WWB Posted October 14, 2003 Author Share Posted October 14, 2003 Covered arcs work just the same. Obviously, one is generally better off having the 75mm pointed towards the enemy. WWB 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted October 15, 2003 Share Posted October 15, 2003 Originally posted by WWB: Covered arcs work just the same. Obviously, one is generally better off having the 75mm pointed towards the enemy. WWB Wish we could have a cover arc per turret Don't worry, I know it's wishful thinking. Still what's wrong with wishful? 0 Quote Link to comment Share on other sites More sharing options...
athkatla Posted October 15, 2003 Share Posted October 15, 2003 Guys, great AAR, thanks very much. What has impressed itself on me is the significance of dust clouds. Obviously the sight of dust clouds indicates some vehicle movement, but also it can give you vehicle direction, and approximate guess at how many vehicles, where the stop etc. But also from the AAR, it was interesting to see how it was used as a deception plan. I have noted this in the back of my mind for when the great game makes its way to my computer, thanks again for an insight into one of the less obvious'weapons' of CMAK 0 Quote Link to comment Share on other sites More sharing options...
Richie Posted October 18, 2003 Share Posted October 18, 2003 Sheesh, am I late? :confused: 0 Quote Link to comment Share on other sites More sharing options...
Gpig Posted October 20, 2003 Share Posted October 20, 2003 Hmmm . . . I wonder when the next installment is coming . . . ? I might have to go and re-read the JasonC/Dorosh SMG AAR . . . Gpig 0 Quote Link to comment Share on other sites More sharing options...
crocky Posted October 23, 2003 Share Posted October 23, 2003 Next instalment please ..... looking forward to using NZ troops 0 Quote Link to comment Share on other sites More sharing options...
Moon Posted October 23, 2003 Share Posted October 23, 2003 I heard from the Wargamer staff that the next installment is planned for friday. Martin 0 Quote Link to comment Share on other sites More sharing options...
Max BrauHaus Posted October 24, 2003 Share Posted October 24, 2003 The second part of the AAR is up. Just go to the Part 1 link, change the 1 to a 2, and start reading. I'd post the link, but don't know how, and am too busy reading. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted October 24, 2003 Share Posted October 24, 2003 Thriling stuff. Go Yanks!! 0 Quote Link to comment Share on other sites More sharing options...
Björn Eriksson Posted October 24, 2003 Share Posted October 24, 2003 Here is the link to part two: Part II 0 Quote Link to comment Share on other sites More sharing options...
midfieldgeneral Posted October 24, 2003 Share Posted October 24, 2003 As extra evidence I offer a photo of Monty's own Alamein Grant in the Imperial War Museum. As you can see the muzzle brake version of the howitzer is also much shorter than the CM model. [/QB] 0 Quote Link to comment Share on other sites More sharing options...
CombinedArms Posted October 24, 2003 Share Posted October 24, 2003 Very cool AAR. Can't wait to try this battle--hope it makes the Demo. Now a couple of queries regarding the Grant/Lee: 1. Why can't it fire from hulldown with the 75mm? Looking at the pictures of it, the 75 on the sponson doesn't look much lower than a typical main gun on a turret. It looks at about the same level as the gun on the low-profile Stug--just a little above the lower hull, yes, but above it nonetheless. So, why no hulldown for this gun? This could present real difficulties for the Allied commander in game play--hard to tell whether or not your tank will clear hulldown, etc. Maybe shoot and scoot will only allow you to used the 37mm, etc? 2. Does the 37mm really target independently? Say your Grant is facing a tank at 10 o'clock and an HT at 2 o'clock. Will the 75mm target the tank--turning in the process?-- and the 37mm separately target the HT? That would be cool to watch. 0 Quote Link to comment Share on other sites More sharing options...
tlkiilerich Posted October 24, 2003 Share Posted October 24, 2003 The reason the Grant can’t fire from hull down in this situation, is not only because it itself is hull down, but just as much because the target (Pz IIIN) is hull down. At the screenshot the Pz IIIN’s turret can just be seen peaking over ridge 2. 0 Quote Link to comment Share on other sites More sharing options...
Ricardo Posted October 24, 2003 Share Posted October 24, 2003 I notice that people are focussing on the dust raised by units as an obvious marker for troops(?)on the move. Also can be used as a tactic too but what struck me was a couple of times, the American player I think forgot about noise as a warning that mech units were on the way. 0 Quote Link to comment Share on other sites More sharing options...
