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Lucky_Strike

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  1. Like
    Lucky_Strike got a reaction from Megalon Jones in Lucky Strike's Mods: Hedgerow Hell   
    ... and another

    That's all I seem to be able to upload for now, so for more look at the DropBox folder linked above ...
    LS
  2. Upvote
    Lucky_Strike got a reaction from Glubokii Boy in Lucky Strike's Mods: Hedgerow Hell   
    ... and another

    That's all I seem to be able to upload for now, so for more look at the DropBox folder linked above ...
    LS
  3. Upvote
    Lucky_Strike got a reaction from Aragorn2002 in Lucky Strike's Mods: Hedgerow Hell   
    Another ...

  4. Like
    Lucky_Strike got a reaction from Busso in Lucky Strike's Mods: Hedgerow Hell   
    A little preamble to this taster ... 
    I grew up in rural Dorset in the south of England where our countryside is not so different than that of Normandy (though the Cider may be a bit stronger!). So whenever I fire up CMBN and gaze upon the monotonous green of the bocage, I start to dream of my younger days spent amongst the hedgerows of my native land. Those hedgerows, mostly long gone now, were so thick that we could actually burrow our way inside and create 'dens' where no adult, or rival gang, could find us. So, with some time to spare thanks to COVID-19, I got to thinking about the bocage in BN and wondered what could I do to make it into something like I imagined it to be. Well, the answer is not a great deal - the models for the bocage are hard to figure out, and even with new textures, it's not ever going to get close to what it probably should be, alas. But, having tinkered with the bocage for some time, and been inspired by @Falaise's treatment of those oddly uniform brush textures, I had a go at a lot of the other textures - trees, bushes, grass etc.
    So, to cut through the waffle, here are a couple of tasters (some caveats first: it's not ready yet, I just couldn't wait to share some goodness, it will be a couple of weeks yet as I'm trying to iron-out some of the strange in-game distortions; I think this 'plays' best at, or near, ground level just because of the way the game handles LOD and stuff, from afar it's not really going to have much of an effect; screen caps are taken whilst running ReShade, hence the colours are much more muted and some effects are, well, effecting the images (at the end is a pic without ReShade for comparison); I design these for my own gaming pleasure so YMMV will apply when released; I have quite a few other tweaked textures that I may release at the same time just to give the complete 'look' - these are mostly not my work but rather tweaks of mods by luminaries such as @EZ, Aris ( @Fuser ), @Flesh, @Vein, @Kieme(ITA) to name but a few; these textures will be high res and if you want to use the ReShade 'look' then you'll need a decent graphics card in a Windows machine, I will release a lower res version. Enough ... some pics:
    ( You can study high res versions in my DropBox folder here )



    More below 🙂
  5. Like
    Lucky_Strike got a reaction from JM Stuff in Lucky Strike's Mods: Hedgerow Hell   
    ... and another

    That's all I seem to be able to upload for now, so for more look at the DropBox folder linked above ...
    LS
  6. Like
    Lucky_Strike got a reaction from benpark in Lucky Strike's Mods: Hedgerow Hell   
    A little preamble to this taster ... 
    I grew up in rural Dorset in the south of England where our countryside is not so different than that of Normandy (though the Cider may be a bit stronger!). So whenever I fire up CMBN and gaze upon the monotonous green of the bocage, I start to dream of my younger days spent amongst the hedgerows of my native land. Those hedgerows, mostly long gone now, were so thick that we could actually burrow our way inside and create 'dens' where no adult, or rival gang, could find us. So, with some time to spare thanks to COVID-19, I got to thinking about the bocage in BN and wondered what could I do to make it into something like I imagined it to be. Well, the answer is not a great deal - the models for the bocage are hard to figure out, and even with new textures, it's not ever going to get close to what it probably should be, alas. But, having tinkered with the bocage for some time, and been inspired by @Falaise's treatment of those oddly uniform brush textures, I had a go at a lot of the other textures - trees, bushes, grass etc.
    So, to cut through the waffle, here are a couple of tasters (some caveats first: it's not ready yet, I just couldn't wait to share some goodness, it will be a couple of weeks yet as I'm trying to iron-out some of the strange in-game distortions; I think this 'plays' best at, or near, ground level just because of the way the game handles LOD and stuff, from afar it's not really going to have much of an effect; screen caps are taken whilst running ReShade, hence the colours are much more muted and some effects are, well, effecting the images (at the end is a pic without ReShade for comparison); I design these for my own gaming pleasure so YMMV will apply when released; I have quite a few other tweaked textures that I may release at the same time just to give the complete 'look' - these are mostly not my work but rather tweaks of mods by luminaries such as @EZ, Aris ( @Fuser ), @Flesh, @Vein, @Kieme(ITA) to name but a few; these textures will be high res and if you want to use the ReShade 'look' then you'll need a decent graphics card in a Windows machine, I will release a lower res version. Enough ... some pics:
    ( You can study high res versions in my DropBox folder here )



