Doug Williams Posted July 9, 2015 Author Share Posted July 9, 2015 (edited) And now......another post containing a YouTube video completely unrelated (or is it?) to this battle between myself and Bil. Ladies and gentlemen......Ali: Edited July 9, 2015 by Doug Williams 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 9, 2015 Author Share Posted July 9, 2015 (edited) Just killing some time until the next turn. Edited July 9, 2015 by Doug Williams 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 10, 2015 Author Share Posted July 10, 2015 Next turn is in. Sorry (again) for all the off topic YouTube posts. I think I'm addicted to YouTube. Is there a support group? ;-) Anyway, at least I can use it to help with this AAR: This wasn't a very dramatic turn. My rearmost Panther managed to make it's way up beside it's mate. My forces took a few (perhaps five) more infantry casualties from small arms and HE fire from one of Bil's Sherms. One of my Panthers landed a good HE shot right in the middle of one of Bil's M1919 teams, knocking it out (and probably KIA/WIA the whole team). Bil's mortar fire has subsided, which is good. My remaining mortar team began zeroing in (using area fire) on Bil's two mortar tubes on the hill on his left flank. My Panthers still can't see Bil's Shermans, but the smoke is starting to clear. I have my Panthers buttoned up again, as the last thing I want right now is to lose a TC and have one or both of them pop smoke and reverse. I hold both of the contested VLs, so this has, for all intents and purposes, shifted from a meeting engagement to an attack, with Bil as the attacker (minus the points advantage). What I need to concentrate on now is not getting cocky or impatient. Bil could still get a lucky shot in with one of his Sherms, or perhaps a Zook. The game is mine to lose at this point, IMO. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted July 10, 2015 Share Posted July 10, 2015 Yours to LOSE!?!?! Are you crazy? That kind of defensive mindset starting at the top will allow a rot to creep in at the bottom! Your troops will get "bunker disease". Best for everyone if you push Bil off the back edge of the map! Attack! 1 Quote Link to comment Share on other sites More sharing options...
Bud Backer Posted July 10, 2015 Share Posted July 10, 2015 Yours to LOSE!?!?! Are you crazy? That kind of defensive mindset starting at the top will allow a rot to creep in at the bottom! Your troops will get "bunker disease". Best for everyone if you push Bil off the back edge of the map! Attack! And you know what bunker disease will lead to? People will just stand rooted to the spot, unable to leave... It's called Trench Foot. 1 Quote Link to comment Share on other sites More sharing options...
slysniper Posted July 10, 2015 Share Posted July 10, 2015 Well, it appears a zook round or two came flying in at your tanks that turn.Plus while that smoke is blocking the view still, I would send a few HE rounds towards them AT gun locations unless you are sure they are dead or something. Brief area fire is what I like, that way my tankers don't get caught up in focusing on that to long if something moves into view during the turn. Just a round or two to hurt any soft targets I want to make sure stay out of the battle for another turn or two at least. 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted July 10, 2015 Share Posted July 10, 2015 ...Bil's mortar fire has subsided, which is good. My remaining mortar team began zeroing in (using area fire) on Bil's two mortar tubes on the hill on his left flank. ... Are you sure his mortars aren't out of ammo which would make using your mortar on them a waste ? I thought your HMG's had the mortar problem in hand. PS: I'll just live with the VL's shall I ? 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted July 10, 2015 Share Posted July 10, 2015 Doug has (might as i do not know, but appears that way) nailed the tubes on Bils right, but I think he is sorting out tubes on Bils left flank? 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 10, 2015 Author Share Posted July 10, 2015 Doug has (might as i do not know, but appears that way) nailed the tubes on Bils right, but I think he is sorting out tubes on Bils left flank? Holien is correct. Bil's right flank mortars are done for, but he set up at least two tubes on top of the hill on his left flank. These still have some ammo left (I think). My single remaining mortar tube has been tasked with dealing with those. 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted July 10, 2015 Share Posted July 10, 2015 Ah, cheers for the clarification, I wasn't sure there were 2 different sets. I stand by my other niggle 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 10, 2015 Author Share Posted July 10, 2015 I stand by my other niggle Oh, yes. I had forgotten Sir was inconvenienced by the victory locations being highlighted in a different color. My deepest apologies for that oversight. 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 10, 2015 Author Share Posted July 10, 2015 Next turn is in. Here is the vid, with trees turned off: I'll be interested to read your comments. Hey, one of my "Crack" scout teams finally earned their pay. 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 11, 2015 Author Share Posted July 11, 2015 Hey Bil, any interest in a do wop duo? Damn, here I go again with YT...... 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted July 11, 2015 Share Posted July 11, 2015 I would say the game is nearly done? Well played. I think it was a tough map and with the well placed Panther's Bil had a couple of chances but they did not pay off for him. The duel with the M10 and Panther if it had gone the other way would have changed the game. (Statement of the obvious). You roll the dice and sometimes lady luck does not shine on you. 1 Quote Link to comment Share on other sites More sharing options...
