JohnO Posted July 5, 2007 Share Posted July 5, 2007 I've been gone for awhile and hope I don't get any flak from this question. I did a search in the CM:SF thread and didn't find anything about MODs. So the question is "Can you make MODs for uniforms, equipment, and vehicles" for CM:SF? JohnO 0 Quote Link to comment Share on other sites More sharing options...
Dogface Posted July 5, 2007 Share Posted July 5, 2007 You can change the way it kind of looks(color tactical markings and such), besides that? No. 0 Quote Link to comment Share on other sites More sharing options...
Schmoly War Posted July 5, 2007 Share Posted July 5, 2007 "4. A game that can be played by more than 2 people, with a heavy emphasis on cooperative play (CoPlay). While we can not do this feature for the first release (not practical), the game engine itself is being coded to work with many players as soon as we can code the rather difficult technological foundation to allow such play. Think of it like CMBO not having TCP/IP functionality even though the game was written to work using this protocol". "The thought is that Modules will focus on adding new functionality to the game, but not new features. This means a Civil War release would see several Modules that didn't do much to change the core of the game system, rather add a whole bunch of other game features like terrain, units, weather, etc. Things like CoOp multiplayer or what not would most likely come out with the next game release". "First release", is this CMSF without the modules? Or is the second release considered the ww2 stuff? Any news on this since 2005? [ July 05, 2007, 04:44 PM: Message edited by: Suspicious_Sedan ] 0 Quote Link to comment Share on other sites More sharing options...
flammenwerfer Posted July 5, 2007 Share Posted July 5, 2007 With a limited beta release a few months back, there may already be mods in the works. 0 Quote Link to comment Share on other sites More sharing options...
SGT_56M Posted July 6, 2007 Share Posted July 6, 2007 CMSF is a first release. Modules to come include Marines, Britan (maybe), NATO (maybe). WWII is a whole new release being made at the same time as the modules. So look for new features in WWII. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 6, 2007 Share Posted July 6, 2007 "With a limited beta release a few months back, there may already be mods in the works." Wink wink - nudge nudge First let's make sure we're talking about traditional CM-style texture skin mods and NOT polygons or other fancy 'mod' stuff. I have it on good authority that CMSF skins may have an 'easy' component and a 'hard' component. The easy part is the game is made to accept new skins simple as pie. And the vehicle art is good-old Photoshop BMP, no esoteric format. The hard part is going to be getting enough info on the art to do any work on 'em. I really doubt we'll get permission to crack the main data file to scrounge for default textures. But once they've got free time BFC might supply us with (keep your fingers crossed) base template art somewhat like those aircraft skin templates you can get for IL-2. So we might eventually see an Abrams template package, or a T54/55/62 template package, etc. If we piss 'em off they may instead supply only the texture names but no standing files (for example the name "m1114-additional.bmp"). And that's gonna be a world-o-hurt trying to recreate that art from scratch. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted July 6, 2007 Share Posted July 6, 2007 I've been gone for awhile...John Osborne? If so: Hey John! How are things? Still doing the AATF thing? If no: Hey dude, what they said. Bil 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 6, 2007 Share Posted July 6, 2007 Originally posted by SGT_56M: CMSF is a first release. Modules to come include Marines, Britan (maybe), NATO (maybe).In computer game lingo, "mod" stands for modification, something made by others than game developers. E.g. a modification that changes the camouflage pattern of a tank. 0 Quote Link to comment Share on other sites More sharing options...
SGT_56M Posted July 6, 2007 Share Posted July 6, 2007 I know this Sergei... But look at the post above mine. He was talking about "Modules". 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 6, 2007 Share Posted July 6, 2007 Ah, I missed that... 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted July 6, 2007 Share Posted July 6, 2007 Bil Hardenberger member 44!! Now there's a real old timer 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted July 6, 2007 Author Share Posted July 6, 2007 Hi Bill, Yes its me, John Osborne. Been busy here at CGSC. As for AATF, no. Spending time testing TacOps5. And soon playing CM:SF MikeyD, thats actually what I meant when asking about MODs (texture skin mods) for CM:SF. Thanks. JohnO 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted August 4, 2007 Share Posted August 4, 2007 oh man... and i was hoping for the same kind of modability as in CMx1 (wich was perfect IMHO... you could change the sounds and textures, but all else was fixed) 0 Quote Link to comment Share on other sites More sharing options...
Pandur Posted August 4, 2007 Share Posted August 4, 2007 is a change of sound no more possible!? some beefed up sounds couldnt hurt 0 Quote Link to comment Share on other sites More sharing options...
Joe Shaw Posted August 4, 2007 Share Posted August 4, 2007 Originally posted by MarkEzra: Bil Hardenberger member 44!! Now there's a real old timer Well ... {sniff} ... perhaps to a GREENHORN like you! I think the cutoff was around 275. Joe 0 Quote Link to comment Share on other sites More sharing options...
Dr.Jones Posted August 4, 2007 Share Posted August 4, 2007 Originally posted by JohnO: I've been gone for awhile and hope I don't get any flak from this question. I did a search in the CM:SF thread and didn't find anything about MODs. So the question is "Can you make MODs for uniforms, equipment, and vehicles" for CM:SF? JohnO http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=002020 br. Dr.Jones 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted August 4, 2007 Share Posted August 4, 2007 Originally posted by Joe Shaw: </font><blockquote>quote:</font><hr />Originally posted by MarkEzra: Bil Hardenberger member 44!! Now there's a real old timer Well ... {sniff} ... perhaps to a GREENHORN like you! I think the cutoff was around 275. Joe </font> 0 Quote Link to comment Share on other sites More sharing options...
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