    More below 🙂
  7. Upvote
    Lucky_Strike got a reaction from Aragorn2002 in Lucky Strike's Mods: Hedgerow Hell   
    ... and another

    That's all I seem to be able to upload for now, so for more look at the DropBox folder linked above ...
    LS
  8. Like
    Lucky_Strike got a reaction from Falaise in Lucky Strike's Mods: Hedgerow Hell   
    Another ...

  9. Like
    Lucky_Strike got a reaction from Megalon Jones in Lucky Strike's Mods: Hedgerow Hell   
    A little preamble to this taster ... 
    I grew up in rural Dorset in the south of England where our countryside is not so different than that of Normandy (though the Cider may be a bit stronger!). So whenever I fire up CMBN and gaze upon the monotonous green of the bocage, I start to dream of my younger days spent amongst the hedgerows of my native land. Those hedgerows, mostly long gone now, were so thick that we could actually burrow our way inside and create 'dens' where no adult, or rival gang, could find us. So, with some time to spare thanks to COVID-19, I got to thinking about the bocage in BN and wondered what could I do to make it into something like I imagined it to be. Well, the answer is not a great deal - the models for the bocage are hard to figure out, and even with new textures, it's not ever going to get close to what it probably should be, alas. But, having tinkered with the bocage for some time, and been inspired by @Falaise's treatment of those oddly uniform brush textures, I had a go at a lot of the other textures - trees, bushes, grass etc.
    So, to cut through the waffle, here are a couple of tasters (some caveats first: it's not ready yet, I just couldn't wait to share some goodness, it will be a couple of weeks yet as I'm trying to iron-out some of the strange in-game distortions; I think this 'plays' best at, or near, ground level just because of the way the game handles LOD and stuff, from afar it's not really going to have much of an effect; screen caps are taken whilst running ReShade, hence the colours are much more muted and some effects are, well, effecting the images (at the end is a pic without ReShade for comparison); I design these for my own gaming pleasure so YMMV will apply when released; I have quite a few other tweaked textures that I may release at the same time just to give the complete 'look' - these are mostly not my work but rather tweaks of mods by luminaries such as @EZ, Aris ( @Fuser ), @Flesh, @Vein, @Kieme(ITA) to name but a few; these textures will be high res and if you want to use the ReShade 'look' then you'll need a decent graphics card in a Windows machine, I will release a lower res version. Enough ... some pics:
    ( You can study high res versions in my DropBox folder here )



    More below 🙂
  10. Like
    Lucky_Strike got a reaction from Aragorn2002 in Mod - SS helmets   
    Hi Aragon2002 I believe this is what you're looking for ... SS Helmets on CMMods IV
    Thanks for pointing out the broken link, I'll try to edit the original post to point to the right place
    Enjoy
    LS
  11. Upvote
    Lucky_Strike got a reaction from Aragorn2002 in Mod - SS helmets   
    Here's some helmet p0rn for you all but especially Frenchy  - pure filth!


    Announcing (taken from the readme) ...
    Lucky_Strike’s - SS helmets
    This mod uses the superb work of Tashtego, Jaquinot, EZ, JorgeMC and of course Battlefront, as a starting point. It unashamedly borrows, amalgamates and hacks their work plus adds some brand new textures inspired by genuine WW2 Waffen SS helmet covers and camouflage ‘effects’, as well as some ‘probable’ applications. There are 15 possible helmets all numbered and ready to install and enjoy, or hack some more if you prefer!
    I design these mods for my personal gaming experience. I use a custom version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see what the mods look like in game with some of EZ’s fantastic uniform mods. Please don’t expect the colours within your own game setup to look exactly like they do in the preview images.

