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Pete Wenman

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  1. Like
    Pete Wenman got a reaction from Josey Wales in New forum means...   
    You asked and we provided.

    Oh you said uncon - my bad !
    P
  2. Like
    Pete Wenman reacted to Mord in A long delayed update   
    This is a dead, dead, dead, dead, dead, dead, dead, dead, dead, dead, horse. Pursing this topic will only end in tears and more dead horse.
     
    Mord.
  3. Like
    Pete Wenman got a reaction from Mord in Afrika Korps or Early War?   
    Well played Sir !
     
  4. Upvote
    Pete Wenman got a reaction from JM Stuff in Afrika Korps or Early War?   
    The early war kit is more interesting imo, and i find the desert terrain too similar for prolonged interest. North Africa is better suited to Ops level actions or higher. Early war is much better suited to CM's scale.
    Just my 2p
    Edit to add I'll take Fulda over anything else BF could offer
    P
  5. Like
    Pete Wenman reacted to sburke in Afrika Korps or Early War?   
    Actually Fulda Gap is just a generic term.  What is the first campaign I'd like to see done in CM... errrr….. Group of Soviet Forces Germany - would be First Clash on the Canadian 4th Mech Bde Grp. 
    Love that book
  6. Upvote
    Pete Wenman got a reaction from MOS:96B2P in Afrika Korps or Early War?   
    The early war kit is more interesting imo, and i find the desert terrain too similar for prolonged interest. North Africa is better suited to Ops level actions or higher. Early war is much better suited to CM's scale.
    Just my 2p
    Edit to add I'll take Fulda over anything else BF could offer
    P
  7. Like
    Pete Wenman got a reaction from sbobovyc in Afrika Korps or Early War?   
    Early War all the way- not even a close choice.
     
    P
  8. Like
    Pete Wenman reacted to Falaise in encouragement !   
    For more than a year, I joined this community after the acquisition of the complete CMBN game.
    and I confirm that one of my childhood dreams has been fulfilled
    The thread on the patch is stiff.
    Criticism can be constructive but can also be morally destructive for a team
    Also I wanted to tell you that I thank you for your wonderful work
     
  9. Like
    Pete Wenman reacted to Rinaldi in encouragement !   
    Honestly @CarlWAW I'd insult you, but I'm not quite sure you're worth the effort. You're basically self-defeating at this point.
  10. Like
    Pete Wenman reacted to Kaunitz in Highlanders! - The battle of Gerbini   
    It will continue! Real life and other projects get in the way at times, but I will not waste all the effort that has gone into the research. Looking forward to continuing this!
    I have to admit that I commited too much to testing lines of sight last summer. But I do think that - as a mapmaker - it's highly important to understand how LOS works in the engine.
     
     
  11. Upvote
    Pete Wenman got a reaction from Warts 'n' all in Grabner's force at Arnhem Bridge   
    From Zwaerts - German Armoured Units at Arnhem - identified destroyed German vehicles on the Arnhem Bridge

