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sburke

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Everything posted by sburke

  1. I am gonna plead total ignorance as to what that might mean just in case my spouse ever looks at this forum... I don't know honey, I am not sure what he meant by that, but maybe it has something to do with his handle.... :confused:
  2. I don't think he would disagree with you on that. From my perspective he was simply pointing out that the nature of the game (almost any game) is you are all of the decision makers and therefore your decisions have a lot more consistency (one would hope, maybe not in my case) than would exist in the real world.
  3. Personally I think that is spot on. It is in my mind the source of a lot of the supposed game weaknesses that are simply unavoidable if one is going to be able to play the game. Ultimately c2 is absolute other than FOs and unit morale as we are the c2 network. LOL That'll certainly put a dent in your tank rush.
  4. wtf 5 rounds?!! Man I rarely see a Sherman survive even one.
  5. I've been trying really hard to duplicate this without success. Anytime anyone runs into an issue, reporting it without making a save is pretty much like talking to your self. Please for my sanity make a save, I am tired of watching arty missions. LOL
  6. Can't say I like the way stuff bounces around though. LOL Like they are kid's models and Mom just stumbled through the middle of the airfield.
  7. That really should be in your sig- heck you should probably have a list on your SIG - or better yet maybe a FAQ page where you just post all your answers to these questions and just refer people there.
  8. wow, are you kidding? Nice overview! I had to zoom out to get a better perspective, but color me impressed.
  9. same here and I just gotta hear that mow. Maybe try on the home PC later.
  10. Damn that's like buying a cake and letting someone else eat it, you miss out on like 90% of the game there.
  11. or you could justify it that the amount of bushes etc moving justified believeing it was a larger force than just one guy... On the one hand I am all for having a lot more FOW in the game, on the other I know this has come up previously...many many times previously, but I haven't had the chance to go back and see what BFs responses consisted of (though I am fairly certain the issue is a lot more complicated than any of us would like it to be). Still one can hope.
  12. Unfortunate in the categories are dissimilar. If one takes the AT guns,tanks and SP guns from the first and compare that to the AT guns/tanks of the second you get - 61.6% vs 46.2% whereas Bazooks factor in pretty close to the same. That "other" is an odd one, what is accounting for that 10% difference? What do both references use "other" to mean? Lost on battlefield due to immobility (fuel?) or aircraft?
  13. Very nice, it can be difficult to make the Marder effective. In Hamel I was able to immobilize a Sherman, but the Marder died in the effort. Looking at the timer in your screenshot, does it really say something like 1:42:xx? Ouch, hard to hold a defence together that long unless you have add'l reinforcements expected.
  14. LOL well it definitely gave me a double take. Besides what else have we to do untill the patch/version 2 and MG come out for CMBN? Damn BF, they have just absolutely spoiled us.
  15. Man as much as I have played this game, if you'd asked me that and put money on it I'd have said hell yeah the Germans had separate ammo bearer teams at least in CMBN....and then I looked. I'll just go off quietly by myself and ponder my apparent uselessness to the world.
  16. I am not so sure I do. Just went in to editor. There are Heer and Luftwaffe formations available but only armored infantry. I created a scenario with a Luftwaffe armored Infantry and a Heer Amored Inf Bn and cycled through both units. The only Ammo bearers I could find were on IG and AT guns. Went to specialist teams, same deal.
  17. That bridge have a gap in it right at the far end shore?
  18. Is there any long term financial consideration? If not I'd get CMFI now and CMBN afer the upgrade. Might as well get used to the new UI etc rather than learn the old and then have to learn the new later. If there is it really comes down to which theater you like. CMBN will cover up to and including Market Garden - note it will not include the Bulge. It will shortly (say 3-4 months?) have it's second module which might also be a financial item to think about.
  19. yeah, one never knows what BF might come up with over time. While it would definitely possible to play aspects of the fighting it would make a huge difference in the overall reaction and purchasing of the game that I'd think BF would want to wait until they could do choppers. Still I'd be willing to buy it without them and hope for an eventual upgrade
  20. I don't believe that was directed at you. In all fairness a lot of people have been asking others to make them. After a while one gets this sense of entitlement from folks asking for mods to look a certain way, maps done for X size or capability, scenarios dedicated to HTH/AI (take your pick) play. The game you paid to play has what it has, asking for ANYTHING else is generally a request for someone to do something for free. However none of that is relevant to your point. Artillery IS a pain, but I don't think it is ahistorically so. Now that does not mean you can't enjoy CM without Arty, you just simply need scenarios without it. Off hand I have no idea how many of those there are. I really enjoyed Bad Day at Red Beach in CMFI, the only arty there is the small company mortars. The thing is though, the larger the battle, the more the expectation of battalion and regimental support. Folks who design them are going to design them that way. If you take an existing scenario and try to cut out the arty, odds are you would seriously alter the play balance. It is a bit of a sticky issue, but yeah I can totally get wanting to be able to have an infantry on infantry battle without getting wonked by a lot of 105 HE rounds.
  21. maybe. More often than not I have gotten away with taking out TCs depending on the terrain. However if I had no AT weapons available, I doubt I'd bother opening up. You have little to gain as the tank will only be discomfited briefly if it loses the TC (I have driven off a tank with nothing more than rifle fire and a rifle grenade in CM though).
  22. question for ya, your FO died a while back and your arty not only cycled through spotting but went to FFE?
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