    Files are at CMMODS III here
    Lots more preview images - go knock yourselves out!
    All thanks and praise to Tashtego, Jaquinot, EZ, JorgeMC and anyone else I forgot for their original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
  12. Upvote
    Lucky_Strike got a reaction from Badger73 in Mod - SS helmets   
    Here's some helmet p0rn for you all but especially Frenchy  - pure filth!


    Announcing (taken from the readme) ...
    Lucky_Strike’s - SS helmets
    This mod uses the superb work of Tashtego, Jaquinot, EZ, JorgeMC and of course Battlefront, as a starting point. It unashamedly borrows, amalgamates and hacks their work plus adds some brand new textures inspired by genuine WW2 Waffen SS helmet covers and camouflage ‘effects’, as well as some ‘probable’ applications. There are 15 possible helmets all numbered and ready to install and enjoy, or hack some more if you prefer!
    I design these mods for my personal gaming experience. I use a custom version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see what the mods look like in game with some of EZ’s fantastic uniform mods. Please don’t expect the colours within your own game setup to look exactly like they do in the preview images.

    Files are at CMMODS III here
    Lots more preview images - go knock yourselves out!
    All thanks and praise to Tashtego, Jaquinot, EZ, JorgeMC and anyone else I forgot for their original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
  13. Like
    Lucky_Strike got a reaction from bweiß in Mod - SS helmets   
    Here's some helmet p0rn for you all but especially Frenchy  - pure filth!


    Announcing (taken from the readme) ...
    Lucky_Strike’s - SS helmets
    This mod uses the superb work of Tashtego, Jaquinot, EZ, JorgeMC and of course Battlefront, as a starting point. It unashamedly borrows, amalgamates and hacks their work plus adds some brand new textures inspired by genuine WW2 Waffen SS helmet covers and camouflage ‘effects’, as well as some ‘probable’ applications. There are 15 possible helmets all numbered and ready to install and enjoy, or hack some more if you prefer!
    I design these mods for my personal gaming experience. I use a custom version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see what the mods look like in game with some of EZ’s fantastic uniform mods. Please don’t expect the colours within your own game setup to look exactly like they do in the preview images.

    Files are at CMMODS III here
    Lots more preview images - go knock yourselves out!
    All thanks and praise to Tashtego, Jaquinot, EZ, JorgeMC and anyone else I forgot for their original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
  14. Like
    Lucky_Strike got a reaction from Erwin in Mod - SS helmets   
    Here's some helmet p0rn for you all but especially Frenchy  - pure filth!


    Announcing (taken from the readme) ...
    Lucky_Strike’s - SS helmets
    This mod uses the superb work of Tashtego, Jaquinot, EZ, JorgeMC and of course Battlefront, as a starting point. It unashamedly borrows, amalgamates and hacks their work plus adds some brand new textures inspired by genuine WW2 Waffen SS helmet covers and camouflage ‘effects’, as well as some ‘probable’ applications. There are 15 possible helmets all numbered and ready to install and enjoy, or hack some more if you prefer!
    I design these mods for my personal gaming experience. I use a custom version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see what the mods look like in game with some of EZ’s fantastic uniform mods. Please don’t expect the colours within your own game setup to look exactly like they do in the preview images.

    Files are at CMMODS III here
    Lots more preview images - go knock yourselves out!
    All thanks and praise to Tashtego, Jaquinot, EZ, JorgeMC and anyone else I forgot for their original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
  15. Upvote
    Lucky_Strike got a reaction from PIATpunk in Mod - SS helmets   
    Here's some helmet p0rn for you all but especially Frenchy  - pure filth!


    Announcing (taken from the readme) ...
    Lucky_Strike’s - SS helmets
    This mod uses the superb work of Tashtego, Jaquinot, EZ, JorgeMC and of course Battlefront, as a starting point. It unashamedly borrows, amalgamates and hacks their work plus adds some brand new textures inspired by genuine WW2 Waffen SS helmet covers and camouflage ‘effects’, as well as some ‘probable’ applications. There are 15 possible helmets all numbered and ready to install and enjoy, or hack some more if you prefer!
    I design these mods for my personal gaming experience. I use a custom version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see what the mods look like in game with some of EZ’s fantastic uniform mods. Please don’t expect the colours within your own game setup to look exactly like they do in the preview images.