slysniper Posted July 11, 2015 Share Posted July 11, 2015 I think you can offer him a cease fire soon, The third Sherman appears to be likely toast also. I would think he would realize he will not dislodge you if he has no real assets to do it soon. What else does he have to take on your panzers. This is were Bil would tell us all, exactly what was left because he has calculated all the purchase points and has kept every sound marker and spotted troop documented. The scouts were a brave lot, cold blooded killers. Did not scare them at all. Just another day at the office for the one standing up. Bullets flying all around him, but he calmly reloads his weapon 1 Quote Link to comment Share on other sites More sharing options...
Bud Backer Posted July 11, 2015 Share Posted July 11, 2015 Good game, Doug. I think I was far more anxious than you, and I'm just a spectator! 1 Quote Link to comment Share on other sites More sharing options...
bobo Posted July 11, 2015 Share Posted July 11, 2015 Now you have to replay with the opposite sides of the map and nationality. Bobo 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted July 11, 2015 Share Posted July 11, 2015 Now you have to replay with the opposite sides of the map and nationality. Bobo Which brings up a good point, what should the American force be if for all intents you expect the German to have 2 Panthers 0 Quote Link to comment Share on other sites More sharing options...
slothropsez Posted July 11, 2015 Share Posted July 11, 2015 Which brings up a good point, what should the American force be if for all intents you expect the German to have 2 Panthers Elsewhere 1 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 11, 2015 Author Share Posted July 11, 2015 Well, Bil conceded via e-mail and told me he was clicking Cease Fire. I also clicked Cease Fire and sent him the file. Sometimes it takes a turn or two for the game to actually end. I'll post a screen shot of the results, and probably do video of the final map.Thanks for the fun game Bil! You're a tough opponent and I'm sure I got lucky that game.I suppose it is now appropriate for me to view and post in his AAR thread and the Kibitzer thread? 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 11, 2015 Author Share Posted July 11, 2015 Good game, Doug. I think I was far more anxious than you, and I'm just a spectator! Booze helps. ;-) 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 11, 2015 Author Share Posted July 11, 2015 Which brings up a good point, what should the American force be if for all intents you expect the German to have 2 PanthersBased on my experiments with the AI, those Shermans, and certainly the M10, had a decent chance of KOing those Panthers if Bil had kept them up on that hill. If our roles were reversed (and I'm not saying I want to do that), knowing what I know now, I would go "all in" and try to take the Panthers out with plunging fire from the hilltop.The downside of this, of course, is that, if you fail, the game is essentially over in the first few turns, and it wouldn't be as interesting of an AAR. 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted July 11, 2015 Share Posted July 11, 2015 (edited) Well, Bil conceded via e-mail and told me he was clicking Cease Fire. I also clicked Cease Fire and sent him the file. ... What ? Nooooo ! Crush him, do not stop until you hear the lamentation of his woman ! Well played, You may have gotten the best of the dicerolls, but there's always a little luck in war. Edited July 11, 2015 by Baneman 0 Quote Link to comment Share on other sites More sharing options...
Bud Backer Posted July 11, 2015 Share Posted July 11, 2015 Booze helps. ;-) Seems I wasn't taking in enough scotch... Based on my experiments with the AI, those Shermans, and certainly the M10, had a decent chance of KOing those Panthers if Bil had kept them up on that hill. If our roles were reversed (and I'm not saying I want to do that), knowing what I know now, I would go "all in" and try to take the Panthers out with plunging fire from the hilltop. The downside of this, of course, is that, if you fail, the game is essentially over in the first few turns, and it wouldn't be as interesting of an AAR. That's a very all or nothing strategy, it would seem to me, because you're right, either it works or you lose your vehicles pretty fast to return fire. I wonder if instead of ATGs it might have been better to have more bazookas and mortars. 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted July 11, 2015 Author Share Posted July 11, 2015 Seems I wasn't taking in enough scotch... That's a very all or nothing strategy, it would seem to me, because you're right, either it works or you lose your vehicles pretty fast to return fire.Yea, you're right. That wouldn't make for a good AAR at all. It would be over, one way or the other, too soon. 0 Quote Link to comment Share on other sites More sharing options...
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