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Everything posted by sburke
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Bundeswehr is looking increasingly threadbare
sburke replied to z1812's topic in Combat Mission - General Discussion
agreed. getting increasingly frustrated with folks not being able to stay civil and at least relatively within the realm of what the original post was for. -
Bundeswehr is looking increasingly threadbare
sburke replied to z1812's topic in Combat Mission - General Discussion
Is this really necessary? -
New EW options needed perhaps?
sburke replied to Sgt.Squarehead's topic in CM Black Sea Maps and Mods
Well considering there is no detail just a one liner that could even mean US own opfor doing the attack in answer to the question posted in the subject. 1 it is out of scope for the timeline 2 there is no data to actually do anything with to say what the effect should be so no I’d say there is no new option to consider adding. When they do a title based in say 2020 however this is gonna be a weird game. “My autonomous drone tank just got hacked and is attacking my own guys” -
The A10 has shown survivability in a theater much different than CMBS. Whether it would fare so well there is another question. As to helicopters their use so far is also not indicative as the theater decisions are based on different functional roles. One interesting item in the US military review of the Iraq war (see general forum thread for document link). There are major concerns with the military deep strike theory for heliborne aircraft. The failed attack on the Medina division was a major eye opener about a lot of things that were brought up in NTC. Proliferation of cellular communications and low tech options to hinder strategy. In the attack on the Medina division the original plan was scrubbed due to airspace considerations from the 101st and the new plan had them cruising over urban areas well after the suppressive fires had been lifted and after the enemy was alert. Good read.
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"safe" to start playing US campaigns?
sburke replied to The_MonkeyKing's topic in Combat Mission Shock Force 2
We live to serve you oh king. Dilly dilly. -
"safe" to start playing US campaigns?
sburke replied to The_MonkeyKing's topic in Combat Mission Shock Force 2
This is still not contributing other than to try and provoke an argument where right now none exists. The OP has been answered. You could simply follow your own advice here and create your own ignore list. -
"safe" to start playing US campaigns?
sburke replied to The_MonkeyKing's topic in Combat Mission Shock Force 2
You didn’t have to add this to continue that argument. Just let it go. The OP has been answered. As to non stock campaigns that is entirely up to the original creator as to whether that will update or not and has nothing to do with the OP which was specific about concern on any impending patches. -
"safe" to start playing US campaigns?
sburke replied to The_MonkeyKing's topic in Combat Mission Shock Force 2
Sheesh good lord how a simple question can get so far out of whack @The_MonkeyKing as noted there are a couple done and the patch was for some specific items. At the moment there ar no further corrections for any campaigns just the revised versions for the British and NATO campaigns. Your choice as to how important you think it is to wait or not, but the Marine and base campaigns are done products as far as BF is concerned. The others to follow as they are wrapped up. Not sure what other imminent large patches you may be thinking about but as far as I know there are none. -
~5 minute video of what I think is Azov on parade
sburke replied to John Kettler's topic in Combat Mission Black Sea
Guys this is really inappropriate. Deliberately trying to provoke for controversy is not particularly welcome. I’d suggest cutting it out before Steve decides to hand out some time outs. -
Getting back to CM finally (UPDATE)
sburke replied to WhiteWolf65's topic in Combat Mission - General Discussion
exactly -
Multicam 3rd Infantry Division
sburke replied to IICptMillerII's topic in CM Shock Force 2 Maps and Mods
Welcome back! -
maybe an enterprising modder can do them as UN vehicles
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The last Soviet soldiers left https://en.wikipedia.org/wiki/1989_in_Afghanistan
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Afghanistan - The Current Situation
sburke replied to Sgt.Squarehead's topic in General Discussion Forum
Meanwhile on Pakistan's other front. 37 Indian soldiers are killed by a suicide bomber. https://news.yahoo.com/attack-kills-12-soldiers-indian-kashmir-002710652.html -
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Yeah I wasn't going there because I thought it was so freaking obvious especially when the whole description included fictional conflict. Heck modding it as a medevac vehicle alone would be cool. But honestly given the forces and time frame I think it works better in CMSF2.. and there is already a vehicle close enough in there. I also love @Combatintman noting about another mod for it, but this is a CMBS thread so I am pretty much taking it off the rails. Sorry
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gee thanks really appreciate the positive helpful feedback that is not at all opinionated. Must be an East Sussex thing. How much different (and civil) it could be if you had said for example - "Yes, an m113 in an insurgency - but definitely not a front-line unit for a conventional, fictional conflict."
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You really feel the need to tell other folks what they should or should not want in the game? Don't kill my dreams. Samarra Iraq 2008
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dang so that's why those are there.
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wasn't suggesting it was. Was merely noting the paint scheme and track configuration. I am pretty certain I knew the M113 is not standard front line equipment...…
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Getting back to CM finally (UPDATE)
sburke replied to WhiteWolf65's topic in Combat Mission - General Discussion
Hey if I can do it, it is pretty idiot proof. You just rename your mod files and put the following after each of the mod files you want for say snow. [snow]. Then you create a text file calling it whatever you want and in the file you type snow. Then open a scenario and in the data section for mod tags do an import of that file. Bingo. Granted it can be time consuming initially tagging them but once done you can keep them in your mod folder and only use them when you want to The file can can have multiple entries so you could have snow, squalor and 101st to have all the mods tagged for those 3 items in your scenario. I took Cpt millers uniform mods for CMSF tagged each of them for the unit and can now import them into a scenario then play it with the unit I want. Next week if I want to use a different unit I just open the scenario and import that units tag file. Mods that I tend to use all the time like kieme’s buildings I don’t bother tagging. -
Getting back to CM finally (UPDATE)
sburke replied to WhiteWolf65's topic in Combat Mission - General Discussion
Sure but whose do you want as everybody is different -
https://en.wikipedia.org/wiki/M113_armored_personnel_carrier#/media/File:Allied_Spirit_I_150126-A-LO967-001.jpg Heck this is one with 1/4th in 2015. Only thing that could really use a Mod is the Brit flag on the rear Tracks are a bit different, but close.
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Getting back to CM finally (UPDATE)
sburke replied to WhiteWolf65's topic in Combat Mission - General Discussion
also you can tag your mods and only use them when you want. -
In CMSF2 you can use the Brit FV432. It will only take 10 men plus crew, but hey it beats nothing. We just need someone to mod it in US army scheme colors.