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BFCElvis

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  1. Hello @Hello and welcome to the forums. I wasn't going to comment on your post at all but seeing as you've created 3 threads with the same thing I've decided to say sumfink, in the hope of avoiding a fouth....fifth....sixth........ While we appreciate your enthusiasm, the subject is not open for debate or discussion (at least not by anyone at Battlefront.....you folks are free to talk amongst yourselves). And that is why you will not see us engaging in any (including this reply). What we've needed to say on the subject we've already said. I am sincere about our appreciation of your support and I didn't want you to feel like we were ignoring you. Thank you.
  2. ***NEWS ALERT***** After a lot of testing I can officially say that if a battle is not played out to the end of "in game" allowed time it will not score properly. Both Surrenders and Ceasefires are affected. Those scores will display properly until the Round's time has ended. Then penalties that should not apply are applied. Battles fought through to the end of in game time will display the correct scores. We're working to figure out if it is the severs or the game that is causing this. Until that's sorted out, I strongly recommend playing ALL battles out until the end. Even if it's just clicking the red square each time you get a file. ********* Games that are not completed before a Round is finished can and should have penalties applied.
  3. ***NEWS ALERT***** After a lot of testing I can officially say that if a battle is not played out to the end of "in game" allowed time it will not score properly. Both Surrenders and Ceasefires are affected. Those scores will display properly until the Round's time has ended. Then penalties that should not apply are applied. Battles fought through to the end of in game time will display the correct scores. We're working to figure out if it is the severs or the game that is causing this. Until that's sorted out, I strongly recommend playing ALL battles out until the end. Even if it's just clicking the red square each time you get a file. ********* Games that are not completed before a Round is finished can and should have penalties applied.
  4. Odd. I have found your ticket. It looks like it came in at 11:21am EDT on April 18th and I replied at 12:16pm EDT. I'll PM you my response and we'll see how we do using messaging through this forum.
  5. Andrew got a weird one like that a little while ago. He recieved a battle that he recieved was not a batle he was playing. It looks like you're playing @cargol. Cargol, have you recieved any of the turn files for Round 2?
  6. There are 3 possible logins. The store, forum and Help Desk. They are all different. Once a ticket has been created you don't need to log into the Help Desk. Replying to the email will get to me. If you haven't gotten an email then check your spam folder.
  7. Right now the theory is that 1 of 2 things happened. Either both players did not complete the turns by clicking End from the final AAR screen OR the game did not send the "that was the last turn" message to the servers and a penalty was awarded because a player "stopped playing"/abandoned the battle.
  8. Hiya geezer. Open a Help Desk ticket. There are tools that I will send you that will clear this up.
  9. Is this going anywhere, folks? Or has gotten to the point that it should be locked up?
  10. The Game Files folders must be in Documents. That's where the game "looks" for them.
  11. It possible the the Round wasn't over, even though every battle had been completed.
  12. Make sure that you have a hotkeys files in the Data folder. Here's one with the default keys. hotkeys.txt
  13. Possibly but at one point the proper scores were displayed. Here is what I saw when the Tournament ended and what we see right now. Now:
  14. Hopefully @Vacillator will have a chance to check and see if this graphical bit is more than just what we're seeing and will be bale to confirm that they are also getting protection for being "inside" the vehicle. If they are "positioned" wrong, rather than just represented graphicly correctly, it will 100% matter. I remember way way way back in CMSF1 testing there was a vehicle that couldn't "see". After much hair pulling it turned out the the 3D model had a sodlier facing the wrong way inside of the vehicle. And him facing the wrong position prevented him from seeing out.
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