    Files are at CMMODS III here
    Lots more preview images - go knock yourselves out!
    All thanks and praise to Tashtego, Jaquinot, EZ, JorgeMC and anyone else I forgot for their original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
  16. Like
    Lucky_Strike got a reaction from RockinHarry in Mod - Panzer Crew Reed-Green Uniforms - because one can never have too many ...   
    😀 @Mord @RockinHarry @Warts 'n' all @bweiss Thanks guys. Most of the praise should go to @EZ for his outstanding originals which he graciously let me hack.
    @bweiss glad the colours are working for you, my screenshots came out a bit dark, never an easy thing to judge, though I do work on a calibrated monitor so hopefully the colours play nicely for most folks.
    May have a few more bits and pieces to bring to the table at some point, however have to earn some brownie points with my other half doing some home decorating and DIY ... 
    LS
     
  17. Upvote
    Lucky_Strike got a reaction from Badger73 in Mod - Panzer Crew Reed-Green Uniforms - because one can never have too many ...   
    Well, better late than never, I've recently gotten back into playing CMBN and, being a total mod slut, I had to spend an age loading all the delicious booty into my Z folder. Not content with that, I wanted more so I got to modding a few bits and pieces, one thing led to another and here I am several months later posting a newish mod. Announcing (taken from the readme) ...
    Lucky_Strike’s - EZ’s Heer Panzer Crew with HBT uniforms and more!
    This mod is based on the superb Heer Panzer Crew v.2 uniform mod made by Ez. It adds the reed-green HBT (herringbone twill) uniform issued to panzer troops from 1943. The HBT uniform was a lightweight version of the black woollen Sonderbekleidung der Panzertruppen (Special Clothing for the Panzer Troops) uniform meant as summer wear. It was similar to the reed-green drill uniform issued to armoured reconnaissance units from May 1941 intended to improve their camouflage. The panzer crew HBT uniform featured a large pocket on both the chest and thigh, a factory applied national emblem on the chest, and loops and buttons for attaching shoulder straps. Many troops wore this uniform in preference to the heavy black woollen uniform in summer and wore it over their black uniform in winter for additional warmth. The uniform was also issued to, and sometimes acquired by, Panzerjäger, Sturmgeschütz and other armoured crews.
    Also added to the mod are extra neck-ware/polo-neck colours and variations, and a custom-made officer’s feldjacke in Italian Telo Mimetico camouflage Zeltbahn material.
    I design these mods to use for my personal gaming experience. I use a modified version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see a comparison of what the mods will look like without a shader in use. Please don’t expect the mod colours to necessarily look exactly like they do in the preview images within your own game setup.



     
    Files are at CMMODS III here
    More preview images.
    All thanks and praise to the mighty Ez for his original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
     
  18. Upvote
    Lucky_Strike got a reaction from Badger73 in Mod - Stug Crew Reed-Green Uniforms - naturally ...   
    Had to happen. Hot on the heels of the Panzer crew HBT uniform mod is this mod for reed-green HBT uniform for Panzerjäger, Sturmgeschütz and a multitude of other armour crews. So, without further waffle, announcing (taken from the readme) ...
    Lucky_Strike’s - EZ’s Heer Assault Gun Crew with HBT uniforms and more!
    This mod is based on the superb Heer Assault Gun Crew v.2 uniform mod made by Ez. It adds the reed-green HBT (herringbone twill) uniform issued to panzer and other armoured troops from 1943. Initially Stug crews were issued with a variety of uniforms, however in 1940 a feldgrau version of the black woollen Sonderbekleidung der Panzertruppen (Special Clothing for the Panzer Troops) uniform was issued. The HBT uniform was a lightweight version of the woollen uniform meant as summer wear. It was similar to the reed-green drill uniform issued to armoured reconnaissance units from May 1941 intended to improve their camouflage. The HBT uniform featured a large pocket on both the chest and thigh, a factory applied national emblem on the chest, and loops and buttons for attaching shoulder straps. Many Panzerjäger, Sturmgeschütz and armoured crews preferred this uniform to the heavy woollen uniform in summer and wore it over their feldgrau uniform in winter for additional warmth.
    Also added to this mod are extra neck-ware/polo-neck colours and variations, and a field-made pair of commander’s trousers in Italian Telo Mimetico camouflage Zeltbahn material. I have also taken the decision to use the standard army Litzen with red piping for collar patches. Although many Panzerjäger and Sturmgeschütz units wore the Panzertruppe totenkopf patches and pins, it was generally those attached to Panzer divisions that adopted this practice. Most units attached to infantry divisions and independent brigades wore Litzen.
    I design these mods for my personal gaming experience. I use a custom version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. You can compare what the mods look like without a shader in use by looking at the previews at the Dropbox link below. Please don’t expect the colours within your own game setup to look exactly like they do in the preview images.

