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PIATpunk

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Everything posted by PIATpunk

  1. Are the customer engagement comments you refer to bona fide Bfc statements though or user comments.
  2. Actually here's another file, all I have done is remove a low bocage gap tile from the original test and we have Germans running the wrong way. Foliage Runners Flat Mapgap15.btt
  3. really? The thread you're probably referring to now has a repeatable example of the bug, using Elvis's supplied scenario.
  4. REPRODUCIBLE BUG - file attached for @BFCElvis and other interested parties So I replaced part of Elvis's test file low hedgerow with tall hedgerow. 8 out of 8 replays later, there were dead Germans in front of the hedgerows, having charged through the tall hedgerow gaps by the end of the first turn. I hope others will see what I am seeing! Foliage Runners Flat Map_PIATpunk.btt
  5. well here's the naughty scenario in question pulled out of the campaign. I'm going to take a look see in the editor.... I'd like to see more than Lip Service. We should tackle this thing Hand in Hand. I am tired of No Action. Let's get it fixed and we''ll be Living in Paradise. We really need to Pump it Up. Otherwise there's going to be a Night Rally at BFC HQ. Bosq reg.btt
  6. this is less than one thousand words, 1000. See me after school.
  7. Yes @Ultradave this is still occurring with the latest 4.02 patch. see @BFCElvis - logically though, having already taken some HE and small arms fire from wherever (which is what happened, I ordered the Brit units to area fire on their location), the last place you'd be wanting to head for is straight towards a known enemy unit, with no cover in between.
  8. Hello! This would be a good place to find an opponent: https://www.thefewgoodmen.com/thefgmforum/
  9. The first thing I'd check is the windows desktop resolution that has been set. Is it the same as the native resolution of your monitor? And also check you're running the latest nvidia drivers for the card. Also check that the windows font size is set to 100%
  10. good luck getting it all sorted then.
  11. really really? http://bfy.tw/OPKR
  12. you'll need to specify the game to run with the nvidia card otherwise it will default to the intel one. This is best set within the nvidia control panel application
  13. or they could spend their time on developing the games.
  14. look for a file in your data folder called previous_hotkeys.txt. Rename that to hotkeys.txt.
  15. @BFCElvis I surmise from the above that CMBN - specific infantry bug reports submitted after 4.02 was released are not going to be addressed anytime "soon"? cheers!
  16. sounds like a pretty unstable game to devote that many resources to issues! Sorry, could't resist.
  17. err.. you can just upload a file and then share that single file with a link, make the access to that single file read only if you are worried.
  18. It has been previously pointed out by BFC that the CMRT 4.01/4.02 patches will not gracefully recover an earlier version save game.
  19. Just to confirm the version number of my CMBN game save submissions to the testers:
  20. thank for your time on this @Ultradave most appreciated! I'm on win10 if it matters but I understand this is one just instance. I'll have a look at other CMBN bocage scenarios in 4.02 and see how things play out. I was expecting an improved response to the same situation with 4.02 compared to 4.01. Glad at least you saw the same issue! Just to confirm, I started the campaign fresh under 4.02. cheers Chris
  21. Still seeing same behaviour as 4.01 - I started a fresh Scottish corridor campaign with 4.02 and once the bullets fly the AI German outposts are running towards my positions... (see western edge of map for behaviour) https://www.dropbox.com/s/gta5hjdn9abpofk/The Scottish Corridor 003.bts?dl=0 https://www.dropbox.com/s/mb6a5awjxpwwuhg/The Scottish Corridor 004.bts?dl=0 ps do you need more testers. Happy to help.
  22. Still seeing same behaviour as 4.01 - I started a fresh Scottish corridor campaign with 4.02 and within 4 turns the German outposts are running towards my positions... (see western edge of map for behaviour) https://www.dropbox.com/s/gta5hjdn9abpofk/The Scottish Corridor 003.bts?dl=0 https://www.dropbox.com/s/mb6a5awjxpwwuhg/The Scottish Corridor 004.bts?dl=0
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