Fenris Posted April 13, 2007 Share Posted April 13, 2007 Cheers Hunter. 0 Quote Link to comment Share on other sites More sharing options...
citizen Posted April 14, 2007 Share Posted April 14, 2007 Originally posted by Hunter: We fixed some bugs in the auto-resolve system that were causing bad results (small forces beating big forces, that sort of bad result!). Hunter I do hope that "Stalemate" is a potential battle result instead of just win/lose. 0 Quote Link to comment Share on other sites More sharing options...
Hunter Posted April 14, 2007 Share Posted April 14, 2007 Originally posted by Fenris: Cheers Hunter. Yes, it is. 0 Quote Link to comment Share on other sites More sharing options...
Andross Posted April 15, 2007 Share Posted April 15, 2007 this sounds like we get the game less buggy than medieval 2 it still is 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted April 15, 2007 Share Posted April 15, 2007 Originally posted by Hunter: Something, hmmmm... We are working on resolving a few bugs. We have a neat new orders template for explaining scenarios to the player. We fixed some bugs in the auto-resolve system that were causing bad results (small forces beating big forces, that sort of bad result!). We have fixed a bug with the map where changes in one battle were not being reflected in the next battle on the same map. We have move bugs, we are working on them. The beta team is playing through and finding them for us. Sorry about all the delays. At the very least, as frustrating for me as you Hunter Much appreciated, thanks! 0 Quote Link to comment Share on other sites More sharing options...
TL Posted April 16, 2007 Author Share Posted April 16, 2007 Thanks for the Blog links, and thanks Hunter for popping in with your up date. Much appreciated to all concerned. 0 Quote Link to comment Share on other sites More sharing options...
timppako Posted April 19, 2007 Share Posted April 19, 2007 Man I'm waiting for this game I can imagine all the bitter MP-games there are going to be... 0 Quote Link to comment Share on other sites More sharing options...
Salkin Posted April 21, 2007 Share Posted April 21, 2007 It will be very interesting to see what all this waiting leads to. Will the gameplay help us forget the somewhat dated CM engine ? Will the gameplay be too slow for regular CM players and only appeal to JasonC and his hyperintelectual equals? Will this game devour my final spare time? Answers to these questions and more...stay tuned . //Salkin 0 Quote Link to comment Share on other sites More sharing options...
BFawlty Posted April 27, 2007 Share Posted April 27, 2007 Yes thx for the info, and the blog link is nice to. BF 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted April 27, 2007 Share Posted April 27, 2007 Originally posted by Salkin: Will the gameplay be too slow for regular CM players and only appeal to JasonC and his hyperintelectual equals? //Salkin If you've been patient enough to wait for the release you should be patient enough to play the game. 0 Quote Link to comment Share on other sites More sharing options...
sonar Posted May 24, 2007 Share Posted May 24, 2007 Anything to report? How many months away is this project from completion, are we talking 3-6 or 6- 12? Just a rough estimate so we have some kind of timeframe to enable us to better manage our level of whining would be nice. 0 Quote Link to comment Share on other sites More sharing options...
Boris Balaban Posted May 26, 2007 Share Posted May 26, 2007 Originally posted by sonar: Anything to report? How many months away is this project from completion, are we talking 3-6 or 6- 12? Just a rough estimate so we have some kind of timeframe to enable us to better manage our level of whining would be nice. Too bad the update reporting was not done the same way they report the dooms day clock. Every time a change is made it would reflect where the time sits as it gets closer to release or setbacks move the clock back. They do not report what they have done or undo. It would be locked to adding comments from us bloggers but the developers/admin will be able to update it. Example: If they add a code and it works they only report that the completion clock has moved from 10:25 to 10:26. Telling us they are moving forward. Slow and steady. If they remove/find a code that needs rewriting then the clock will be reported it moved 11:39 back to 11:25. Telling us they had a setback. That’s my 2 cents. 0 Quote Link to comment Share on other sites More sharing options...
Fenris Posted June 8, 2007 Share Posted June 8, 2007 Oops, sorry - already posted in this thread, move along nothing to see here. 0 Quote Link to comment Share on other sites More sharing options...
Smithers Posted June 28, 2007 Share Posted June 28, 2007 Something, hmmmm... We are working on resolving a few bugs. We have a neat new orders template for explaining scenarios to the player. We fixed some bugs in the auto-resolve system that were causing bad results (small forces beating big forces, that sort of bad result!). We have fixed a bug with the map where changes in one battle were not being reflected in the next battle on the same map. We have move bugs, we are working on them. The beta team is playing through and finding them for us. Sorry about all the delays. At the very least, as frustrating for me as you [Razz] Hunter Any chance of an update since its been 2 months? 0 Quote Link to comment Share on other sites More sharing options...
easytarget Posted July 4, 2007 Share Posted July 4, 2007 yeah, i mean after all, there's got to be at least 5 people in the world at this point that owned CMBB, still play it, and actually care whether CMC ever makes the light of day - they deserve an update! Really, it's all just a part of a plan by battlefront to lower expectations with a lot of really lousy products, and CMC needs to be released soon to aid in that strategy since TOW is out and shockforce presumably soon to release. Then, when everyone has given up hope that battlefront will ever do the brain dead obvious thing and simply modernize CM /w 3D graphics, they'll pull a fast one and announce that's exactly what they've done, and own up to the fact that all this crap they've been releasing the last few years was really just a stalling tatic. Brilliant! 0 Quote Link to comment Share on other sites More sharing options...
Shmavis Posted July 4, 2007 Share Posted July 4, 2007 Maybe some more resources/personnel can be diverted to the development of CMC now that Shock Farce is out. 0 Quote Link to comment Share on other sites More sharing options...
Sivodsi Posted July 4, 2007 Share Posted July 4, 2007 Maybe some more resources/personnel can be diverted to the development of CMC now that Shock Farce is out. ... and delay CMX2 WW2????? :eek: :eek: :eek: 0 Quote Link to comment Share on other sites More sharing options...
scottie Posted July 26, 2007 Share Posted July 26, 2007 dead dead dead its dead its no more. oh well, hopefully CMx2 will provides some of its good ideas. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted July 26, 2007 Share Posted July 26, 2007 It may be dead, but there is still daily activity in the CMC forum, so who knows. 0 Quote Link to comment Share on other sites More sharing options...
Tux Posted July 26, 2007 Share Posted July 26, 2007 It's a very small point, but I hope they use real Bf 109s for the German air superiority symbols in the final release. There are a couple of good examples flying nowadays, so there's no need to use the 'Buchon' Merlin-powered monstrosity they've got in that final screenshot. That's just the sort of thing that would annoy me every time I looked at it. I think good artist-drawn symbols would be better than low-res photographs anyway, as they have done for the I-16 and the stock CM units. The game looks terrific though; I look forward to it being finished! 0 Quote Link to comment Share on other sites More sharing options...
First Mate Detrius Posted July 30, 2007 Share Posted July 30, 2007 Dont go for perfection, but give us product ! "Auto-resolve? Wtf?! Most hardcore CM players will not miss that button the first couple of years 0 Quote Link to comment Share on other sites More sharing options...
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