    P
  12. Like
    Pete Wenman got a reaction from para in Grabner's force at Arnhem Bridge   
    I feel compelled to chip in here, but will no doubt regret doing so. Just because individuals are not aware of something does not mean that the information relating to it is not out there. A huge amount has been written on Arnhem and in recent years many of the "gaps" have been filled.
    If anybody is still relying on the book of a Bridge Too Far for their primary information then they are sadly out of date, let alone relying on the film.
    If you look at the MG scenario "All Round Defence" you can see the forces for both sides laid out as historically as the game allows (other than I replaced the two 231's with 234's and also put Grabner in a 234). Frost had in excess of 700 men at the bridge from a variety of units, including 4x ATG and numerous jeeps. 
    Good sources are
    Kershaw
    Middlebrook
    The Two Then and Now volumes 
    and a raft of work by Dutch historians, including Zwaerts - German Armoured Units at Arnhem
    P
  13. Upvote
    Pete Wenman got a reaction from BletchleyGeek in Grabner's force at Arnhem Bridge   
    I feel compelled to chip in here, but will no doubt regret doing so. Just because individuals are not aware of something does not mean that the information relating to it is not out there. A huge amount has been written on Arnhem and in recent years many of the "gaps" have been filled.
    If anybody is still relying on the book of a Bridge Too Far for their primary information then they are sadly out of date, let alone relying on the film.
    If you look at the MG scenario "All Round Defence" you can see the forces for both sides laid out as historically as the game allows (other than I replaced the two 231's with 234's and also put Grabner in a 234). Frost had in excess of 700 men at the bridge from a variety of units, including 4x ATG and numerous jeeps. 
    Good sources are
    Kershaw
    Middlebrook
    The Two Then and Now volumes 
    and a raft of work by Dutch historians, including Zwaerts - German Armoured Units at Arnhem
    P
  14. Upvote
    Pete Wenman got a reaction from sburke in Grabner's force at Arnhem Bridge   
    I feel compelled to chip in here, but will no doubt regret doing so. Just because individuals are not aware of something does not mean that the information relating to it is not out there. A huge amount has been written on Arnhem and in recent years many of the "gaps" have been filled.
    If anybody is still relying on the book of a Bridge Too Far for their primary information then they are sadly out of date, let alone relying on the film.
    If you look at the MG scenario "All Round Defence" you can see the forces for both sides laid out as historically as the game allows (other than I replaced the two 231's with 234's and also put Grabner in a 234). Frost had in excess of 700 men at the bridge from a variety of units, including 4x ATG and numerous jeeps. 
    Good sources are
    Kershaw
    Middlebrook
    The Two Then and Now volumes 
    and a raft of work by Dutch historians, including Zwaerts - German Armoured Units at Arnhem
    P
  15. Upvote
    Pete Wenman got a reaction from A Canadian Cat in Grabner's force at Arnhem Bridge   
    I feel compelled to chip in here, but will no doubt regret doing so. Just because individuals are not aware of something does not mean that the information relating to it is not out there. A huge amount has been written on Arnhem and in recent years many of the "gaps" have been filled.
    If anybody is still relying on the book of a Bridge Too Far for their primary information then they are sadly out of date, let alone relying on the film.
    If you look at the MG scenario "All Round Defence" you can see the forces for both sides laid out as historically as the game allows (other than I replaced the two 231's with 234's and also put Grabner in a 234). Frost had in excess of 700 men at the bridge from a variety of units, including 4x ATG and numerous jeeps. 
    Good sources are
    Kershaw
    Middlebrook
    The Two Then and Now volumes 
    and a raft of work by Dutch historians, including Zwaerts - German Armoured Units at Arnhem
    P
  16. Like
    Pete Wenman got a reaction from Wicky in Grabner's force at Arnhem Bridge   
    I feel compelled to chip in here, but will no doubt regret doing so. Just because individuals are not aware of something does not mean that the information relating to it is not out there. A huge amount has been written on Arnhem and in recent years many of the "gaps" have been filled.
    If anybody is still relying on the book of a Bridge Too Far for their primary information then they are sadly out of date, let alone relying on the film.
    If you look at the MG scenario "All Round Defence" you can see the forces for both sides laid out as historically as the game allows (other than I replaced the two 231's with 234's and also put Grabner in a 234). Frost had in excess of 700 men at the bridge from a variety of units, including 4x ATG and numerous jeeps. 
    Good sources are
    Kershaw
    Middlebrook
    The Two Then and Now volumes 
    and a raft of work by Dutch historians, including Zwaerts - German Armoured Units at Arnhem
    P
  17. Upvote
    Pete Wenman got a reaction from Warts 'n' all in Grabner's force at Arnhem Bridge   
    I feel compelled to chip in here, but will no doubt regret doing so. Just because individuals are not aware of something does not mean that the information relating to it is not out there. A huge amount has been written on Arnhem and in recent years many of the "gaps" have been filled.
    If anybody is still relying on the book of a Bridge Too Far for their primary information then they are sadly out of date, let alone relying on the film.
    If you look at the MG scenario "All Round Defence" you can see the forces for both sides laid out as historically as the game allows (other than I replaced the two 231's with 234's and also put Grabner in a 234). Frost had in excess of 700 men at the bridge from a variety of units, including 4x ATG and numerous jeeps. 
    Good sources are
    Kershaw
    Middlebrook
    The Two Then and Now volumes 
    and a raft of work by Dutch historians, including Zwaerts - German Armoured Units at Arnhem
    P
  18. Upvote
    Pete Wenman got a reaction from Warts 'n' all in What killed my recon squad ?   
    As the guy that made the map i can state that in places it has some incredibly long sight lines. Not a problem if the historical weather is used (fog/mist and or rain) but in clear daytime conditions you can see an awfully long way in places which makes the defenders job a lot easier, particularly if they have mortars and artillery and well placed spotters and FOO's.
    P
  19. Like
    Pete Wenman reacted to c3k in Mod to remove thunder?   
    I hate it when someone tries to steal my thunder.
  20. Like
    Pete Wenman got a reaction from Sgt.Squarehead in How to use Mod Tags   
    These tags bring into play amended textures, for the most part as I recall being what names showed on the road signs for a particular tag. There might also be some building textures being amended.
    Edit
    Just to add these tags were included by BF and so have the tagged textures already included in the game brz files, and so the textures are not required in the mod folder. For any user tags however the tagged file either needs to be added to the mod folder or a replacement brz file provided. For BF provided tags to find what textures have what tags will need all of the brz files to be exploded and reviewed
    P
  21. Like
    Pete Wenman got a reaction from Sgt.Squarehead in How to use Mod Tags   
    Yep, and it is easy
    I've worked with terrain textures, but the concept is the same for any mod'able element.
    Here is a simple example that turns the hit decal pink for easy spotting of hit locations
    The .bmp file goes in the mod folder.
    The text file is added to the scenario in the mission editor (bottom tab) in the same way that briefing texts are added.
    Simple scenario attached for BS showing this in action.
    Note the tag when added to the bmp file is [glow] but in the text file is only glow.
    Shout if you have any problems
     
