Jump to content

Allied AAR: The Road to Eindhoven (CMPzC)


Recommended Posts

LOL very true.  Isn't that the world's motto?  There is a cupcake shop next to the butcher shop where my son works part time.  They sell bacon for the maple bacon cupcakes that the cupcake shop makes.  Yeah they are real.  And yes I have tired them.  Sadly the motto is just plain wrong when it comes to cupcakes - Yuck!

Link to comment
Share on other sites

LOL very true.  Isn't that the world's motto?  There is a cupcake shop next to the butcher shop where my son works part time.  They sell bacon for the maple bacon cupcakes that the cupcake shop makes.  Yeah they are real.  And yes I have tired them.  Sadly the motto is just plain wrong when it comes to cupcakes - Yuck!

Didn't one of the fast food chains do a bacon milkshake? That is just so friggin wrong.

Link to comment
Share on other sites

Gentlemen of XXX Corps.

 

post-56596-0-27881100-1424959472.jpg

Nathangun address's his troops before going into action.

 

Today we will advance to rescue our brothers in arms in Arnhem. It will be a hard battle but I'm told jerry has thrown in the towel. 

We will be fighting young boys and old men, so we'll hit jerry for six and be home in time for Christmas.

 

post-56596-0-79186900-1424959973.jpg

Has it turned out there was much resistance from the 'old men'.

 

Today our orders are to liberate Valkenswaard.

 

CMPzCTRTE_zps6f2801f2.jpg

 

It is now 0600, 18 September 1944. The weather for today is warm and damp, with a light breeze blowing from the south west. The sky is slightly overcast.
 
Irish Guards Group will attack and seize Valkenswaard in preparation for tomorrow's XXX Corps assault on Eindhoven. 
3 rifle companies of 3/Irish Guards, 3 squadrons of 2/Irish Guards (approx grand total of 15 Shermans due to damaged and KO'd vehicles), 1 troop of Recce-
 
Irish Guards (3 Stuarts) and the 25 pounders of the 55th Field Artillery Battery (8 guns). The Canadian "Tiffies" of No. 129 and No. 143 Squadron (4 planes each) will form "cab ranks" and signal your ALO when they come on station...also you have the air recon boys from RAF 662 Squadron. As reinforcements, XXX Corps has allocated 1 additional battery of 25 pounders (8 guns) from the 4th Royal Irish Horse Artillery as well as 23rd Canadian Field Co. and the 14th Field Squadron. Consult your PzC arrival schedule for the details. The Division Ordnance Shop is working hard to patch up a few shermans damaged in yesterday's battles and will dispatch them up with fresh crews as soon as available.
 
Previous scouting forays indicate you are opposed by relatively low quality troops in prepared positions. Each one is a light company in strength with some 
Flak guns in support. One battery of Artillery typically support these 2nd rate blokes. One last thing...Air Recce and the Intel chaps have suggested 
Jerry may have a small panzer unit in Walre being held in reserve.
 
Use standard tactical procedures to soften up the enemy with both direct and indirect fire. Conduct coordinated assaults as needed. Maintain lines of 
communication and supply.
 
OCCUPY Valkenswaard: 30 points
OTHER HEXES: CONSULT PzC map for points.
DESTROY Enemy Units: as per the usual SOP
 

 

 

 

post-56596-0-27881100-1424959472_thumb.j post-56596-0-79186900-1424959973_thumb.j
Edited by nathangun
Link to comment
Share on other sites

 

Here are our opening moves.

I started the turn with a aerial reconnaissance we've spotted some enemy troops dug in to the north-east and in the woods to the north of Valkenswaard.

I moved units up the road and managed to get a squadron of Shermans across the river.

Having spotted enemy blocking the way across the bridge, I ordered air strikes plus a artillery bombardment in preparation for an assault across the river.

Units that will participate in the assault are:

1/3 Irish Guards

2/3/2 Irish Guards

1/3/2 Irish Guards

 

All available air and artillery assets will support the attack.

 

post-56596-0-05893700-1424960683.gif

 

 

 

post-56596-0-05893700-1424960683_thumb.g

Link to comment
Share on other sites

Chappy! Cancel that hot date for Friday night...

 

I will have the Hex (1,7) Battle ready to roll in a few days. You have your set-up zone along the road and you get 1/3 of your forces at start and then 1/3 at 5 minutes and the final 1/3  at 10 minutes to simulate being stretched out a kilometer on that road. Battle will be 50 minutes long. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...