    Files are at CMMODS III here.
    More preview images.
    All thanks and praise to the mighty Ez for his original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
    June 2019 - better late than never!
  19. Like
    Lucky_Strike got a reaction from Warts 'n' all in Mod - Panzer Crew Reed-Green Uniforms - because one can never have too many ...   
    😀 @Mord @RockinHarry @Warts 'n' all @bweiss Thanks guys. Most of the praise should go to @EZ for his outstanding originals which he graciously let me hack.
    @bweiss glad the colours are working for you, my screenshots came out a bit dark, never an easy thing to judge, though I do work on a calibrated monitor so hopefully the colours play nicely for most folks.
    May have a few more bits and pieces to bring to the table at some point, however have to earn some brownie points with my other half doing some home decorating and DIY ... 
    LS
     
  20. Upvote
    Lucky_Strike got a reaction from IICptMillerII in Mod - Panzer Crew Reed-Green Uniforms - because one can never have too many ...   
    Well, better late than never, I've recently gotten back into playing CMBN and, being a total mod slut, I had to spend an age loading all the delicious booty into my Z folder. Not content with that, I wanted more so I got to modding a few bits and pieces, one thing led to another and here I am several months later posting a newish mod. Announcing (taken from the readme) ...
    Lucky_Strike’s - EZ’s Heer Panzer Crew with HBT uniforms and more!
    This mod is based on the superb Heer Panzer Crew v.2 uniform mod made by Ez. It adds the reed-green HBT (herringbone twill) uniform issued to panzer troops from 1943. The HBT uniform was a lightweight version of the black woollen Sonderbekleidung der Panzertruppen (Special Clothing for the Panzer Troops) uniform meant as summer wear. It was similar to the reed-green drill uniform issued to armoured reconnaissance units from May 1941 intended to improve their camouflage. The panzer crew HBT uniform featured a large pocket on both the chest and thigh, a factory applied national emblem on the chest, and loops and buttons for attaching shoulder straps. Many troops wore this uniform in preference to the heavy black woollen uniform in summer and wore it over their black uniform in winter for additional warmth. The uniform was also issued to, and sometimes acquired by, Panzerjäger, Sturmgeschütz and other armoured crews.
    Also added to the mod are extra neck-ware/polo-neck colours and variations, and a custom-made officer’s feldjacke in Italian Telo Mimetico camouflage Zeltbahn material.
    I design these mods to use for my personal gaming experience. I use a modified version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see a comparison of what the mods will look like without a shader in use. Please don’t expect the mod colours to necessarily look exactly like they do in the preview images within your own game setup.



     
    Files are at CMMODS III here
    More preview images.
    All thanks and praise to the mighty Ez for his original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
     
  21. Like
    Lucky_Strike got a reaction from bweiß in Mod - Panzer Crew Reed-Green Uniforms - because one can never have too many ...   
    Well, better late than never, I've recently gotten back into playing CMBN and, being a total mod slut, I had to spend an age loading all the delicious booty into my Z folder. Not content with that, I wanted more so I got to modding a few bits and pieces, one thing led to another and here I am several months later posting a newish mod. Announcing (taken from the readme) ...
    Lucky_Strike’s - EZ’s Heer Panzer Crew with HBT uniforms and more!
    This mod is based on the superb Heer Panzer Crew v.2 uniform mod made by Ez. It adds the reed-green HBT (herringbone twill) uniform issued to panzer troops from 1943. The HBT uniform was a lightweight version of the black woollen Sonderbekleidung der Panzertruppen (Special Clothing for the Panzer Troops) uniform meant as summer wear. It was similar to the reed-green drill uniform issued to armoured reconnaissance units from May 1941 intended to improve their camouflage. The panzer crew HBT uniform featured a large pocket on both the chest and thigh, a factory applied national emblem on the chest, and loops and buttons for attaching shoulder straps. Many troops wore this uniform in preference to the heavy black woollen uniform in summer and wore it over their black uniform in winter for additional warmth. The uniform was also issued to, and sometimes acquired by, Panzerjäger, Sturmgeschütz and other armoured crews.
    Also added to the mod are extra neck-ware/polo-neck colours and variations, and a custom-made officer’s feldjacke in Italian Telo Mimetico camouflage Zeltbahn material.
    I design these mods to use for my personal gaming experience. I use a modified version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see a comparison of what the mods will look like without a shader in use. Please don’t expect the mod colours to necessarily look exactly like they do in the preview images within your own game setup.



