Alderman Posted February 13, 2016 Share Posted February 13, 2016 Does anybody know if any of the Normandy mods will be compatible with CMFB (tanks,infantry,sounds etc) , I know we haven't got any whitewash mods for the snow.But looking at the clips of this game it just doesn't look so good without them. It just show's we should be very grateful for the modders ! 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted February 14, 2016 Share Posted February 14, 2016 ...typically most things are. 0 Quote Link to comment Share on other sites More sharing options...
Kennie_36 Posted February 14, 2016 Share Posted February 14, 2016 Does anybody know if any of the Normandy mods will be compatible with CMFB (tanks,infantry,sounds etc) , I know we haven't got any whitewash mods for the snow.But looking at the clips of this game it just doesn't look so good without them. It just show's we should be very grateful for the modders !I am new here and I agree. BF has been very good to me with all my "Q"s and The mods that you people make are beyond words. Really makes the game and fun to pick and choose the mods to one's own style. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted February 14, 2016 Share Posted February 14, 2016 Yeah should be if history is anything to go by. Universal things like sounds, tracers, flames, smoke/dust etc should be fine from day 1. UI, uniforms and vehicles however are going to be a little bit iffy.There's usually a surge of modders that release their goodies in the months after a big release. It's like Christmas everyday for a CM wargamer. 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted February 14, 2016 Share Posted February 14, 2016 Normally the modders will put a note in their descriptions if a mod is compatible across titles. And hopefully quite a few existing mods will be OK for CMFB. I think some of the winter mods being created for Red Thunder should look good in the new game. 0 Quote Link to comment Share on other sites More sharing options...
Alderman Posted February 14, 2016 Author Share Posted February 14, 2016 I'm really hoping Aris does a snow terrain mod, and I can't imagine how long it would take to mod all the whitewash vehicles in this release, yes maybe we could use some of the german vehicle snow textures in RT. Just got to keep my fingers crossed 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted February 14, 2016 Share Posted February 14, 2016 On PC but not Mac you can use rez explode to open the folders and learn how to copy the needed files over to your CMRT z folder and make a custom blend of images.We all had to learn by doing. It is rather easy. Please give it a go. 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted February 14, 2016 Share Posted February 14, 2016 I usually dont test if my mods are compatible with other CM titles. But I cannot remember a single instance when they were not. Sometimes it takes a bit of "translation", though. As with transferring my snow mods from CMFI to CMRT: You can use the FI vehicles as they are in RT, but the base colours of the vehicles is plain yellow, instead of the camo schemes of RT. So that needs a bit of "translation" if you want to make it look right. But technically, the bmp's normally works fine when transferred between games. 0 Quote Link to comment Share on other sites More sharing options...
BarbaricCo Posted February 14, 2016 Share Posted February 14, 2016 On PC but not Mac you can use rez explode to open the folders and learn how to copy the needed files over to your CMRT z folder and make a custom blend of images.We all had to learn by doing. It is rather easy. Please give it a go. There is a Mac OSX mod tool for Combat Mission by Michal Roszkowski but it's very hard to find it, so I'll repeat the link:http://modtools.roszkowski.org 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 14, 2016 Share Posted February 14, 2016 All the buildings are new art, all the terrain is new art, all the vehicles are heavily reworked at the very least. Some are unrecognizable, like the early Panther G now without zimmerit and sporting a late summer 'ambush' camou scheme. Tiger I mid and Tiger II Henschel will be incompatible with CMBN mods because of model changes.Give the title a try before going crazy moving over CMBN mods. The whole point of the new title is to find yourself in another time and place. It's kind'a self-defeating to turn the game back into CMBN again. 0 Quote Link to comment Share on other sites More sharing options...
GhostRider3/3 Posted April 12, 2016 Share Posted April 12, 2016 Thanks Mikey.... totally agree.. the only thing I will be adding.. after playing some QB's is probably just the Flames, tracers and explosion-smoke.. other than that this game again looks really great.... oh wait.. JuJu's UI looks Killer... 0 Quote Link to comment Share on other sites More sharing options...
Tempestzzzz Posted April 12, 2016 Share Posted April 12, 2016 German Gear, US Gear, goaway surrender, Veins explosions, Veins small arms muzzle flash, Veins tank muzzle flash are what I am using from Normandy 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted April 14, 2016 Share Posted April 14, 2016 On 13-2-2016 at 7:29 PM, MikeyD said: All the buildings are new art, all the terrain is new art, all the vehicles are heavily reworked at the very least. Some are unrecognizable, like the early Panther G now without zimmerit and sporting a late summer 'ambush' camou scheme. Tiger I mid and Tiger II Henschel will be incompatible with CMBN mods because of model changes. Give the title a try before going crazy moving over CMBN mods. The whole point of the new title is to find yourself in another time and place. It's kind'a self-defeating to turn the game back into CMBN again. It is true. CMFB needs little modding. It is already very good. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted April 14, 2016 Share Posted April 14, 2016 Just wish I could put all the ambush schemes onto the AFV's in RT... 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted April 14, 2016 Share Posted April 14, 2016 Mmmmm... I think you could! 'Rez Explode' extract the vehicle art from the CMFB .brz files and throw them into your CMRT mods folder. Tiger II model is different so shouldn't be used, and some of the later vehicles like Panther G Late aren't in CMRT yet. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted April 14, 2016 Share Posted April 14, 2016 Yeah, that's the problem. Too many models have been improved. It ends up looking too much like a mishmash. 0 Quote Link to comment Share on other sites More sharing options...
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