Makes The Jelly Judder Posted November 20, 2003 Share Posted November 20, 2003 I captured a lot of enemy units in the last defense scenario, some with 5 men still alive. Was this just a one off, or has it been tweaked? Also several squads became un-surrendered pretty quick when close to their own troops. [ November 19, 2003, 08:39 PM: Message edited by: Makes The Jelly Judder ] 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted November 20, 2003 Share Posted November 20, 2003 Those wacky Italians. 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted November 20, 2003 Share Posted November 20, 2003 Funny, I found it was the Americans that surrendered. 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted November 20, 2003 Share Posted November 20, 2003 Funny you mention this. SPOILER * * * * * * * * * * * * * In the italian scenario my defending Germans took a lot of prisoners. Granted, there was a BIG tank nearby but I can't recall making that many POWs in CMBB or BO. Might have just been luck, but maybe BFC has tweaked the surrender-algorithm a bit. 0 Quote Link to comment Share on other sites More sharing options...
Leeo Posted November 20, 2003 Share Posted November 20, 2003 Perhaps resulting from paucity of cover? 0 Quote Link to comment Share on other sites More sharing options...
Zebulon Pleasure Beast Posted November 20, 2003 Share Posted November 20, 2003 SPOILER * * * * * * * * * * * * * * * * * * Yeah, I took a lot of prisoners in the Tunisian scenario when a large force of my panzers flanked the Americans lines and stormed through them. Same thing happened in Italy, attacking as the Americans, many of the Germans caught between my attack surrendered quite easily instead of fighting to the death. Also bailed out crews surrendered almost instantly if the vehicle was swarmed by my troops. I find this quite realistic and a welcome thing to see. 0 Quote Link to comment Share on other sites More sharing options...
PeterX Posted November 20, 2003 Share Posted November 20, 2003 Yeah, I noticed the same thing. I find it more realistic, too. But will the MG squads, honoring past CM tradition, still wait till they're down to their last member before throwing in the towel? That's the real question. [ November 19, 2003, 09:19 PM: Message edited by: PeterX ] 0 Quote Link to comment Share on other sites More sharing options...
Zebulon Pleasure Beast Posted November 20, 2003 Share Posted November 20, 2003 Originally posted by PeterX: But will the MG squads, honoring past CM tradition, still wait till they're down to their last member before throwing in the towel? That's the real question. Nope, I captured a MG squad with all members alive in the Tunisian scenario 0 Quote Link to comment Share on other sites More sharing options...
PeterX Posted November 20, 2003 Share Posted November 20, 2003 This new feature could get unwieldy in the Italian-intensive scenarios. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted November 20, 2003 Share Posted November 20, 2003 Originally posted by PeterX: This new feature could get unwieldy in the Italian-intensive scenarios. Right. I can see the dispatches: "His Majesty's forces were obliged to terminate their victorious offensive due to all our troops being told off as POW guards." Seriously though, I think it is going to be interesting to see how this works out. Basically it sounds like a step in the right direction. Michael [ November 19, 2003, 10:36 PM: Message edited by: Michael Emrys ] 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted November 20, 2003 Share Posted November 20, 2003 Just played the 2nd scenario and again I did capture much more POWs than what I was used to in CMBB/BO. Some of the squads I captured were at 50% strentgh and more, in CMBB I literally have to cut them down to the last man, surround them with a bataillon of infantry on an open field surrounded by barb wire and minefields, take away their rifles, mock their lineage and threaten naval bombardement to finally capture them. Seems much more realistic that way. 0 Quote Link to comment Share on other sites More sharing options...
Private Bluebottle Posted November 20, 2003 Share Posted November 20, 2003 Originally posted by Michael Emrys: </font><blockquote>quote:</font><hr />Originally posted by PeterX: This new feature could get unwieldy in the Italian-intensive scenarios. Right. I can see the dispatches: "His Majesty's forces were obliged to terminate their victorious offensive due to all our troops being told off as POW guards." Seriously though, I think it is going to be interesting to see how this works out. Basically it sounds like a step in the right direction. Michael </font> 0 Quote Link to comment Share on other sites More sharing options...
PeterX Posted November 20, 2003 Share Posted November 20, 2003 Seems much more realistic that way. Yes,in the West. But perhaps not so realistic if applied to the Russian front where pitilessness reigned. Patch idea: A 'Mercy' parameter susceptible to adjustment by the scenario designer. Sometimes one needs to factor in frightfulness, take, for example, the Malmedy episode. :mad: 0 Quote Link to comment Share on other sites More sharing options...
argie Posted November 20, 2003 Share Posted November 20, 2003 You already have 'fanatism' to do that. 0 Quote Link to comment Share on other sites More sharing options...
