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sburke

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Everything posted by sburke

  1. Well considering what they have done with CMSF2 you have some working parts. Unfortunately the Char B is the flame version. Still...….
  2. and back to screenies. 1st Recon continues to draw enemy fire. Sgt Todd takes his team across the canal to make sure the enemy has been eliminated And engages in a short range firefight with support from Sgt Darling on overwatch
  3. Found it. Most of these units performed well at the company level and below, such as the troops of the Kentucky-based 617th Military Police Company. When ambushed near Salman Pak on March 20, 2005, the 617th Military Police Company responded so ferociously that it routed its attackers, killing 27 insurgents and wounding or capturing 7 others in intense fighting that required the guardsmen to clear two enemy trenches in close combat. One Soldier, Staff Sergeant Timothy Nein, was awarded the Distinguished Service Cross and two others were awarded the Silver Star. One of the Silver Stars was awarded to Sergeant Leigh Ann Hester, who became the first woman to earn the award since World War II and the first woman to earn the medal for close combat. 149 US Army, United States Government. The U.S. Army in the Iraq War Volume 1: Invasion Insurgency Civil War 2003 – 2006 (Kindle Locations 16225-16231). Kindle Edition.
  4. The other thinking at the time was to go for Alexandretta. And no I doubt the original Dardanelles plan was brilliant. The reason the Alexandretta landing was vetoed was France and their concern that any action where they didn't have control risked their losing the opportunity to seize that portion of the Ottoman empire after the war. Anderson, Scott. Lawrence in Arabia: War, Deceit, Imperial Folly and the Making of the Modern Middle East https://www.amazon.com/Lawrence-Arabia-Deceit-Imperial-Notable-ebook/dp/B00BH0VSPI/ref=sr_1_1?crid=1TGONGD6FTZ7D&keywords=lawrence+in+arabia&qid=1565894170&s=books&sprefix=lawrence%2Caps%2C206&sr=1-1
  5. And you know how long CMRT might have been worked on how?
  6. Interesting. There was a specific small unit action in Iraq in the US Army study about an MP unit caught in a firefight and their aggressive response. Have to see if I can find it again.
  7. It was actually in response to the person above you...now who is being sensitive? Damn Mord beat me to it!
  8. An amazing jump to a conclusion from someone with no actual information to make that call from, but hey some people like to always see a potential negative. They make drugs for that.
  9. LOL criticized when they don’t provide updates and criticized when they do.... no good deed goes unpunished.
  10. Burying your aircraft in the sand or handing them over to another enemy of yours isn’t exactly discomforting. But this is sidetracking the AAR. Back to the consulate! Send in the Marines!
  11. Heh and I think I recognize who’s scenario is pictured there too
  12. I disagree, it looks more like a bunch of flavor items got put down to then be moved and were simply forgotten, but only the designer could say. I have done something similar. I have found that frequently in trying to place individual flavor objects I inadvertently click and several appear. Now I tend to put them in a grouped location and then move them in 3D mode to avoid having extraneous ones floating around. If it was from the game I would expect to see this happening more often. Still it is a possibility that can’t be eliminated until we can figure out how to duplicate the issue and then determine what version we can duplicate it in. I have pre patch for both CMSF and CMBS now so have a baseline to work from if needed.
  13. I have CMBS v2.10 loaded. This is not an issue of the patch, it appears this way in 2.10. My guess is it is just stuff missed from placement during map design.
  14. You are responding to something posted 8 years ago........ I think you are a bit low on coffee.
  15. I should be reading Toni Morrison. RIP Toni
  16. Well sort of long planned except Hitler kept f**king with the plan and forces kept having to adjust with other emergencies etc That plan was unrealistic from the get go and as others have noted fell apart before it even started. The roads were hopelessly clogged, traffic control was a mess. Peiper had to intervene to even get the 3rd FJ moving etc it also helps to really look at the road net. Take a look at some of the pics here for Rollbahn D and remember this is winter. https://standwheretheyfought.jimdo.com/ardennes-2008-in-the-footsteps-of-battlegroup-peiper-then-and-now/ as to 1 battalion blocking Peiper’s supply. It isn’t quite that simple. The US defense of the twin villages, the blocking positions at Elsenborn and St Vith etc restricted movement of the entire 6rh army. The St Vith defense itself is the subject of a US army study on armor in the defense. Pretty much the entire northern advance got blocked for days. That Peiper got through at all was just a gap in timing for US troop movements. Nobody was getting through behind him in anything close to the mission timeline. It really wasn’t a breakthrough in an operational sense. It was a tactically significant force, not an operationally significant one. At the operation level Wacht am Rhein was dead by Dec 18th.
  17. My guess is maybe it has to do with all this flavor object editing going on as this is not behavior I have ever seen before. Have you by chance edited the map dimensions since doing that section? I know that sometimes affects troop placement. I don’t think flavor objects, but maybe.
  18. Yeah I’d have to agree. I wish I had that kind of influence but reality intrudes quite rudely.
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