Steiner14 Posted June 5, 2008 Share Posted June 5, 2008 I'm wondering, if the WWII release will have a grid overlay? 0 Quote Link to comment Share on other sites More sharing options...
Chainsaw Posted June 5, 2008 Share Posted June 5, 2008 whatfor? I dont understand what its supposed to do? make it easier to figure out distance to somewhere? 0 Quote Link to comment Share on other sites More sharing options...
TheVulture Posted June 5, 2008 Share Posted June 5, 2008 It makes it a lot easier to see the shape of the terrain. 0 Quote Link to comment Share on other sites More sharing options...
Chainsaw Posted June 5, 2008 Share Posted June 5, 2008 aha, okey I see 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted June 6, 2008 Share Posted June 6, 2008 There's already a gridded mod for CMSF. 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted June 6, 2008 Share Posted June 6, 2008 Still don't understand it though. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted June 7, 2008 Share Posted June 7, 2008 Originally posted by Combatintman: Still don't understand it though. As each terrain square has a line around it, it's much easier to see slight undulations in it. 0 Quote Link to comment Share on other sites More sharing options...
Steiner14 Posted June 8, 2008 Author Share Posted June 8, 2008 Originally posted by Combatintman: Still don't understand it though. To play WWII tank battles successfully, you will need to see the terrain. @Other Means, better than nothing. 0 Quote Link to comment Share on other sites More sharing options...
Phoenix Posted June 9, 2008 Share Posted June 9, 2008 Where is the mod for CMSF? I searched CMMODs but couldn't find it. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted June 9, 2008 Share Posted June 9, 2008 Link. You'll have to create an account to log in, but it's all free and honourable. 0 Quote Link to comment Share on other sites More sharing options...
Paul AU Posted June 11, 2008 Share Posted June 11, 2008 I'd have thought that gridded terrain mods have been so popular in CMx1 that it should be included in CMSF as a togglable option, at least. Is there anyone who doesn't play CMx1 with gridded terrain? (Come to think of it, who was the genius who first modded that? (And why Haven't I sent him cash)). 0 Quote Link to comment Share on other sites More sharing options...
Sitting Duck Posted June 11, 2008 Share Posted June 11, 2008 I think the grid is even more important in CMSF where topography is much more difficult to see on the monitor. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted June 11, 2008 Share Posted June 11, 2008 Originally posted by Paul AU: I'd have thought that gridded terrain mods have been so popular in CMx1 that it should be included in CMSF as a togglable option, at least. Is there anyone who doesn't play CMx1 with gridded terrain? (Come to think of it, who was the genius who first modded that? (And why Haven't I sent him cash)). I don't but I usually don't use mods. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted June 11, 2008 Share Posted June 11, 2008 The only practical way to do a toggle grid option is to have it be dynamically drawn, which unfortunately isn't kind to the framerate. Hotswapping the graphics is something Charles doesn't think is practical, but we're keeping it in mind as we move forward. Based on screenshots posted by people, and past use of CMx1 mods, I think relatively few people use the grid mod. Why? Distracts from the immersion. I know I've never used grid mods in any CM game for that reason. Although it does help clarify topography it certainly isn't a requirement to play the game well. Steve 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted June 11, 2008 Share Posted June 11, 2008 Originally posted by Paul AU: I'd have thought that gridded terrain mods have been so popular in CMx1 that it should be included in CMSF as a togglable option, at least. Is there anyone who doesn't play CMx1 with gridded terrain? (Come to think of it, who was the genius who first modded that? (And why Haven't I sent him cash)). I used a ton of CMx1 mods, but never gridded terrain. It's ugly and wasn't something that added to the game for me 0 Quote Link to comment Share on other sites More sharing options...
Topo Posted June 11, 2008 Share Posted June 11, 2008 Agree with Steve and Cameroon; never used grid mod because the immersion factor. Saluti. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted June 11, 2008 Share Posted June 11, 2008 Always used, I think all my opponents did to. 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted June 11, 2008 Share Posted June 11, 2008 Originally posted by Steiner14: </font><blockquote>quote:</font><hr />Originally posted by Combatintman: Still don't understand it though. To play WWII tank battles successfully, you will need to see the terrain. @Other Means, better than nothing. </font> 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted June 11, 2008 Share Posted June 11, 2008 I certainly tried all the grid mods for all the CMx1 games. IMO think they're overrated. IIRC most of my opponents(in the hundreds probably) didn't like them either. Besides the lost in immersion, you can still see undulations in the terrain without the mod, although sometimes a zoom-in is needed. The brighter the terrain the higher the elevation and the darker the lower. 0 Quote Link to comment Share on other sites More sharing options...
Canada Guy Posted June 11, 2008 Share Posted June 11, 2008 I have modded CMBB/CMAK to the hilt (and hope to with CMSF as soon as I see a new interface mod - I do hate those neon green weapon icons) but I have never used the grid. I find it takes away my immmersion in the game and I could never see a useful way to use it. Maybe that is why I lose more games than I win (either that or I am terrible at CM). Most soldiers in WWII probably just used the Mark I eyeball anyway. 0 Quote Link to comment Share on other sites More sharing options...
Steiner14 Posted June 12, 2008 Author Share Posted June 12, 2008 Originally posted by MeatEtr: I certainly tried all the grid mods for all the CMx1 games. IMO think they're overrated. IIRC most of my opponents(in the hundreds probably) didn't like them either. Besides the lost in immersion, you can still see undulations in the terrain without the mod, although sometimes a zoom-in is needed.There is no way to find the best tactical routes without gridded terrain. High contrast mods give not that much information at a glance. 0 Quote Link to comment Share on other sites More sharing options...
Steiner14 Posted June 12, 2008 Author Share Posted June 12, 2008 Originally posted by Combatintman: </font><blockquote>quote:</font><hr />Originally posted by Steiner14: </font><blockquote>quote:</font><hr />Originally posted by Combatintman: Still don't understand it though. To play WWII tank battles successfully, you will need to see the terrain. @Other Means, better than nothing. </font> 0 Quote Link to comment Share on other sites More sharing options...
Steiner14 Posted June 12, 2008 Author Share Posted June 12, 2008 Based on screenshots posted by people, and past use of CMx1 mods, I think relatively few people use the grid mod. Why? Distracts from the immersion. I know I've never used grid mods in any CM game for that reason. Although it does help clarify topography it certainly isn't a requirement to play the game well. Steve It's good to hear you've not ruled it out yet. But your conclusion is not correct imo. You stated yourself several times you were not the best CMx1 player. I would rate myself a very good player. I've played ladder with a winning streak of 75% and i played mostly people far higher in the ladder. I've lost not a single battle as defender since CMBO days. And my experience is, that all good players, used gridded mods. You need them to see possible shooting corridors and possible approach routes that are worth inspecting. CMx2 aims even more at realism than CMx1. IMO it would lack something, if PzIV turret heights being finally modelled for hull down position firefights, but that they can not be planned by the necessary tool for that: the grid overlay. To keep the optical immersion high, it would be perfect, if it would be switchable, but imo it would be not so good, if the game which claims to be the most realistic tactical simulation, does not offer such a tool because of eye candy considerations. [ June 12, 2008, 04:09 AM: Message edited by: Steiner14 ] 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted June 12, 2008 Share Posted June 12, 2008 Steiner 14 - I can see it well enough. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted June 12, 2008 Share Posted June 12, 2008 I would much rather have: 1. Better lighting/shading for the terrain to reveal contours. 2. A topographic map to complement the 3D map. 0 Quote Link to comment Share on other sites More sharing options...
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