WWB Posted October 25, 2003 Author Share Posted October 25, 2003 Noise warnings are still there, even if I did not mention them. But the dust is a bit more damatic and topical. I also find dust to be a generally more accurate indicator, especially when it comes to numbers. WWB PS: Tom, a player cannot target the 37mm and 75mm independantly. Which is reasonably accurate as there was only one TC to call out targets and help spot short rounds. The 37mm will fire on targets to the side though. WWB [ October 25, 2003, 02:26 PM: Message edited by: WWB ] 0 Quote Link to comment Share on other sites More sharing options...
Scythe Posted October 31, 2003 Share Posted October 31, 2003 Will there be a third installment or is that it? Cause the battle isn't really over at all 0 Quote Link to comment Share on other sites More sharing options...
MrSpkr Posted November 1, 2003 Share Posted November 1, 2003 Originally posted by CombinedArms: Very cool AAR. Can't wait to try this battle--hope it makes the Demo. Now a couple of queries regarding the Grant/Lee: 1. Why can't it fire from hulldown with the 75mm? I would guess part of the reason, too, is that the 75mm gun is so much lower than the 37mm turret. The Grant is a TALL tank. If you have it behind enough cover to be considered hull down, that 75mm ain't gonna be able to shoot anything but the ditch/wall/hilltop you are hiding behind. Steve 0 Quote Link to comment Share on other sites More sharing options...
Nero's Cat Posted November 4, 2003 Share Posted November 4, 2003 Great AAR - ceratinly whets the appetite for CMAK. Is part 3 out yet? 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted November 5, 2003 Share Posted November 5, 2003 Steiner 14 writes: :...jumps out of his SPW and runs to the top of the ridge. Quickly he scans the terrain, then runs back to his second SPW and explains the situation to the commander. Really?! [[Eek!]] Too god to be true, i guess." Yeh, too good to be true. Remember, if the vehicle in question is listed with 4 occupants and only two are shown, perhaps one of those 'invisible' crewmembers hopped out to take a look!" CMBB, like many other things, is that much better with the help of a little imagination. 0 Quote Link to comment Share on other sites More sharing options...
Brujay Posted November 8, 2003 Share Posted November 8, 2003 Many comments on the new "dust" feature as both a warning and possible ploy. As to the latter, many of you no doubt know that Rommel more than once, as we was pushing the likes of O'Connor and Auchinleck east, ordered his trucks to spread out and tie branches and shrubs on their back bumpers to kick up tank-like dust clouds. Foxy, that Rommel. 0 Quote Link to comment Share on other sites More sharing options...
KnifeForkSpoon Posted November 17, 2003 Share Posted November 17, 2003 [cough] update [cough] 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted November 20, 2003 Share Posted November 20, 2003 *demo spoiler* d e m o s p o i l e r * I hope I wasn't the only one who while playing the demo variant of this map kept fearing the moment when the Germans would move up their heavy stuff? Even with only the MkIIIs showing up the only thing that handed me a minor victory was the mauling of the German infantry. My tanks kept being partially penetrated by 50L60 fire but failed to even hit their opponent except with puny 37mm. 0 Quote Link to comment Share on other sites More sharing options...
PeterX Posted November 20, 2003 Share Posted November 20, 2003 the only thing that handed me a minor victory was the mauling of the German infantry. Though not designated as such, I sense this scenario was meant to be played as the Germans vs the AI, or 2 player. There are some CM solo battles for the defender out there, but they're rare. 0 Quote Link to comment Share on other sites More sharing options...
splooger Posted November 20, 2003 Share Posted November 20, 2003 I played the Americans in the Fruhlingswind scenario and all I essentially did was hit the "end turn" button and won a major victory. Anyone get a good showing out of the AI on the attack? 0 Quote Link to comment Share on other sites More sharing options...
rune Posted November 20, 2003 Share Posted November 20, 2003 I have gotten plenty of emails on this one. Here is one. Plenty of action, excellent force balance, and a lot of subtleties in terms of the topo. I don’t know if you’ve noticed it in testing, but it seems as though the StratAI has dramatically improved, as it was mounting some competent multi-axis assaults on me (as I took Allies, wanting to get behind the Grants). However, the AI is always better on the defense then the attack. Rune 0 Quote Link to comment Share on other sites More sharing options...
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