     
    Files are at CMMODS III here
    More preview images.
    All thanks and praise to the mighty Ez for his original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
     
  22. Upvote
    Lucky_Strike got a reaction from A Canadian Cat in Mod - Stug Crew Reed-Green Uniforms - naturally ...   
    Had to happen. Hot on the heels of the Panzer crew HBT uniform mod is this mod for reed-green HBT uniform for Panzerjäger, Sturmgeschütz and a multitude of other armour crews. So, without further waffle, announcing (taken from the readme) ...
    Lucky_Strike’s - EZ’s Heer Assault Gun Crew with HBT uniforms and more!
    This mod is based on the superb Heer Assault Gun Crew v.2 uniform mod made by Ez. It adds the reed-green HBT (herringbone twill) uniform issued to panzer and other armoured troops from 1943. Initially Stug crews were issued with a variety of uniforms, however in 1940 a feldgrau version of the black woollen Sonderbekleidung der Panzertruppen (Special Clothing for the Panzer Troops) uniform was issued. The HBT uniform was a lightweight version of the woollen uniform meant as summer wear. It was similar to the reed-green drill uniform issued to armoured reconnaissance units from May 1941 intended to improve their camouflage. The HBT uniform featured a large pocket on both the chest and thigh, a factory applied national emblem on the chest, and loops and buttons for attaching shoulder straps. Many Panzerjäger, Sturmgeschütz and armoured crews preferred this uniform to the heavy woollen uniform in summer and wore it over their feldgrau uniform in winter for additional warmth.
    Also added to this mod are extra neck-ware/polo-neck colours and variations, and a field-made pair of commander’s trousers in Italian Telo Mimetico camouflage Zeltbahn material. I have also taken the decision to use the standard army Litzen with red piping for collar patches. Although many Panzerjäger and Sturmgeschütz units wore the Panzertruppe totenkopf patches and pins, it was generally those attached to Panzer divisions that adopted this practice. Most units attached to infantry divisions and independent brigades wore Litzen.
    I design these mods for my personal gaming experience. I use a custom version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. You can compare what the mods look like without a shader in use by looking at the previews at the Dropbox link below. Please don’t expect the colours within your own game setup to look exactly like they do in the preview images.

    Files are at CMMODS III here.
    More preview images.
    All thanks and praise to the mighty Ez for his original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
    June 2019 - better late than never!
  23. Like
    Lucky_Strike got a reaction from Mord in Mod - Panzer Crew Reed-Green Uniforms - because one can never have too many ...   
    Well, better late than never, I've recently gotten back into playing CMBN and, being a total mod slut, I had to spend an age loading all the delicious booty into my Z folder. Not content with that, I wanted more so I got to modding a few bits and pieces, one thing led to another and here I am several months later posting a newish mod. Announcing (taken from the readme) ...
    Lucky_Strike’s - EZ’s Heer Panzer Crew with HBT uniforms and more!
    This mod is based on the superb Heer Panzer Crew v.2 uniform mod made by Ez. It adds the reed-green HBT (herringbone twill) uniform issued to panzer troops from 1943. The HBT uniform was a lightweight version of the black woollen Sonderbekleidung der Panzertruppen (Special Clothing for the Panzer Troops) uniform meant as summer wear. It was similar to the reed-green drill uniform issued to armoured reconnaissance units from May 1941 intended to improve their camouflage. The panzer crew HBT uniform featured a large pocket on both the chest and thigh, a factory applied national emblem on the chest, and loops and buttons for attaching shoulder straps. Many troops wore this uniform in preference to the heavy black woollen uniform in summer and wore it over their black uniform in winter for additional warmth. The uniform was also issued to, and sometimes acquired by, Panzerjäger, Sturmgeschütz and other armoured crews.
    Also added to the mod are extra neck-ware/polo-neck colours and variations, and a custom-made officer’s feldjacke in Italian Telo Mimetico camouflage Zeltbahn material.
    I design these mods to use for my personal gaming experience. I use a modified version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see a comparison of what the mods will look like without a shader in use. Please don’t expect the mod colours to necessarily look exactly like they do in the preview images within your own game setup.



