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Bergman Commonwealth Sherman I/III/V finished.


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My revised Commonwealth Sherman HR Summer CMMOS pack is ready, uploaded, and awaiting CMHQ's posting pleasure.

Containing 168 textures, This mod includes the following units:

UK 11th Armoured Division

UK 4th Armoured Brigade

Canadian 1st Hussars

Canadian South Alberta Regiment

Polish 1 Dywizja Pancerna

and the following vehicles:

Sherman I with 3 piece nose and vision blocks

Sherman I with cast nose

Sherman III with 56° glacis

Sherman III with 47° glacis

Sherman V

si_1.jpg

Sherman I with 3 piece nose and vision blocks

http://home.earthlink.net/~gordonemolek/si_2.jpg

http://home.earthlink.net/~gordonemolek/si_3.jpg

http://home.earthlink.net/~gordonemolek/si_4.jpg

siii_1.jpg

Sherman III with 47° glacis

siii_2.jpg

Sherman III with 56° glacis

http://home.earthlink.net/~gordonemolek/siii_3.jpg

http://home.earthlink.net/~gordonemolek/siii_4.jpg

http://home.earthlink.net/~gordonemolek/siii_5.jpg

http://home.earthlink.net/~gordonemolek/siii_6.jpg

sv_1.jpg

sv_2.jpg

Sherman V

All with the appropriate engine decks, hull details, etc. If you ever wondered just how these models of Sherman differed, this mod will show you.

This mod uses CMMOS 3.0, (which is also awaiting CMHQ's posting pleassure) and is designed to fully support the fancy new features thereof:

1) You can now set 'favorite' texture sets for each or the 5 nationalities. These will be remembered, and automatically loaded when the appropriate icon is selected.

2) on-demand convert-to-low-res available, for those large battles.

Due to file size, this monster has been split into 3 pieces:

Bergman_si_siii_sv_rulesets.zip (985K) The instructions and rulesets

bergman_si_siii_sv.zip (13881K) The main textures

bergman_si_siii_sv_bloc.zip (10125K) The rubber bloc textures

The rubber bloc textures are optional.

Also some extra track textures:

Bergman_Allied_Tracks_CMMOS.zip (142K)

Now I'm off to bring the Firefly ans Sherman IIs up to this standard.

Edit: A Mac friendly version and low-res versions will be posted in the next day or two.

Michael Dorosh has the mod-base version.

Thanks to Gordon for hosting my pictures

[ 12-10-2001: Message edited by: Marco Bergman ]</p>

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ACK - aren't the turret marking colours on the SAR vehicle supposed to be white?

;)

Other than that - does "wow" even begin to cover it? I too like the tracks on the Canadian vehicle; great use of colour all around. The track on the front of the SAR vehicle is a nice touch, as is the baggage, etc.

Well done, as always.

What's next on your plate?

[ 12-10-2001: Message edited by: Michael Dorosh ]</p>

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<blockquote>quote:</font><hr>Originally posted by Michael Dorosh:

ACK - aren't the turret marking colours on the SAR vehicle supposed to be white?

<hr></blockquote>

Well in both the supplied defaults and the ruleset, they are, so there. I threw these pictures together late last night using CMMOS to quick-swap everything in sight to make pretty pictures, and not being a Canadian ultra-grog put in an invalid combination.

A quick re-read of my initial post indicates that I will be redoing Firefly/ Sherman II next. After that, M10 & Chaffee.

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<blockquote>quote:</font><hr>Originally posted by Marco Bergman:

After that, M10 & Chaffee.<hr></blockquote>

Woo hooo!!! Ohh baby!!! A Marco Chaffee!!!!! (Diceman jumps arounds in great anticipation,and plasters a post with excessive exclamation points in Madmat like fashion)

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<blockquote>quote:</font><hr>Originally posted by Gordon:

What's the matter with you people. You should have the pitchforks and torches out and be storming the CM:HQ castle demanding that these be released!

Geez, where's a good mob riot when you need one.

Gordon

:D <hr></blockquote>

Whats the point? CMHQ wont have anther update till, Feburary 2002.

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