umlaut Posted May 15, 2016 Share Posted May 15, 2016 Finally pulled myself together and begun converting some of my snowy german Fortress Italy or Red Thunder mods to Final Blitzkrieg. The next days I'll upload the ones I've already made. But I doubt I am going to make many new ones – it is just too much work. But perhaps I'll change my mind – who knows? Snowy Panzer IV's image ru 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 15, 2016 Author Share Posted May 15, 2016 0 Quote Link to comment Share on other sites More sharing options...
sandman2575 Posted May 15, 2016 Share Posted May 15, 2016 Looks great, Umlaut! 0 Quote Link to comment Share on other sites More sharing options...
gnarly Posted May 15, 2016 Share Posted May 15, 2016 Magnifique! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted May 16, 2016 Share Posted May 16, 2016 Amazing Umlaut. But, you give us such a hard choice between your mods and Aris'. 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 16, 2016 Author Share Posted May 16, 2016 3 hours ago, Erwin said: Amazing Umlaut. But, you give us such a hard choice between your mods and Aris'. Nope. These ones wont conflict with Aris' mods: His mods are either for normal (no mod tag) [muddy] or [whitewash]. Mine are normal vehicles in [snow] conditions. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted May 16, 2016 Share Posted May 16, 2016 Just do 2 separate installs. 1 with Aris mods and 1 with umlaut mods. 0 Quote Link to comment Share on other sites More sharing options...
gnarly Posted May 16, 2016 Share Posted May 16, 2016 28 minutes ago, umlaut said: Nope. These ones wont conflict with Aris' mods: His mods are either for normal (no mod tag) [muddy] or [whitewash]. Mine are normal vehicles in [snow] conditions. Brilliant! I was starting to wonder the same thing, and you've clarified it nicely. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted May 16, 2016 Share Posted May 16, 2016 Thanks umlaut!! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted May 16, 2016 Share Posted May 16, 2016 2 hours ago, umlaut said: Nope. These ones wont conflict with Aris' mods: His mods are either for normal (no mod tag) [muddy] or [whitewash]. Mine are normal vehicles in [snow] conditions. Wonderful!!!!! Thanks... 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 16, 2016 Author Share Posted May 16, 2016 There is the problem described below, though. Hopefully it will get fixed in the upcoming patch, but I havent gotten any confirmation from BFC that it is considered a bug: On 24/04/2016 at 11:59 PM, umlaut said: I come across a really annoying problem with mod tags: I really like the game's stock vehicles - except I think they look too "clean" in snowy conditions in games before 1945. That is why I have made snowy versions of all the US vehicles (so far) All these vehicles of course have the mod tag [snow] in the end of the file name, but now I have come across this problem: Whenever I now load a snow scenario with a 1945 date only the snowy vehicles show up - never the whitewashed ones. The manual clearly says that the whitewashed one should load in scenarios with a date from january 1st 1945 - but the [snow] mod tag seems to override this. And this is bad, because I really prefer the whitewashed vehicles to my own snowy ones - but I'd rather not have to shuffle my mods in and out of the mods folder, depending on the date of the game. Is there some kind of workaround - or is this a bug to be fixed? http://community.battlefront.com/topic/122747-snow-mod-tag-overrides-whitewash-bug/ And the workaround: On 28/04/2016 at 9:20 PM, umlaut said: Important update!! As mentioned above, it turns out that modtagging the vehicles [snow] has a rather unfortunate side effect: The [snow] modtag somehow overrides the [whitewashed] modtag. This means that these snowy vehicle mods will replace the [whitewash] vehicles in the games with a date of january 1st 1945 or later. Normally, all vehicles would be whitewashed in snowy ground conditions after this date. But since the [snow] modtag overrides [whitewash] this will not happen for these vehicles. I am not at all happy about this, as I think the whitewashed vehicles in FB look great. Unfortunately this a game code thing I cant do anything about. There is a workaround that I have used myself, though. But it takes some time. Here's what I've done: 1) Go to the data directory in your game and copy these four brz files: final blitzkrieg v100c.brz final blitzkrieg v100e.brz final blitzkrieg v100f.brz final blitzkrieg v100g.brz 2) Put each folder separately into your rezexplode input folder and the explode the file 3) Use a bulk renaming software (I use Bulk Rename Utility) to rename all files modtagged [whitewash]. The new modtag must be [whitewash snow]. 4) Place these files in you mod folder. Or if you - like me - suffer from lack of hard drive space, repack them with rezpack and let the new files replace the original data brz files (if you do this I strongly suggest that you backup the originals to someplace safe). This can be done in about 15 minutes. Cheers 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 16, 2016 Author Share Posted May 16, 2016 I now have official confirmation that the overriding [snow] tag is not a bug. So the only way (that I know of) to avoid to avoid the abovementioned problem is the workaround. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted May 16, 2016 Share Posted May 16, 2016 1 hour ago, umlaut said: I now have official confirmation that the overriding [snow] tag is not a bug. So the only way (that I know of) to avoid to avoid the abovementioned problem is the workaround. Thanks for letting us know umlaut. CMFDR has been kind enough to post a link in your US snow thread with all the files fixed with the [whitewash snow] modtag. Love your mods! 0 Quote Link to comment Share on other sites More sharing options...
gnarly Posted May 18, 2016 Share Posted May 18, 2016 Umlaut, loving your efforts! Are we likely to see the German halftracks soon? Or are they a major amount of work? 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 18, 2016 Author Share Posted May 18, 2016 20 hours ago, gnarly said: Umlaut, loving your efforts! Thank you 20 hours ago, gnarly said: Are we likely to see the German halftracks soon? Or are they a major amount of work? Yes 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 18, 2016 Author Share Posted May 18, 2016 Here you go:http://cmmodsiii.greenasjade.net/?p=4158 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 18, 2016 Author Share Posted May 18, 2016 And there:http://cmmodsiii.greenasjade.net/?p=4162 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 18, 2016 Author Share Posted May 18, 2016 And the Tigers: http://cmmodsiii.greenasjade.net/?p=4151 0 Quote Link to comment Share on other sites More sharing options...
gnarly Posted May 18, 2016 Share Posted May 18, 2016 Awesome! I tend to play with the half-tracks a lot, and these have been the 'missing link'. Kudos! 0 Quote Link to comment Share on other sites More sharing options...
Abbasid111 Posted May 18, 2016 Share Posted May 18, 2016 Another fantastic job. Thank you again for all your work! 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted May 18, 2016 Share Posted May 18, 2016 Wonderful, umlaut, as usual! Thanks for all your many modding efforts. Honestly, the game wouldn't be quite the same without them. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted May 19, 2016 Share Posted May 19, 2016 Hi Umlaut... Um... can you slow down a bit, mate. Am running out of HD space, and won't get a new system with larger HD till I get back home in mid-July. Plz hold off any more mods till then old boy. Cheers... 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted May 19, 2016 Share Posted May 19, 2016 Your the man umlaut! Thanks a bunch for these great looking mods. 0 Quote Link to comment Share on other sites More sharing options...
dragonwynn Posted May 19, 2016 Share Posted May 19, 2016 All of these are fantastic. Great work as always. Michael 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted May 20, 2016 Share Posted May 20, 2016 Outstanding as always. Thanks for these 0 Quote Link to comment Share on other sites More sharing options...
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