CMplayer Posted November 20, 2003 Share Posted November 20, 2003 Originally posted by PeterX: </font><blockquote>quote:</font><hr />Seems much more realistic that way. Patch idea: A 'Mercy' parameter susceptible to adjustment by the scenario designer. </font> 0 Quote Link to comment Share on other sites More sharing options...
mike_the_wino Posted November 20, 2003 Share Posted November 20, 2003 Originally posted by PeterX: This new feature could get unwieldy in the Italian-intensive scenarios. DUDE, not PC. BTW, I have a lock on some pristine Italian WW2 rifles. Never fired and only dropped once. All kidding aside, I like this "feature", if it really is a new feature. Seems like troops held out much too long before. An an additional note, am I the only glad to be back to units that I recognize? The Ruskies had their moments but come on, an ampulet is not a real weapon. Might as well be using a wrist rocket as an AT asset. :mad: 0 Quote Link to comment Share on other sites More sharing options...
securityguard Posted November 20, 2003 Share Posted November 20, 2003 They definately altered the morale and surrender code. On the american defense map, I captured 2 whole 11 man squads (WHOLE squads), a mortar crew and a bazooka crew. That is a ton of men compared to CMBB and CMBO. 0 Quote Link to comment Share on other sites More sharing options...
Jaws Posted November 20, 2003 Share Posted November 20, 2003 Yes lots of POW. But I don't mind... as long as it are enemy troops:) Last battle 8 groups of Germans surrendered with a total of 23 man. [ November 20, 2003, 12:19 PM: Message edited by: Jaws ] 0 Quote Link to comment Share on other sites More sharing options...
CKibler Posted November 21, 2003 Share Posted November 21, 2003 I actually had a full 12-man squad of G.I.'s surrender to my advancing IIIM's in the desert scenario. First time I'd ever seen that. Nice change! 0 Quote Link to comment Share on other sites More sharing options...
Lou2000 Posted November 21, 2003 Share Posted November 21, 2003 I've only played one scenario (and only played that once) but there do seem to have been a few changes to the infantry model. Like others I saw quite a few men surrender, especially when their positions had been overun. I'm not sure but there may have been other tweaks . I had a platoon that got caught if faily open ground by a Sherman and they took a morale hit down to 'panicked'... however they seemed to recover much quicker than in CMBB... ....I cant back that claim up with any stats, but it certaily felt quicker. Maybe I'll try that one again this weekend. It could just have been a one off. Its not a complaint ... I loved the sceanrio. Anybody else seen similar ? Lou2000 0 Quote Link to comment Share on other sites More sharing options...
Nippy Posted November 21, 2003 Share Posted November 21, 2003 I'm not sure how much the code has changed. Shortly before taking a break from CMBB for a stink of OFP editing, I tried out some "shock" tactics using the Soviets. Basically rushing forwards with tons of conscript tanks and SMG infantry riding on top. Anyway, I noticed that even crack and elite Waffenhampstertruppen hated having a 76.2mm shoved in the face on turn 3. Going hell bent for leather seemed to produce more enemy prisoners than if I were to attack in a slow and careful way. ...just an observation. 0 Quote Link to comment Share on other sites More sharing options...
Quintusarrius Posted November 21, 2003 Share Posted November 21, 2003 This new feature could get unwieldy in the Italian-intensive scenarios. Wasn't there a radio message sent by a British unit at one stage that went something like "Please advise... I have two acres of prisoners!" I'll stick up for the bravery of the Italian fighting man though, surrendering when you've no transport or decent supplies and outmaneuvered seems to be the act of an incredibly sensible person. I wish faber&faber would re-print "Alamain to Zem Zem" again... 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted November 21, 2003 Share Posted November 21, 2003 Originally posted by Quintusarrius: This new feature could get unwieldy in the Italian-intensive scenarios. Wasn't there a radio message sent by a British unit at one stage that went something like "Please advise... I have two acres of prisoners!" I'll stick up for the bravery of the Italian fighting man though, surrendering when you've no transport or decent supplies and outmaneuvered seems to be the act of an incredibly sensible person. I wish faber&faber would re-print "Alamain to Zem Zem" again... Ditto to the bravery of the average Italian soldier - I'm rereading "An Army at Dawn" and the stuff those poor buggers had to contend with was shocking. Their standard infantry rifle dated from 1891, no trucks, no AT weapons, few MGs, tanks made from tinfoil and cheese wedges..... 0 Quote Link to comment Share on other sites More sharing options...
securityguard Posted November 21, 2003 Share Posted November 21, 2003 Originally posted by Nippy: ...just an observation. I dunno, i've played a ton of CMBB attacks / assaults and i've never seen men surrender even under the largest amount of pressure. Typically they fight to the death or until they run off the field. I barely even applied pressure to a losing allied defense and I could take entire squads. They definately changed something. Also, I think global morale is more prone to get to critical levels. 0 Quote Link to comment Share on other sites More sharing options...
Quintusarrius Posted November 21, 2003 Share Posted November 21, 2003 Joke-mode on : Whilst the war in the Western desert was no game of patty cake, maybe the 'war without hate' aspect has been modelled and the troops are simply more willing to surrender to a 'humane' opponent than they would be in Normandy or Russia (Yes, yes... I know... the Sicilian, Italian etc campaigns were nasty but it's a nice image for the desert side of things) 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.