Bimmer Posted August 10, 2007 Share Posted August 10, 2007 Version 1.01 is ready for testing. Release notes are below: Village of Trouble This scenario should be considered a beta test version. Every effort has been made to ensure that it works as designed, but there may be oversights nonetheless. Please fill out and submit the enclosed playtest report to me at [deleted for forum post - included in readme file] The scenario should be played first as Blue if single player, or as a two-player game. AI plans have been programmed for both sides, and it may be played from either side after initial playing, though it seems to work better when played as Blue. Please note that a Blue victory is dependent upon achieving the stated objective of destroying the enemy force, but excessive Blue casualties or damage to civilian property will reduce or negate Blue's victory. This is intended to represent the difficult nature of fighting an insurgency militarily while always maintaining awareness of the local and domestic political objectives and costs of such a military enterprise. v1.01: -Adjusted Red force deployments -Adjusted VP values for Blue terrain objectives -Added variant with MGS platoon vice mech infantry platoon * -Added variant with reduced Blue force * * Both variants have adjusted Red deployments and Blue reinforcement schedules. Download here: http://files-upload.com/files/427244/Village%20of%20Trouble%20v101.zip 0 Quote Link to comment Share on other sites More sharing options...
Muldoon Posted August 10, 2007 Share Posted August 10, 2007 Hi Bimmer, I played the earlier version and enjoyed it. Well done! I will give the updated version a try too. Thanks for your efforts. Muldoon 0 Quote Link to comment Share on other sites More sharing options...
BigDork Posted August 10, 2007 Share Posted August 10, 2007 I was wondering how long this would take to be made for CMSF 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted August 10, 2007 Share Posted August 10, 2007 Just stopping by to pick up the 4th post for the new forum, just for ****s and giggles. 0 Quote Link to comment Share on other sites More sharing options...
Nidan1 Posted August 10, 2007 Share Posted August 10, 2007 I feel like I am in a comedy skit....I watch the counter.....it decrements to zero...I click the download link....once again the counter..I do this for five or six cycles, but I never get the file to download, am I not waiting long enough or am I missing something? Sorry......Bimmer, thank you for providing this battle to the community. 0 Quote Link to comment Share on other sites More sharing options...
MikoyanPT Posted August 10, 2007 Share Posted August 10, 2007 Bimmer, great scenario. Good AI. In fact i am having fun playing the bad guys and hunting Strykers. I love that IED thingies. And the blue AI gives a good show. Thank you very much ! 0 Quote Link to comment Share on other sites More sharing options...
Goliath's Big Brother Posted August 11, 2007 Share Posted August 11, 2007 Originally posted by Nidan1: I feel like I am in a comedy skit....I watch the counter.....it decrements to zero...I click the download link....once again the counter..I do this for five or six cycles, but I never get the file to download, am I not waiting long enough or am I missing something?Me too. Just caught in a continious loop. Groundhog Day 0 Quote Link to comment Share on other sites More sharing options...
Lord_Simmox Posted August 11, 2007 Share Posted August 11, 2007 i tried too ,same as you guys.wont start to DL i can host a few of these scenarios if you like,til we find a suitable library for them PM me if interested,and ill send you the details 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted August 11, 2007 Author Share Posted August 11, 2007 For those who haven't been able to d/l, try another browser. I had trouble uploading in Firefox, but it works fine in Explorer. The site seems to have gone through a recent upgrade, and it is listed as being in beta. 0 Quote Link to comment Share on other sites More sharing options...
Goliath's Big Brother Posted August 11, 2007 Share Posted August 11, 2007 Hi Bimmer, Been using explorer but can't DL. Could be a Norton thing but not willing to disable that to try. No worries. 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted August 11, 2007 Author Share Posted August 11, 2007 File sent to Lord_Simmox for mirroring. 0 Quote Link to comment Share on other sites More sharing options...
Capt. Toleran Posted August 12, 2007 Share Posted August 12, 2007 Tried all 3, good fun. Not sure I would change anything, maybe a mortar strike by the enemy at the end? 0 Quote Link to comment Share on other sites More sharing options...
