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Posts
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Joined
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Days Won
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Everything posted by Mord
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What happened to the German Tank hunter teams
Mord replied to WhiteWolf65's topic in Combat Mission - General Discussion
Nothing happened to them. They are right there in the list of "specialist teams" . Mord. -
Awesome, glad you got it working. Now, just wait until you turn off the floating icons and can't figure out where they went. I did that once. Mord.
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@Oliver_88 I'll bet that's what it is! I forgot you could even turn off the map edge mouse-move. I just tested it and all the mouse will allow is up and down with the scroll wheel and a right-click rotate. Bob if you were still able to scroll up and down it's definitely the Alt-E setting. Anyway, easy enough to test. Forget what I wrote and use Oliver's suggestion. My money's on him. Mord.
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Only thing I can think of offhand is to check and see if you have High Priority Process set to on under FB options. If so turn it off and log out (completely shut Fb down) and then restart fresh. Mord.
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Good squad and platoon OOB site
Mord replied to Thewood1's topic in Combat Mission - General Discussion
That's extremely badass! I love seeing the ranks and rifles in place of men. Nice, quick reference for the fire power within a squad along with who does what within the structure. Thanks much. Mord. -
Damn, man, been a hard couple months for you. Rest, take it easy and try not to let anything stress you out. Glad you are still around to blow sh*t up and enjoy computer warfare, as well as all the other good things that life offers. Plenty of great stuff ahead to look forward to. Hope you are back at it and feeling better soon. Get well, man! Mord.
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New "02" patches for Game Engine 4 are now available
Mord replied to BFCElvis's topic in Combat Mission - General Discussion
I haven't even installed the last patches yet. Thanks for these new ones! Mord. -
“When I was a boy of 14, my father was so ignorant I could hardly stand to have the old man around. But when I got to be 21, I was astonished at how much the old man had learned in seven years.”-Mark Twain Mord.
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No worries, I was just d*cking around. LOL. Though I can see how you'd take it otherwise. BTW you can add ALL your non-Steam games into your Steam Library and launch them from there if you choose. I have all the games I own listed in my library. Also BF has started updating the full game installers to current patch numbers so you can usually (after a while) just down load the games without ever having to patch. All depends on the timing. Mord.
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I'll deny myself fun because something I enjoy isn't on Uplay or Steam. Now watch me stab myself in the face because I am against sharp objects! Mord.
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That's some masochistic logic, man. Mord.
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The original scenarios did tend to take US casualties into account. I recall one or two at least that penalized you severely for losing dudes. Mord.
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When playing the Syrians expect to lose. You can only go up from there. Do what I do and set a few personal goals: Kill that Abrams, wipe out twenty guys, knock out a Stryker, etc. You don't have to win to have fun with weaker units in CM, you just have to adjust your thinking. Combatants are great for that. You can play the politics game and strategery-gize about how every infidel casualty you inflict is going to look in the western media. A little role-playing can go a long way in easing the sting of defeat. Mord.
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PBEM game without any cheating
Mord replied to Anxel Torrente's topic in Combat Mission - General Discussion
Yeah, that's one of the reasons I never cared much for "tournaments", especially back in the old days of CM1. A lot of those guys were so arrogant an took playing way to seriously. I don't like losing but I enjoy the stories that can come from a good defeat just as much as from a killer win. When I play as a weaker side, like Syrian Combatants or Italians, I adjust my goals to causing as much hurt as I can. If I knock out a few good tanks and rack up a couple dozen bodies, I consider it a "win" even when I get my ass handed to me. LOL. Expectations, brother! Mord. -
PBEM game without any cheating
Mord replied to Anxel Torrente's topic in Combat Mission - General Discussion
Why would you doubt what everyone told you? LOL. There's over 100 years of CM experience in this thread. They're not gonna lie to you. Mord. P.S. I am a man, I cry on top of the desk... -
Cool. It worked out well, now all the titles are available instead of just BO. I am right there with you on the camera. What a difference 8 years and a scroll wheel made. Mord.
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Your Honor, I object! On what grounds, Counselor? Hyperbole and subjective projection, stated as fact! He's leading the witnesses! Objection sustained! The jury will dismiss the Prosecution's last remark. One more outburst like that Mr. Erwin and you will be charged with contempt! Blasphemy, like Sodomy, will not be tolerated by this court! Perry Mordson.
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I watched a documentary on these guys on Youtube a few months back and a lot of it was about how they had an entire division dedicated to tracking down the rights to old games all over the world. Some times it could take years. Some times rights for parts of the games could be spread all over the friggin' place. I am curious. Did they approach you guys? Or did you contact them? I know CMBO was on there previously and you guys still exist, so I know they at least didn't have to figure out where you were, or who owned the rights. Just interested in who had the idea. Mord.
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Headcount - Please Fix It!
Mord replied to Sgt.Squarehead's topic in Combat Mission - General Discussion
You can have every dude in the unit named if you get them all killed one at a time! But kidding aside we get up to three names per squad (when split into teams)? Something to that effect. Waaaay better than CM1, only the platoons (unless split in half) and attached teams (like mortars and MGs) had names, and the name stayed until the unit was wiped out. No replacing a CO's or NCO's name because they were always the last to drop. The current naming conventions are a nice compromise. Sgt. Slaughter gets smoked, up steps Cpl. Mord, Cpl Mord eats a grenade, up steps Pvt. Pyle. Pretty cool. Mord. -
mod Anyone with a Mac have Mord's AFV Chatter working?
Mord replied to Apache's topic in CM Shock Force 2 Maps and Mods
10-4. Over and out. Mord.- 8 replies
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- copmatibility
- problem
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Done for the day. Put 12 hours in or so and things are clipping along. This mod is MASSIVE! Mord.
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- portraits
- disembodied heads
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Ain't it? Trust me, I can't wait to finish this and let you guys have at it. I am getting really excited to release it. Then again, I am on a high as I just finished one gigantic stretch of modding that's lasted four days! Sooooo glad that monotony is finally over! The burn out rate on this mod has been the biggest I have experienced in my 11 years of modding CM2. But it's also been some of the most fun I have had designing. I came up with some really cool stuff these last few days that has me psyched. Mord.
- 149 replies
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- portraits
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Ninja garb guy is a (foreign) fighter. This pic is from page one when I was designing him. I'll tell you what his patch represents soon. I don't want to spoil the surprise just yet. But trust me, you of all people will be VERY happy. Mord.
- 149 replies
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- portraits
- disembodied heads
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How come Canadian Light Infantry was left out of SF2?
Mord replied to Mord's topic in Combat Mission Shock Force 2
Yeah, ok. I just checked and as stated they aren't a separate formation option in SF2 like they were in SF1. They were only a company in SF1 anyway. In SF2 you have to choose their parent Battlegroup and then delete all the other mech and support companies. Got it. Which explains why there is no plain Infantry portrait in SF2. Mord. -
Need formation info on the Canuckians, Germs & Hollish
Mord replied to Mord's topic in CM Shock Force 2 Maps and Mods
@Heirloom_Tomato Thanks, man! @IanL I found links to the brigades so the site is good to go. I checked earlier and they had the insignia so I have everything I need. Thanks for your help, fellas. Now I just need info for the Germans and Dutch. Mord.