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Mr.X

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Everything posted by Mr.X

  1. There are statistics, which claim, that only 2-3 of 10 soldiers in combat situations really use their weapons to fight...the others try to survive... Facing a MG-42, it is the very best option to get cover...
  2. https://community.battlefront.com/topic/113260-rt-unofficial-screenshot-thread/?do=findComment&comment=1515754
  3. 1) Artillery support for 1-2 hours or more - depending on ammunition stock and tactical/Strategic importance of the area. 2) Attack of a spearhead Company, destroying German outposts (if still offering resistance - in most cases Germans withdrawn from these outposts when expecting huge scale attacks). 3) Spearhead Company moving forward cautiously until fire contact with the first German Line of defense. 4) Spearhead Company using cover and trying to identify the resistance potential of the German defense postions: HMGs? AT-guns? Other heavy weapons? 5) Decision If German Positions are already weakened by artillery fire, immediate assault with spearhead Company. If German Strongepoints are identified, which cannot be stormed, call for own heavy weapons, especially SU-76 self propelled guns (or SU-122/152) and use of intensive mortar support. 6) If German heavy weapons resistance becomes weaker, immediate new try with infantry assault. Principle is to maintain pressure. 7) After Infiltration and collapse of first German Line, the same procedure starts with the next line of resistance. To be prepared for frequent counterattacks, AT-guns (45mm or 76mm) are brought forward. When the German A,B,C-Lines are broken through, call for tanks (T-34 etc.) to break through the enemies rear area. That‘s it.
  4. Personally, I would like to see some more variations of explosions, especially when tanks/vehicles are hit. From the view of the programmer, would it be possible to show turrets, flying away ?
  5. @Vacilllator: Oh, Bloody Ride...my very first work for CM Small maps, Bocage, limited tactical possibilities... Tell me, if it still works
  6. @pintere and @ landser: Very glad to hear, that you are willing to help with playtesting I will contact you as soon as FR is released and I start with the AI Plans.
  7. 9 Mastermaps are waiting to be filled with action...
  8. Some more impressions of the battlefields, the player will fight through...the area of the Augustowski Channel and the village of Harasimovicze...
  9. @3j2m7: Wait, until the burning wrecks of tanks show everybody, that holydays are over
  10. @Sgt.Squarehead: Of course, you can get a copy for conversion to CM:BS sounds very interesting to see modern warfare on this map ! I have to finish some small details yet - then you will get it.
  11. My new project: the way of the encircled 9th Army south of Berlin - break out of the fortress Frankfurt/Oder - Halbe pocket - the last attack of the 12th Army - the last defence at the Elbe River... April to May 1945. Company sized battles, including a huge variety of units. 15 single battles. Map making is in progress.
  12. Volunteers for playtesting are always welcome
  13. Some impressions of the area, you will fight in ...these are pictures showing the village of Adamowicze, the Szembilowzce bridgehead and the old town of Grodno...
  14. Fire and Rubble is (slowly) arriving and now it is the time for Registration of volunteers for playtesting. The final campaign will include 18 battles, so everybody is very welcome. I would like (ideally) to have each of the battles tested by at least one volunteer. Contact is f-s-zbg@web.de. First, I will register the volunteers - so tell me your wishes: What do you like to playtest? Small unit actions on small maps or bigger ones.... there is enough stuff for every taste As soon as F&R is in my hands, the stage of playtesting will start within 2-3 weeks. Regards Mr.X
  15. @BFCElvis: Thank you for the info! Regards Mr.X
  16. As a 21-year veteran, I have a question: will Fire and Rubble include a campaign, dealing with the „Pocket of Halbe“, south to the last stand in Berlin? Regards Mr.X
  17. Short update: Hope, 8th January will be the date of preorder My patient is still alive...
  18. Thanks for the great AAR and the very enjoyable video! It is always a pleasure to see the own content brought to life. Regards Frank
  19. Short Update: I am confident to finish the map-work until Release of the CMFR-Module - as well the other stuff like tactical/strategic maps, pictures etc. AI plans and playtesting can start not until the release because of new TOE. So, I will need numerous volunteers for testing - ideally each tester should not have to playtest more than 1-2 missions. The finished campaign will include 8 partially huge Master-maps up to a size of 2 x 3 km, 4-5 smaller maps and 22-23 single missions.
  20. I am very excited to watch the AAR. Your AARs are great!
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