Lord_Simmox Posted August 12, 2007 Share Posted August 12, 2007 we really need a scenario sticky here is the file for late commers Village of Trouble v101 Dawn Patrol 0 Quote Link to comment Share on other sites More sharing options...
serval Posted August 13, 2007 Share Posted August 13, 2007 Great scenario. Must say this is the best experience ive had with CMSF so far, played it as blue. Everything was just right. Great natural looking map, the surprise IEDs, very intense firefight. In the end i won the battle but lost at points And i had zero pathing- or other issues. Squads covered in smoke, house to house, just in the way i planned. Played in WEGO. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Petrus58 Posted August 13, 2007 Share Posted August 13, 2007 Totally agree with above comments - excellent, well thought out map and scenario. Really enjoyed - thanks! 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted August 13, 2007 Author Share Posted August 13, 2007 Thanks for all the feedback. Glad people are enjoying the scenario. Has anyone tried either of the variants? I'm very curious to see how people deal with the situation with only one platoon of infantry (initially, at least) and more firepower (that has victory point limitations on its employment). 0 Quote Link to comment Share on other sites More sharing options...
Roter Stern Posted August 14, 2007 Share Posted August 14, 2007 Just played the scenario again (the basic one, not the “a/b” ones), still quite enjoyable. --- Mild Spoilers I love the fact that you took the time to “disguise” the IEDs in some rubble and junk, a really nice touch, even if the Blue player won’t be there to appreciate it For some reason the North IED didn’t go off and I completely avoided the South one, by sending my rear platoon off to the West to encircle the town. Although I paid dearly for not dismounting my infantry early – RPG hits took out 2 strykers full of troops Everything else was pretty straight forward, the orchard guys being out in the open didn’t pose any threat to my .50cals. Rear platoon assaulted the back of the town and systematically cleared out the buildings leading towards the stranded Command team. 0 Quote Link to comment Share on other sites More sharing options...
jomni Posted August 14, 2007 Share Posted August 14, 2007 Very nice and challenging mission. Quite difficult the first time around. --- SPOILER --- The helicopter reinforcement came to too late. The minutes to call the attack is beyond the remaining time. 0 Quote Link to comment Share on other sites More sharing options...
Aloko Mac Posted August 15, 2007 Share Posted August 15, 2007 Thanks a lot mate, excellent ecenario. Here is my report : Playtester: Aloko Date Scenario Tested: 08.12.07 Scenario with MMG 1.01a Mode Played: RT Side I Played: Blue Opponent: Computer Winning Side: Red Final Victory Level: Major Final Score: Blue 1250 Vs Red 4096 Historical Introduction: fine Comments on Scenario: (General comments on play, strategy, etc.) Perceived Balance: I’ve been butt kicked by AI because I had to rush a little bit due to the time constraint. Suggestions for Play Balance and/or for making this scenario better: Game Length: Maybe 30 mins instead of 20 Force Mix: perfect – with 2HMG team Scenario Problems: nope Victory Levels: Map Terrain: Absolutly great ! Was the scenario Fun? Excellent Was the scenario Challenging? yep What I really liked about this scenario: Map + OB Clever Things the A/I did: They stayed hidden for the most part and popped up in good situations Stupid Things the A/I did : crawling king Snake moves in front of me sometimes Suggestions for A/I improvement: Game Play Problems: Path finding 0 Quote Link to comment Share on other sites More sharing options...
handihoc Posted August 20, 2007 Share Posted August 20, 2007 Great scenario, full of intensity and challenge. Nice touch where two of my strykers, with squads, got wiped out by my own Apache marauding half blind and slightly off target! I think the enemy forces could've been stronger to make it a real challenge. Had I not lost so many men to friendly fire I'm pretty sure I'd have had a total victory. (version 1.01b) 0 Quote Link to comment Share on other sites More sharing options...
Topo Posted August 21, 2007 Share Posted August 21, 2007 Great scenario, Thanks a lot. Saluti 0 Quote Link to comment Share on other sites More sharing options...
Eric Weider Posted August 21, 2007 Share Posted August 21, 2007 This looks like a terrific scenario. Something right out of the headlines. And I like how you really put the player in the boots of the dilemna. Preserve your force, destroy the enemy, and don't cause too much damage. Perfect! The only thing you are missing is an embedded reporter. It's on my agenda to play tonight. Looks great and I thank you very much for your time in putting this together! 0 Quote Link to comment Share on other sites More sharing options...
ThePhantom Posted August 22, 2007 Share Posted August 22, 2007 Good job, Bimmer. I enjoyed thie scenario very much. For the completed version make it the Mech Platoon. 0 Quote Link to comment Share on other sites More sharing options...
Vile Posted August 22, 2007 Share Posted August 22, 2007 Great stuff Bimmer. Thanks for your hard work. 0 Quote Link to comment Share on other sites More sharing options...
Topo Posted August 22, 2007 Share Posted August 22, 2007 Excellent scenario, thanks. 0 Quote Link to comment Share on other sites More sharing options...
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