SeinfeldRules Posted November 30, 2015 Author Share Posted November 30, 2015 As always, thanks for the comments guys.I have another scenario ready, this is probably my largest yet, roughly 2 1/2 companies vs 1 1/2 companies, and I don't know if I have the force balance right... please let me know. Feedback always welcome, I need more in order to make my scenarios better!North of Studienka v1.0http://bit.ly/1NXB0zoYou are the commander of a combined Guards Infantry/Tank taskforce, pushing as quickly as possible through Belarus to Lithuania. To our west, the river Berezina serves as an obstacle for our current objective, the town of Zembin. To our south, the main elements of our Army are seeking to make a crossing of the Berezina at the village of Studienka, against dogged resistance. Your force has been sent north, to seek a crossing that is less defended. Near the village of Veselovo, your forces bump into a German recon company guarding a bridge over the Berezina. With the odds in your favor, you quickly attack to seize the crossing. Allied vs AI only. 0 Quote Link to comment Share on other sites More sharing options...
TAKODA Posted December 1, 2015 Share Posted December 1, 2015 This scenario looks like its going to be a beauty! 0 Quote Link to comment Share on other sites More sharing options...
Glubokii Boy Posted December 1, 2015 Share Posted December 1, 2015 Hello...Thanks for the scenario...This looks really nice !The only thing i have done so far is to have a look at the set-up...and i have a very minor suggestion that you might considder when designing scenarios with a somewhat higher unit count..- have some of the troops arrive as reinforcementsThe set-up zone might get a bit crowed with alot of troops to deploy right away (especially if you split them up)...In THIS scenario this does not seem to be a huge problem...but still...something to considder...Parts of the player forces could arrive after 5 minutes...10 minutes...and still be avaliable for the early fighting...Big thanks for your continues work with these scenarios ! At the moment you are one of the very few that provide us with new community made things to play...Keep up the good work 0 Quote Link to comment Share on other sites More sharing options...
SeinfeldRules Posted December 1, 2015 Author Share Posted December 1, 2015 Thanks for the feedback Repsol, it's appreciated... I do normally try to stagger incoming units using reinforcements, but for this one I figured most players would want all their forces on the map so they can do proper planning. If it proves un-manageable for the space provided, please let me know and I'll try some changes! 0 Quote Link to comment Share on other sites More sharing options...
SeinfeldRules Posted December 6, 2015 Author Share Posted December 6, 2015 (edited) Ithikial recently completed a great 4 part YouTube series on my scenario "AD Amongst the Ruins", playing H2H against Bullman. You can find it here: https://www.youtube.com/watch?v=7cYSxeAhtjEMy scenario was not originally designed to be a H2H scenario, but the video proves that it is possible! It's not very well balanced for H2H play though, so I added some units, wrote a briefing and created my very first H2H scenario! Hopefully I haven't overbalanced it! You can also still play this as an easier Axis vs AI scenario. Here it is:Amongst the Ruins H2H v1.0http://bit.ly/1SGkO9mAxis Brief: You are in command of a German Pioneer Company somewhere within a large city inside Belarus. We have been fighting with the Soviets for control of this vital city for several days now. Your company has been tasked with taking back a bombed out industrial area.Allied Brief: You are in command of the remains of a Soviet infantry unit somewhere within a large city inside Belarus. We have been fighting with the Germans for control of this vital city for several days now. The enemy has just committed a new force into the fighting, and they are desperate to take the ground we hold. Edited December 6, 2015 by SeinfeldRules 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted December 6, 2015 Share Posted December 6, 2015 Good to see a viewer enjoyed the battle. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted December 6, 2015 Share Posted December 6, 2015 Am watching it as I speak... 0 Quote Link to comment Share on other sites More sharing options...
Reeeech Posted December 6, 2015 Share Posted December 6, 2015 Watched it last night, great video and a fun idea for content! That second story building in the factory that the German player mentioned in part 2 gave me a lot of trouble too. 0 Quote Link to comment Share on other sites More sharing options...
SeinfeldRules Posted December 7, 2015 Author Share Posted December 7, 2015 More...Farmyard Skirmish v1.0http://bit.ly/1OJgNlDYou are a German Infantry commander in Eastern Poland, and the front is collapsing around you. This morning, the hasty defensive line that had been established was ruptured once again, and Soviet forces have been pouring through all day. Gathering what units you could, you have managed to assemble a ragtag group of infantrymen, gunners, cooks, drivers and other personnel. Looking to delay the Soviets in what ever way you could, you counter attack along the shoulder of the penetration. Axis vs AI only. As always, I welcome any and all feedback... 0 Quote Link to comment Share on other sites More sharing options...
SeinfeldRules Posted December 7, 2015 Author Share Posted December 7, 2015 And a third for the weekend...AD Soggy Bottom v1.0http://bit.ly/1RyRXpiYou are the commander of a combined Soviet Infantry/Tank taskforce, rushing through the remnants of the German defensive line and pushing as deep into enemy held terrain as possible. Your force has come upon a major road bridge, spanning a river and swamp. Scouts have identified German anti-tank positions on the ridge overlooking the bridge. Deeming a frontal attack across the bridge as suicide and a waste of your men, you maneuver into the lowground and swamps underneath the bridge spans and push to the far side. Allied vs AI. 0 Quote Link to comment Share on other sites More sharing options...
