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Other Means
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Everything posted by Other Means
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The Four Horsemen of the Apocalypso...
Other Means replied to Seanachai's topic in Combat Mission: Barbarossa to Berlin
He shall be back. i) Thus it is spake. ii) Thus it is written. iii) For on the 4th day He did return(eth). iv) Into the Wilds he went v) to convert the burds that hail from Italy vi) and Ye, throughout the land there was a great rubbing of parts -
sections of road appearing in a QB.
Other Means replied to Other Means's topic in Combat Mission: Barbarossa to Berlin
good thinking but no, nothing. -
The Four Horsemen of the Apocalypso...
Other Means replied to Seanachai's topic in Combat Mission: Barbarossa to Berlin
i already feel filled with the spirit. hallelujah. speaking in tongues & wild gesticulation sure to follow. i must admit though, Boo's got a point about the hat (under?). if you're a prophet you've got to have a hat. and do i have to actually prophisise? works a bit tight & i've got turns to send. could i just live a life in the style of Andreas? i'm not exactly sure what that would be mind. -
The Four Horsemen of the Apocalypso...
Other Means replied to Seanachai's topic in Combat Mission: Barbarossa to Berlin
Billy-basher-of-the-unbelievers hand puppets. i love it. also, it's a draw for the kids isn't it? get them away from their "playstations" and up to their elbows in gore. thats what's wrong with this (or any) country today. we need a back to basics, kill your own breakfast, smite the unbeliever, convert people with a pointed stick policy. -
The Four Horsemen of the Apocalypso...
Other Means replied to Seanachai's topic in Combat Mission: Barbarossa to Berlin
...yeah that sounds ok. but i was really looking for something more in the animal mutilation line. -
sections of road appearing in a QB.
Other Means replied to Other Means's topic in Combat Mission: Barbarossa to Berlin
this was a rural QB map. half way through, some small tiles of road appeared. therefore i'm thinking the file got corrupted. but as it's encryped i think it would be very difficult for it to do that without wreaking the whole file. anyone reckon i should send the saves to BFC? -
Russian war economy & attrition vulnerabilities
Other Means replied to JasonC's topic in Combat Mission: Barbarossa to Berlin
if i may venture a toe into these deep waters...i think it possible that if the Germans had treated the areas captured during the offensive better, Stalin would have been a lot more wary of taking "Bonus soliders" from these areas. -
Grogs: Soviet Militaria Question
Other Means replied to AndrewTF's topic in Combat Mission: Barbarossa to Berlin
don't forget to include the ciggie. looks standard issue. -
Give us some ideas
Other Means replied to Wild Bill Wilder's topic in Combat Mission: Barbarossa to Berlin
with arty being such a big part of British plans (see Monty's comments at the end of the war) i expect this theatre will be much better in CMx2. but then again what won't. my uncle Bill passed away last year. my uncle Tommy 8 years ago. both were in the LRDG. Tommy Hind (5"5' ? ) carried Willaim Kulk (mums bro - 6" 2') 8 miles overnight when he was wounded. Tommy became my uncle when Bill took him home & impressed his sister Mona with "the Tommy who carried me through hell". so: i'd love to see the LRDG. -
Good two player scenario, any recommendations
Other Means replied to Titan's topic in Combat Mission: Barbarossa to Berlin
another shout for "Ghost Column at Rzhavets". i've just finished a game with Wunche (sp? sorry mate.) & it's about the most exiting PBEM i've ever had. in fact i'm thinking of doing a full blown AAR. wiv graphics n everything. -
read football365 GRUMLIN? & i've had great success killing damned greenies with them.
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Sloped Armour - isnt it obvious ?
Other Means replied to Fly Pusher's topic in Combat Mission: Barbarossa to Berlin
yeah but my mate down the pub said... obviously i bow to your knowledge & acknowledge you grog. -
Sloped Armour - isnt it obvious ?
Other Means replied to Fly Pusher's topic in Combat Mission: Barbarossa to Berlin
i thought that was as a result of mis-reading the AAR's from france, where the long & short gun were both carried? initially it appeared that the short 5cm had a better kill ratio. however later this was found to be an error in reading the battlefield reports & was rectified to the longer gun? -
these people are being friendly Cabron66. try it.
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Worst Commander Ever
Other Means replied to gaffertape's topic in Combat Mission: Barbarossa to Berlin
in case you never guessed, i was playing THE CROW. but actually if i'd been playing empty trenches apart from 4 or 5 HMG's i'd have still lost. THAT'S annoying. -
Worst Commander Ever
Other Means replied to gaffertape's topic in Combat Mission: Barbarossa to Berlin
GODDAMN IT. it's me. me. no debate. i just suffered a minor defeat because a 40+ turn battle ended on 42 turns. i was rolling up the flags from one end, infantry clearing the trees. 4 SU-100, 5 T34-85's. no tank losses. no AT shells fired by ATG's at me. everything suppressed with OBA and HMG's and i STILL lose. how the hell do i do it? how do i snatch defeat from the jaws of victory? it's not the first time this has happened against the same OpFor either. how can you judge how much capturing a flag will add? i know it's there to stop tank rushes but it wasn't what i was doing. gaaah. -
timing between arty salvoes..
Other Means replied to Screaming Flea's topic in Combat Mission: Barbarossa to Berlin
what is the thinking of having a green FO call in arty which has longer times between salvos? surely his rating doesn't affect the gunners several miles away? -
Worst Commander Ever
Other Means replied to gaffertape's topic in Combat Mission: Barbarossa to Berlin
the thought process: have the T70 that discovered the StuG extend past it while the rest of the platoon go round the other way to get it as it turns. keep them close. lots of guns on target. the actual result: the first T70 taken with one shot. the StuG not turned. the next T70 sees it & reverses. hitting the rest of the platoon. they scatter round him/hit him. the StuG comes over the rise. every single tank is facing the wrong way. no survivors. -
do any of you red headed step sons have the URL to the famous MGA -v- (can't remember sorry) AAR that's really well done? i'm trying to convince a friend to buy CMBB. or at least that i'm not stoopid for loving it. .... i was going to end there but i feel...strangely.... :mad: :mad: :mad: :mad: :mad: :mad: HOOOAAAARRRGHHH GAAAAAAHH GAAAAHH GAH. jeez does that happen every time you post here? you poor things.
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My only change to CMBB would be..
Other Means replied to Maxx's topic in Combat Mission: Barbarossa to Berlin
it'd be nice if the labels where at different heights & different colors, with a line pointing from the label to the unit. all togglable. if 2 units are close it would help to see which one it actually applies to. -
to delay a mortar firing, give it a rotate order with the area fire order. it will rotate, then rotate back & start firing. if you want to fire some shells then stop, give it a tiny movment order. maybe with a delay. i agree there should be settings for volume of fire. i.e. fire n rounds, harassing fire into an area, fire n rounds/min, etc. but while we're waiting this finagles it.
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HELP NEEDED: Invisible AT mines?
Other Means replied to Haplo_Patryn's topic in Combat Mission: Barbarossa to Berlin
just to eliminate it being a bug or configuration issue, can you send the turn where you discovered the mines to your friend who never discovers them and have him run it with your password? i am almost sure this will not change anything but it will level the playing field for further discussion.