     
    Files are at CMMODS III here
    More preview images.
    All thanks and praise to the mighty Ez for his original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
     
  24. Upvote
    Lucky_Strike got a reaction from PIATpunk in Mod - Stug Crew Reed-Green Uniforms - naturally ...   
    Had to happen. Hot on the heels of the Panzer crew HBT uniform mod is this mod for reed-green HBT uniform for Panzerjäger, Sturmgeschütz and a multitude of other armour crews. So, without further waffle, announcing (taken from the readme) ...
    Lucky_Strike’s - EZ’s Heer Assault Gun Crew with HBT uniforms and more!
    This mod is based on the superb Heer Assault Gun Crew v.2 uniform mod made by Ez. It adds the reed-green HBT (herringbone twill) uniform issued to panzer and other armoured troops from 1943. Initially Stug crews were issued with a variety of uniforms, however in 1940 a feldgrau version of the black woollen Sonderbekleidung der Panzertruppen (Special Clothing for the Panzer Troops) uniform was issued. The HBT uniform was a lightweight version of the woollen uniform meant as summer wear. It was similar to the reed-green drill uniform issued to armoured reconnaissance units from May 1941 intended to improve their camouflage. The HBT uniform featured a large pocket on both the chest and thigh, a factory applied national emblem on the chest, and loops and buttons for attaching shoulder straps. Many Panzerjäger, Sturmgeschütz and armoured crews preferred this uniform to the heavy woollen uniform in summer and wore it over their feldgrau uniform in winter for additional warmth.
    Also added to this mod are extra neck-ware/polo-neck colours and variations, and a field-made pair of commander’s trousers in Italian Telo Mimetico camouflage Zeltbahn material. I have also taken the decision to use the standard army Litzen with red piping for collar patches. Although many Panzerjäger and Sturmgeschütz units wore the Panzertruppe totenkopf patches and pins, it was generally those attached to Panzer divisions that adopted this practice. Most units attached to infantry divisions and independent brigades wore Litzen.
    I design these mods for my personal gaming experience. I use a custom version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. You can compare what the mods look like without a shader in use by looking at the previews at the Dropbox link below. Please don’t expect the colours within your own game setup to look exactly like they do in the preview images.

    Files are at CMMODS III here.
    More preview images.
    All thanks and praise to the mighty Ez for his original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
    June 2019 - better late than never!
  25. Like
    Lucky_Strike got a reaction from PIATpunk in Mod - Panzer Crew Reed-Green Uniforms - because one can never have too many ...   
    Well, better late than never, I've recently gotten back into playing CMBN and, being a total mod slut, I had to spend an age loading all the delicious booty into my Z folder. Not content with that, I wanted more so I got to modding a few bits and pieces, one thing led to another and here I am several months later posting a newish mod. Announcing (taken from the readme) ...
    Lucky_Strike’s - EZ’s Heer Panzer Crew with HBT uniforms and more!
    This mod is based on the superb Heer Panzer Crew v.2 uniform mod made by Ez. It adds the reed-green HBT (herringbone twill) uniform issued to panzer troops from 1943. The HBT uniform was a lightweight version of the black woollen Sonderbekleidung der Panzertruppen (Special Clothing for the Panzer Troops) uniform meant as summer wear. It was similar to the reed-green drill uniform issued to armoured reconnaissance units from May 1941 intended to improve their camouflage. The panzer crew HBT uniform featured a large pocket on both the chest and thigh, a factory applied national emblem on the chest, and loops and buttons for attaching shoulder straps. Many troops wore this uniform in preference to the heavy black woollen uniform in summer and wore it over their black uniform in winter for additional warmth. The uniform was also issued to, and sometimes acquired by, Panzerjäger, Sturmgeschütz and other armoured crews.
    Also added to the mod are extra neck-ware/polo-neck colours and variations, and a custom-made officer’s feldjacke in Italian Telo Mimetico camouflage Zeltbahn material.
    I design these mods to use for my personal gaming experience. I use a modified version of BarbaricCo’s WarMovie shaders ADVANCED v.112 for CMBN. Below you can see a comparison of what the mods will look like without a shader in use. Please don’t expect the mod colours to necessarily look exactly like they do in the preview images within your own game setup.



     
    Files are at CMMODS III here
    More preview images.
    All thanks and praise to the mighty Ez for his original mods, help and inspiration, and of course to the guys at Battlefront for such a great and enduring game.
    Lucky_Strike
     
     
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