Jack Carr
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Everything posted by Jack Carr
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M10's Against Panthers in Normandy
Jack Carr replied to rexford's topic in Combat Mission: Beyond Overlord
Amazing info. Panther not much better than PZIV at the ranges and visual limitations really says alot. It certainly explains why the German big cats were ultimately bested. Besides having fewer numbers the combat apparently took place at ranges which favored the quicker vehicle. -
CMBB has a problem with large amounts of RAM?
Jack Carr replied to Gurra's topic in Combat Mission - Tech Support
Gurra, ASUS website had this to say about DDR333 memory issues: Question: When I use certain DDR 333 memory modules (such as Kingmax, Corsair, etc) on P4S8X under Windows 2000 or XP, the mem modules cannot be installed successfully, thus, system will become unstable. Why? Answer: Please update to the latest BIOS v1004. It will solve most of current DDR333 memory problem. You can download it via below: ftp://ftp.asus.com.tw/pub/asus/mb/sock478/p4s8x/p4s8x004.zip Question: Does P4S8X support ECC or Registered memory? Answer: According to the Spec of SiS 648 North Bridge, P4S8X can only support non-ECC and Unbuffered DDR memory. Question: Are there ASUS qualified DDR 333 memories for P4S8X? Answer: The following table lists the DDR333 memory modules that have been tested and qualified for use with P4S8X: Nanya NT5DS16M8AT-6 PC2700/256MB Samsung K4H280838D-TCB3 PC2700/128MB Samsung K4H280838D-TCB3 PC2700/256MB Micron MT8VDDT1664AG-335B1 PC2700/128MB Micron MT16VDDT3264AG-335B1 PC2700/256MB NOTE: Please use only the tested and qualified DDR333 DIMMs listed above, other DDR DIMMs manufactured by other vendors may not be suitable for this motherboard. Hope this helps. -
A couple of minor issues with CM (since CMBO)
Jack Carr replied to PeterX's topic in Combat Mission: Afrika Korps
Everything infantry related is heavily abstracted in CM. Armor seems to be a little more one to one. Hopefully CMX2 will alleviate some of this infantry related abstraction. If infantry ever gets to the one to one level that armor is at in the game, it will require some more processing horsepower to play. -
CMBB has a problem with large amounts of RAM?
Jack Carr replied to Gurra's topic in Combat Mission - Tech Support
How much RAM is considered a large amount? I have two machines. One has 1.5 gigabytes of PC2100 and the other machine has 1 gigabyte of PC2700. All of the sticks are of the same manufacturer and amount of memory and I have never had a problem running CM. What kind of motherboard do you have? I read that some motherboards have a restriction with how many sticks you can use depending on the speed of the RAM. For instance, I'm running on an ASUS A7V8X and the limitation is 3 sticks of PC2100 two of PC2700 and only one if the memory is PC3200. If I used 3 sticks of PC2700 it might cause problems or run at the lower speed by default. -
Will the A I move an AT gun?
Jack Carr replied to junk2drive's topic in Combat Mission - Scenario Talk
Good question. I have never seen the AI do anything except attack in a seemingly predesignated path with mobile units or defend in place with anything that it has. I have never seen it used mounted troops in an organized logical way. They dismount when fired upon and only then do they become an active part of the battlefield. I have never seen the AI move an AT gun. -
99.9% of the CM games that I play are against the AI. Over time I have become adept at making sound tactical decisions and keeping the AI at bay if not whooping it. I almost always give it very large numberic advantages. Worry not, I'm not bragging here. Just an observation, the players view of the CM battlefield is one of a God, so to speak. I can look at everything that can be seen by one of my units and act accordingly. I realize that there have been many threads on the "Borg Spotting" issue and do not wish to beat that dead horse here. I am also aware of some creative forum members who have come up with rules to limit your view to the lower two levels, in a sense, taking away the players God-Like view of the battlefield. What view does the AI have of the battlefield? Can it react with it's forces as I do? For example, in any given scenario if I realize that the AI's main thrust is on the right side of the map and I have limited forces on that side, I can very simply shift enough forces to that side to bolster things up a bit. Or at least try to shift the forces to that side. Will the AI do this? I'm hoping that someone from BFC will give some insight into the AI. Mind you I'm not criticizing anything here, I'm just simply curious. I enjoy playing the AI very much and sometimes when I'm lazy, it makes me pay dearly for my mistakes.
