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Why did the tank show that it was destroyed, although all parts and the soldiers in the car were basically intact?


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Good question actually. I think the game just has a random chance that each penetration will make the vehicle 'destroyed'.

Had a similar situation with another heavy tank the other day, which took three hits to the turret. First two did a small amount of damage and took out one crew member, but the tank was ok. Then the third hit made it destroyed even though no components were damaged and no crew were lost from that shot as far as I could see.

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12 hours ago, Vergeltungswaffe said:

A shell penetrated the front of the turret and the crew said, "Hole in the tank, probably another coming in seconds? Exit, stage left!".

Doesn't matter if the tank wasn't actually destroyed, it has a rather noticeable hole in it and is seriously in need of repair.

This is a different case though - the game does show the crew sometimes bailing out from a damaged but still working tank, and they can later recrew it. The question is why does the tank sometimes count as destroyed, and sometimes not.

Maybe there's just a game rule that if a tank gets penetrated a set number of times, then it gets 'destroyed', no matter what damage was actually caused inside it? Maybe to represent cracked armour etc. as the Woosterfari said.

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3 hours ago, Bulletpoint said:

This is a different case though - the game does show the crew sometimes bailing out from a damaged but still working tank, and they can later recrew it. The question is why does the tank sometimes count as destroyed, and sometimes not.

Yes, sometimes the crew will exit due to morale problems when the vehicle isn't destroyed, but since this one is showing as destroyed, the crew has definitely decided that aren't getting back in that beast.

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