Reeeech Posted December 7, 2015 Share Posted December 7, 2015 Seinfeld you are a scenario machine! 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted December 21, 2015 Share Posted December 21, 2015 Just played Gorbatzewitch Roadblock and got a Major Victory .... another very enjoyable couple of hours play. I must confess that I thought my favourite scenario size was about Battalion/Battlegroup but each one of these has been brilliant and is slowly converting me to Coy-sized actions. 0 Quote Link to comment Share on other sites More sharing options...
BarbaricCo Posted December 22, 2015 Share Posted December 22, 2015 Seinfeld you are a scenario machine! Mr. Seinfeld - The Scenario Pushing Machine Hope You will don’t mind for winter moding Your scenarios and for posting few screenies here.Just tagged Your AD North of Studienka with snow in CMRT Winter Mod and here are the results. Also, I hope it will inspire You to write few Winter Mod scenarios.Thanks anyway and keep on! 0 Quote Link to comment Share on other sites More sharing options...
SeinfeldRules Posted December 23, 2015 Author Share Posted December 23, 2015 As always, thank you Reeeech, Combatintman and BarbaricCo for the feedback! Your comments keep me going. BarbaricCo, that Winter Mod looks really spectacular - you guys are doing good work over there. Feel free to tag any of my scenarios and use in the mod! I only have one more scenario in the chute for Red Thunder at the moment, as I got a backlog of stuff I want to do for CMBS and am also preparing for CMFB! 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted December 23, 2015 Share Posted December 23, 2015 Thanks Seinfeld.We will modtag and make available by dropbox link...By the way, what does the AD mean in front of the scenario name? Your initials? 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted December 23, 2015 Share Posted December 23, 2015 AD - Anno Domini 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted December 23, 2015 Share Posted December 23, 2015 AD - Anno Domini 0 Quote Link to comment Share on other sites More sharing options...
SeinfeldRules Posted December 23, 2015 Author Share Posted December 23, 2015 It is my initials - I started doing it as a quick way to find scenarios I was testing, but I liked the way it grouped all my content together at the top of the scenario list... so it stuck. 0 Quote Link to comment Share on other sites More sharing options...
SeinfeldRules Posted December 25, 2015 Author Share Posted December 25, 2015 You inspired me Hister...Anno Domini v1.0http://bit.ly/1OcXEaXThe never ending Estonian rain soaks your retreating soldiers to the bone. Already fatigued from the constant fighting you've been doing for the past several days, it has become too much for your men to deal with both the Soviets and the weather. All that is left of your infantry battalion is half a company of men and a smattering of heavy weapons. You've managed to link up with a Hetzer from a local Panzerjager unit and has been assisting you in your fight back to German lines. On your map you spot a church on the edge of a clearing - a perfect shelter from the deluge. As your men approach the old stone church, the heavy wind carries the sound of tank treads and Russian voices... Axis vs AI only. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted December 25, 2015 Share Posted December 25, 2015 Ha, nice one! 0 Quote Link to comment Share on other sites More sharing options...
SeinfeldRules Posted December 30, 2015 Author Share Posted December 30, 2015 I've updated AD Mine Mill Mountain, I got some feedback that is was too hard After replaying it, I agreed. So I made some changes, adding another SP Gun and mortar support. Link is the same as my previous post: http://bit.ly/1Q7trL8You will know you have the right version if it says "v1.1" in the scenario description. 0 Quote Link to comment Share on other sites More sharing options...
BarbaricCo Posted January 4, 2016 Share Posted January 4, 2016 As always, thank you Reeeech, Combatintman and BarbaricCo for the feedback! Your comments keep me going. BarbaricCo, that Winter Mod looks really spectacular - you guys are doing good work over there. Feel free to tag any of my scenarios and use in the mod! I only have one more scenario in the chute for Red Thunder at the moment, as I got a backlog of stuff I want to do for CMBS and am also preparing for CMFB!ThanksIt was crazy job to made all of the CMRT roofs snowy, but results are promising AD Amongst the Ruins - Winter Mod revival 0 Quote Link to comment Share on other sites More sharing options...
76mm Posted January 8, 2016 Share Posted January 8, 2016 Hey SeinfeldRules, I wanted to let you know that I've just gotten back into CMRT after a hiatus and have really enjoyed a couple of your scenarios that I've played, including Interlock OP, Roadblock, and Lithuania. I'll be playing the others (and probably replaying the first three) in coming weeks. I really like your force sizes and your maps, keep up the good work. 0 Quote Link to comment Share on other sites More sharing options...
BarbaricCo Posted January 10, 2016 Share Posted January 10, 2016 Hi AD"Pasture Land" was easier scenario to convert so I will start with him. You can try winterised AD Pasture Land from: https://www.dropbox.com/s/juiozfccf5rgm67/AD Pasture Land WINTER MOD.btt?dl=0For required Winter Mod download list look here: http://community.battlefront.com/topic/121301-cmrt-winter-mod-thinktank/?do=findComment&comment=1648512Hope You will like it. For your other scenarios there are still few mods missing on cmmods to get them completely winterised Thanks 0 Quote Link to comment Share on other sites More sharing options...
BarbaricCo Posted January 17, 2016 Share Posted January 17, 2016 Hi ADWould be glad if You try this. Winterized AD Farmyard Skirmish https://www.dropbox.com/sh/tzn6q7cwkgl99cv/AAAzVSCii82yC6CfN3Qqwhjca?dl=0(ZIS 2 was moded and T34 late was replaced with T34 early. Also on StuG late was replaced with early version) 0 Quote Link to comment Share on other sites More sharing options...
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