    P
     
    tagglow.btt
    penetration decal [glow].bmp
    glow tag.txt
  22. Upvote
    Pete Wenman got a reaction from MOS:96B2P in How to use Mod Tags   
    Yep, and it is easy
    I've worked with terrain textures, but the concept is the same for any mod'able element.
    Here is a simple example that turns the hit decal pink for easy spotting of hit locations
    The .bmp file goes in the mod folder.
    The text file is added to the scenario in the mission editor (bottom tab) in the same way that briefing texts are added.
    Simple scenario attached for BS showing this in action.
    Note the tag when added to the bmp file is [glow] but in the text file is only glow.
    Shout if you have any problems
     
    P
     
    tagglow.btt
    penetration decal [glow].bmp
    glow tag.txt
  23. Upvote
    Pete Wenman got a reaction from MOS:96B2P in How to use Mod Tags   
    These tags bring into play amended textures, for the most part as I recall being what names showed on the road signs for a particular tag. There might also be some building textures being amended.
    Edit
    Just to add these tags were included by BF and so have the tagged textures already included in the game brz files, and so the textures are not required in the mod folder. For any user tags however the tagged file either needs to be added to the mod folder or a replacement brz file provided. For BF provided tags to find what textures have what tags will need all of the brz files to be exploded and reviewed
    P
  24. Upvote
    Pete Wenman got a reaction from BletchleyGeek in Who's winning the tank war?   
    You can picture the scene where several T-90s are racing up the M20 from Dover to London, when an unexpected knocking noise causes them to halt. At which point two dozen Somalis from the Jungle jump out of the ammo bins and disappear into the undergrowth 
    p
  25. Like
    Pete Wenman got a reaction from Wicky in Who's winning the tank war?   
    You can picture the scene where several T-90s are racing up the M20 from Dover to London, when an unexpected knocking noise causes them to halt. At which point two dozen Somalis from the Jungle jump out of the ammo bins and disappear into the undergrowth 
    p
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