 MOD   
    It aint changed too much!


    Required forces:
    Squads: A:7.0 😧5.0 AFVs: A:5 PzKpfw IVA x 2
    PzKpfw IIA x 3
      AFVs: D:3 Carrier B x 2
    Carrier MMG A
    30-cwt Lorry
      Guns: A:0 D:0 OML 2-in. Mortar
    Boys ATR  

     
     
     
     
  15. Like
    kohlenklau got a reaction from Artkin in CMRT FRANCE 1940 MOD   
    Trying to bring in the British Boys ATR in place of the Soviet ATR.

    Credit: 3D model by TastyTony at SketchFab
    https://sketchfab.com/3d-models/low-poly-boys-anti-tank-rifle-f71a7d303dae410ab98db3d4b019ca7a
     
  16. Like
    kohlenklau got a reaction from WimO in CMFI BEF 1940 MOD NOW IN PROGRESS   
    All 3 of the Bloody wankers are now ready for duty...
    GOSPORT, GWENDOLYNN and GORILLA

     
     
  17. Like
    kohlenklau got a reaction from WimO in CMFI BEF 1940 MOD NOW IN PROGRESS   
    Googling to find a nice look for GOSPORT T.5644.
    The below photo has the bridging symbol up higher on the front hull vertical. I will do that. Which clears the front mudguard for an Aos symbol.
    The next image shows the WD number much larger and with a vehicle number above that. I will copy all that style for GOSPORT.
    The 3rd photo has an odd camo pattern which I will try to copy.



     
     
  18. Like
    kohlenklau got a reaction from WimO in CMFI BEF 1940 MOD NOW IN PROGRESS   
    I am doing house chores while my brain mulls over the POPLAR RIDGE scenario. I will use again the rubber assault boat mod from the Sedan scenario. The wife heads out of town for a trip of 6 days so I see good time availability in this next week. I have many irons in the fire. Getting this first BEF scenario done is definitely doable. I am held up on the Blender vehicle mod for the A13 Cruiser MkII. Just having technical issues making the cupola and revised mantlet. I am also struggling making the Vickers MKVIb. You wouldn't believe where I am getting the turret for that! It is hilarious but right now it looks like my best candidate for the mesh is scaling and rotating a Tiger I turret. The MKVIb turret was flat faced at the back vertical but horse-shoe (I call it) for the rest. The Tiger I turret seems to have this shape but 180 reversed so I just need to edit it.

  19. Like
    kohlenklau got a reaction from quakerparrot67 in CMFI BEF 1940 MOD NOW IN PROGRESS   
    Alrighty, GORILLA T5637 is done and sits proudly next to GWENDOLYNN T5653. I still have to go into Blender and remove the antenna off the 3D model of the Vickers Carrier. The squadies are wearing @Falaise BEF uniforms and helmets. Merci mon ami.
    Next up is the unarmed carrier, Gosport T5644.
    The map is taking shape and I am figuring out what buildings get plopped on it. A church and a few houses --- maybe a lingerie shop, French knickers for the bird back in blighty. nudge nudge wink wink, say no more.

     
  20. Like
    kohlenklau got a reaction from WimO in CMFI BEF 1940 MOD NOW IN PROGRESS   
    I am calling GWENDOLYNN completed. This is my "best researched" portrayal of her as a Bren Carrier #8 of 3rd Company of the 3rd BN Grenadier Guards in the British 1st Infantry Division during May 1940.
    I also removed the antenna from the Universal Carrier 3D model. @chuckdyke might want the mod...

    I am moving on to start GORILLA T5637 which will be armed with a Vickers HMG.
     
     
  21. Like
    kohlenklau got a reaction from WimO in CMFI BEF 1940 MOD NOW IN PROGRESS   
    GWEN is almost ready. I guess tomorrow morning I can wrap her up.

  22. Like
    kohlenklau got a reaction from WimO in CMFI BEF 1940 MOD NOW IN PROGRESS   
    I spent the morning dressing up Gwendolynn. 😮
    She still needs a few items of make-up before she can go out.

    There are 3 universal carriers in CMFI.
    Plain, Bren and Vickers. All use the same universal-carrier-hull.bmp
    I edited the mdr file to slightly change the texture filename for Plain and Vickers to universal-carriep-hull.bmp and universal-carriev-hull.bmp.
    This way I can have the 3 distinct vehicles. I hope EDIT: Yes! It works.
     
     
  23. Like
    kohlenklau got a reaction from WimO in CMFI BEF 1940 MOD NOW IN PROGRESS   
    I am juggling tasks. The bren carriers are the stars of the show for this scenario. I want 3 distinct carriers. Different markings as applicable and maybe even a slightly different camo pattern. Yowzer! 
    Here is how I learn and track the different 3D surfaces so I can make the best 2D bmp texture I can.
    I just add text in the bmp on a layer I can turn off when I export the actual camo scheme. I can see what is reversed, inversed or mirrored.
    Tomorrow with a cup of hot java I will start the first one!
     
    Gwendolynn T5653
    Gorilla T5637
    Gosport T5644

  24. Like
    kohlenklau got a reaction from Bulletpoint in No DShKs in the game?   
    BFC patch production video!
     
  25. Like
    kohlenklau got a reaction from JM Stuff in Horsa Glider flavor object   
    Hi Wim!
    I hope JM is successful. But if JM is unable to come through for you then I can give it a bloody go. If I am successful, I would like to trade you for a few building mods for the Dunkirk area BEF 1940.
     
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