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Elmar Bijlsma

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Everything posted by Elmar Bijlsma

  1. The written review is fair enough, though in the scoring I think he doesn't give credit for what CMSF does do well.
  2. Zipping won't do much for you, the PBEM files are about as compressed as they can get already.
  3. More importantly, how are your other QB settings? Set terrain and other parameters to random, because I suspect that you entered parameters for which there is no map available.
  4. One reason the IDF won't be in game is the same reason the IDF wasn't in the 1st Gulf War. If the IDF would attack Syria all the bases for the US in the Arab world would suddenly go away. The US would apply serious pressure on Israel if they so much hinted at getting in the way. That and the IDF has a real image problem and making a game about them could get ugly for BFC. But yeah, I'm not to big on a Marine expansion either. I'd rather the see Brits and German/Dutch.
  5. Good post SGT_P but perhaps better posted in an existing thread. This way BFC and testers can more easily ignore all suggestions at once.
  6. By not posting this in an similar existing thread you will push many other suggestions to the bottom. If BFC don't include something in those threads, it will now be your fault. :mad: :mad: :mad:
  7. That people don't like the command interface I understand and agree with. But people still not getting to grips with the camera interface...? Are you kiddin?! It's the easiest I know.
  8. And then there are people with quad cores with 8800GTX in SLI (or sumfink) with performance issues. You gotta laugh.
  9. My oh my. Is this a honorary Peng thread, or what?
  10. Except by Battlefront themselves, which somehow seems relevant. So try not to present speculation as fact. It's misleading and untruthful. </font>
  11. Except by Battlefront themselves, which somehow seems relevant. So try not to present speculation as fact. It's misleading and untruthful.
  12. Have you tried operating the camera solely with the mouse? Works too. Not that the keyboard camera controls are sluggish for me.
  13. Hoi en welkom! By all means ask someone you know if they can purchase it for you. Though I too wish BFC accepted Paypal. Or become a beta tester, I heard that worked for one creditcard-less Dutchman. *edit* Gosh, Paradox, forgot all about them. don't listen to me, listen to Steiner! It should be in stores round about now. Try the small stores first, often Free Record Shop and Bart Smits selection is not that good and/or often late. [ July 31, 2007, 03:10 PM: Message edited by: Elmar Bijlsma ]
  14. Speculation is only polite when marked as such.
  15. Hide isn't supposed to be a way to prevent units firing 100% of the time time. Soldiers, when presented with a mighty fine target, tend to want to have a pop at it. You'll fine that the lower the experience, the higher the chance they'll open up. This was always so, in CM.
  16. You are wrong. Please, please, PLEASE, if you don't have a clue and can't STFU at least try not to go off on a an epic journey of wild speculation? KTHXBYE
  17. But he doesn't want them to stop when fired upon. He wants them to take some form of cover or protective stance, return fire and continue advancing until they spot something. Of course, there is a way to make the engine do what you want. Try the "assault" order, but put tiny stretches of "hunt" in between, as and where the situation required. And that's sorta my point. There is no way CMSF can read your mind and do exactly what you want. It will do exactly what you order it to do. If you want complex behaviour exactly the way you want it, you have to issue more complex orders.
  18. Who's being rude? I merely corrected him. He wanted his unit to have good spotting, move, and fire at the same time. "Assault" does exactly that. The old CMx1 "Move to contact" is in, in the form of the "Hunt" command.
  19. So in short, you gave the wrong order for the given circumstances. Try "Assault", it'll be what you are looking for. Stop expecting "Hunt" to read your mind.
  20. Problem with going by cost is, amongst others, this: You give me Javelin armed squad, and I can easily wack two if not three T-72s. So you need to make Javelins more expensive, or make T-72s significantly less expensive. Result: you'd get less Javelins then even vaguely realistic, or whole squadrons of T-72s in even the smallest QB. Every piece of kit has to make some sense costwise related to all other equipment out there, without ending up with bull**** values. If you can do this, by all means make a list for BFC. *holds breath*
  21. Medics prevent some WIA getting KIA-ed. Thus it's especially important in the campaign. Also, KIAs are bad for your score. It will not get a wounded man back into action in that battle though.
  22. I'm not sure I understand. You complain about your soldiers on "Hunt" continuing to advance when shot at by an unseen enemy? Staying in place while you are under fire from an unseen enemy is the absolute worst you can do. CMx1 "Hunt" was never return fire and keep moving. It was exactly the same as current "Hunt" with the exception that they get under way again should the enemy disappear. That wouldn't have saved your squad from your example, as they were being shot to pieces before you even spotted them.
  23. I'm a beta tester. I was never told to STFU. What are you talking about? </font>
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