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Currently in CMSF there are 2 settings for armor crews.Open and closed.In open staus you are fully exposed and closed you are fully protected.I would think there should be a setting simulating something in between, open or unbuttoned but cautious.Just peeking your head about 20% out so you can cautiosly scope the area under light fire from the enemy and not fully exposing yourself.It would increase spotting ability above being buttoned up.

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Since the last batch of screenshots were taken we changed things so only the Commander is exposed when the vehicle is unbuttoned. The testers were also not amused to have the Driver and Radiomen whacked for no good reason. Yes, while they are unbuttoned spotting goes up for those positions BUT that's not as important as keeping the crew alive.

From a gameplay perspective it's better to have the Commander more exposed because it's easier to see from higher camera angles and from longer distances. Don't worry about the look because Charles has the exposure coded separate from the polygons. Which means in game terms the Commander is far less exposed than he looks.

Steve

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Since the last batch of screenshots were taken we changed things so only the Commander is exposed when the vehicle is unbuttoned. The testers were also not amused to have the Driver and Radiomen whacked for no good reason. Yes, while they are unbuttoned spotting goes up for those positions BUT that's not as important as keeping the crew alive.

From a gameplay perspective it's better to have the Commander more exposed because it's easier to see from higher camera angles and from longer distances. Don't worry about the look because Charles has the exposure coded separate from the polygons. Which means in game terms the Commander is far less exposed than he looks.

Steve

Sweet!

(8 9 10)

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