junk2drive
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Everything posted by junk2drive
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Sergei, if you scroll through the bmp folder you will find some square monocolour bmps with a number on them. Now I know they are the bases bmps. EDIT I just went through the demo bmps and they are not there. Must be a legacy thing in the full version. As I zoomed in to see my troops fighting in a building, I passed over a barbed wire and noticed something in the blue base. It was the terrain showing through in the form of an 8. The only one on the battlefield, and possibly because there were many. [ December 16, 2004, 08:38 AM: Message edited by: junk2drive ]
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Combat Mission Pacific?
junk2drive replied to Leedsunited40's topic in Combat Mission - Scenario Talk
My mods are at cmmods, pics at my site. I've been following your tech support thread and must assume you've got things working now. Since you are new to the game, I suggest learning it a bit before you start modding. -
Speaking of bases, I had a barbed wire tile show the number "8" in it's blue base. Now I know what those bmps are for.
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Any news about Normandy building mods ?
junk2drive replied to Bogdan's topic in Combat Mission: Afrika Korps
Winter previews are now on Ed's website. droooool -
Disable your anti virus.
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CMAKdb How many times have I mentioned this resourse? Go to Aussie, light tank and tankette, it gives you the dates.
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New scenarios at the Proving grounds
junk2drive replied to Lucho's topic in Combat Mission: Afrika Korps
Why didn't you mention the other two? C-First Strike (Norway) C-Second Work (NA) I recommend a look at these too. -
*New mod!* Get your English buildings here!
junk2drive replied to Juju's topic in Combat Mission: Afrika Korps
One of the fixes in 1.03 * Light two-level buildings on pavement now face properly as indicated in game editor. Do you have the patch installed? -
At TSD by theike with Poles Getto Days - Luft Alarm and two others by him with Soviets and partisans I went to battles, index, letter g
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Johnson Light Machine Gun M41/44
junk2drive replied to Dandelion's topic in Combat Mission: Afrika Korps
Juju's Johnson, er, LMG is in the alternates section of his CMAK modslutsmack small arms mod. Check M Dorosh's The Med website for details on the 1stFFS and grunts.net -
Johnson Light Machine Gun M41/44
junk2drive replied to Dandelion's topic in Combat Mission: Afrika Korps
A google search a long time ago turned up what you posted. Best I can tell is wasn't all that well liked. Check the Dutch East Indies WWII website. -
A little ***MOD*** dedicated to mikeyD
junk2drive replied to Juju's topic in Combat Mission: Afrika Korps
Aquaduct in Turkey from weatherunderground The green terrain looks like Gurra's early open ground mod in late Italy. -
http://www.bootsandtracks.com/ScenarioDetail.php?ScenarioID=11
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Small Operations, May 1940 is as close as I can find but is German vs French (with Brit armour). Small Battles, Englishmen at War 1940 is not an op but a good one none the less.
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On the left under CMBB mods, click by designer, on the right window find Undaunted, click the plus, then all, then other.
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I only have paint and Irfanview. I'll work on it some more and send you a copy.
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I finally got the trench mod to look good in the CMAK desert. In MS paint, I sprayed pink along the edge to expose more of the terrain. Thanks for the mods.
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willbell, try sending it to me, I will forward it to Hans.
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CMBO, CMBB, and CMAK Unit Database Charts
junk2drive replied to Wolfe's topic in Combat Mission - Tips and Tricks
Sorry, I found them. They are Battalion level troops. Too bad we can't get them separatly. -
Some things I am working on. The HT and troops are USA, the tank on the left is a USA M4A3W76, the right is a Brit Sherman III late. Andrew's Brit KD tan for USA, with JorgeMC gold helmet. I made a tan tanker helmet not in the pic. At cmmods are, Flags, Maps, and a new Bridge.
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*New mod!* Get your English buildings here!
junk2drive replied to Juju's topic in Combat Mission: Afrika Korps
Also at cmmods for Sealion, this UI mod, the Portee, and small arms for the Brits from Juju. -
I made this bridge a while back. I finally got around to adjusting the color to match CMAK terrain. At cmmods.