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Easy, Your advice is exactly the kind of experience I was looking for. The difference in processors in your example is much more dramatic than the one that I am contemplating and you really did not see much of a difference with CM. I think I'll wait for CMX2 before deciding if I need an upgrade. Thanks
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Panther "mod pack" project
Jack Carr replied to Bogdan's topic in Combat Mission: Barbarossa to Berlin
The Panther G(Late) is probably one of the best armor mods I have ever seen. Right up there with some of the re-works that MikeyD did on some of the Soviet tanks. -
No problems being experienced. To restate, is their a significant performance jump going from 2700+ to 3200+ with matching RAM upgrades? Wondering if anyone has any experience with the 3200+. I was leaning towards a P4 but I have had such a good experience with the AMD processors that I might stick with them. A few months ago I was considering a high end P4 upgrade but I've reconsidered this. I'm pretty sure the cost of this upgrade would be cheaper than going with a P4 upgrade. [ December 31, 2003, 03:31 PM: Message edited by: Jack Carr ]
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As the thread title indicates, I currently have an AMD XP 2700+ processor. The clock speed on it is 2.167ghz. The RAM I have is 1GB of PC2700 clocked at 333mhz. I am considering swapping out my motherboard and getting the AMD XP 3200+ and some PC3200 RAM, 1GB. The clock speed on this processor is 2.2ghz which is not much faster than my current processor but the cache on the processor and the FSB is faster. Does anyone have any experience with this type of an upgrade? Would it be worth it for me to do this? The cost would be about $650.
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The MODS just keep on coming...
Jack Carr replied to AndrewTF's topic in Combat Mission: Afrika Korps
Oh Yeah! Happy New Year Andrew! Happy New Year All! -
I've lost count how many copies I ordered since it's release. I'm giving them out as gifts this holiday season. I have received them all except one I'm still waiting for but I ordered that this past weekend so it's not late or anything.
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Is it a bird ? Is it a plane ? No , it's a review !
Jack Carr replied to Salkin's topic in Combat Mission: Afrika Korps
Actually for someone who seems to be an FPS fan, he did give it an overall "fun" write-up. Not bad considering that he would probably rather play some Duke Nuke'Em type game. I would think that the ratings he gave the various aspects of the game are heavily influenced by his knowledge and enthusiasm for the subject material. He did say that this was the game he was going to get for his father so they could play via e-mail. I didn't see too much negative in this review. -
Is it a bird ? Is it a plane ? No , it's a review !
Jack Carr replied to Salkin's topic in Combat Mission: Afrika Korps
Actually for someone who seems to be an FPS fan, he did give it an overall "fun" write-up. Not bad considering that he would probably rather play some Duke Nuke'Em type game. I would think that the ratings he gave the various aspects of the game are heavily influenced by his knowledge and enthusiasm for the subject material. He did say that this was the game he was going to get for his father so they could play via e-mail. I didn't see too much negative in this review. -
Holy Jumping Nazis Batman! It's a Crete Invasion Mod!
Jack Carr replied to AndrewTF's topic in Combat Mission: Afrika Korps
Great stuff! Edelweiss pin is neat. -
The CMBB demo was not that good from a scenario perspective. Not really a good indicator of how great the game is. Personally, I love the Eastern Front. CMAK has some definite improvements but I feel they are small in the scheme of things. I'd go with the bundle pack. It will give you a good change of pace and I think you will like CMBB. Just my two cents. Happy CMing!
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If this is the case that is neat. I haven't noticed that yet.
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no desert fog for ATI folks?
Jack Carr replied to sgt.biyatch's topic in Combat Mission: Afrika Korps
You should download some mods for CMBB. CMAK's got nothing on my heavily modded CMBB world. I'd have to give the looks edge to CMBB on my machines right now. I'm sure the fanatical modders will catch up on CMAK within the next six months though. I've already downloaded some really good CMAK mods. -
So let me get this straight...the Dell Nvidia cards require Dell Nvidia drivers? If I'm reading this right that's kinda tough to swallow. I don't think I'll be purchasing a Dell PC anytime soon.
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Sven, Good luck with this dilemma. It drove me crazy to the point where I went out and purchased a different video card that was able to run the older drivers. I think the Nvidia cards that are up to 4X AGP are your best bet. 8X AGP cards need the newer drivers and that's where the problem comes in. If you can, downgrade to 30.82. It works great and you will be able to use all the bells and whistles with the card. Thanks to Schrullenhaft and Redwolf on this issue. The input from some of these guys is really invaluable. I went from a Ti4800 8X AGP to a Ti4600 4X AGP card. Same amount of memory on both cards but the AGP capability was different. The Ti series cards are pretty good and they have come way down in price. I'm seeing some Ti4600 series cards in the $120 - $150 range. I purchased mine for $350 quite some time ago.
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Well whadda ya know! Lucky Strike's work finally shows up on the Ost Front! Looks great. Thanks so much for this one. It's a huge improvement over the stock model.
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In CMAK, when an armored vehicle brews up, it does it slowly. A thin wisp of gray smoke slowly thickens and turns black. Is this done simply with BMP's. Are there more BMP's involved in CMAK's brewing vehicles than in CMBB's? I'll pay extra to BFC to bring this great visual effect to the Ost Front.
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USA! USA! American Uniform Mods Now at CMMods.com
Jack Carr replied to AndrewTF's topic in Combat Mission: Afrika Korps
Another great Christmas present! Thanks Andrew.