Vinnart Posted January 4, 2015 Share Posted January 4, 2015 I'm not seeing any way Bil will stop 14xM1's. TOO much firepower. 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted January 4, 2015 Share Posted January 4, 2015 Sorry but sadly Bil is toast. Those M1s will just roll in, shrug of any rpg shots and machine gun (iirc buildings might be preserve options) any Russian infantry sheltering in the buildings. Once Bil runs out of a/ T90s b/ anti tank assets nowt left to do but surrender. A company team with a plartoon of M1s and two platoons of BIFVs would have made for a more balanced challenge IMO. I agree. I think NATO gets too many M1's. 0 Quote Link to comment Share on other sites More sharing options...
Jargotn Posted January 4, 2015 Share Posted January 4, 2015 That is a lot of firepower. In the original scenario, what would be the best strategy for the Russian player? Should Bill have taken the objectives with force and used his tanks in close quarters? I don't know how he could have taken the force, even if he hadn't lost some of his tanks. 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted January 4, 2015 Share Posted January 4, 2015 Teacher, what is the name of this scenario? 0 Quote Link to comment Share on other sites More sharing options...
ExurbanKevin Posted January 4, 2015 Share Posted January 4, 2015 REALLY like the initial premise of the scenario, but I agree. It looks like "Speed and Power" is going to be a little too much of both for Bill to deal with. 0 Quote Link to comment Share on other sites More sharing options...
Chazz Posted January 4, 2015 Share Posted January 4, 2015 Teacher, what is the name of this scenario? If I had to guess, I would say it is probably "Speed and Power" or maybe "Speed and POWAAAAAA". 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted January 4, 2015 Author Share Posted January 4, 2015 Is there any way to add Bill some reinforcements retroactively. He needs two or three more platoons of T-90s just to keep things sporting. 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted January 4, 2015 Share Posted January 4, 2015 (edited) RPGs carried by Russian infantry are the same as the ones on the RPG-29. So it could take out a M1 or two from side/ rear/top even with reactive armor but it will be tough. And some of them carry APS so yeah.. Tough luck Edited January 4, 2015 by antaress73 0 Quote Link to comment Share on other sites More sharing options...
womble Posted January 4, 2015 Share Posted January 4, 2015 Is there any way to add Bill some reinforcements retroactively. He needs two or three more platoons of T-90s just to keep things sporting.No. The game system doesn't work like that. Only way you could approximate it is to take the current situation and build a scenario using it as a template, which did include a Russian relief column/4 or 5 MLRS and have the participants play on as if turn one of the new game was the next turn of the old game. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted January 4, 2015 Author Share Posted January 4, 2015 They might as well play out the fireworks for a few turns and the start something else if so motivated then . 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted January 5, 2015 Author Share Posted January 5, 2015 I did mention a while back that a lot of scenarios are going to end early, with at least one side reduced to smoking wreckage. 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted January 6, 2015 Share Posted January 6, 2015 (edited) or the two sides reduced to smoking wreckage.. and the surviving crews fighting each other with submachine guns and pistols Edited January 6, 2015 by antaress73 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted January 6, 2015 Share Posted January 6, 2015 or the two sides reduced to smoking wreckage.. and the surviving crews fighting each other with submachine guns and pistols ...Or teeth and rocks. Michael 0 Quote Link to comment Share on other sites More sharing options...
womble Posted January 6, 2015 Share Posted January 6, 2015 (edited) ...Or teeth and rocks. MichaelAren't those the likely implements of destruction in WW4? (Pace Albert Einstein). Edited January 6, 2015 by womble 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted January 6, 2015 Share Posted January 6, 2015 Aren't those the likely implements of destruction in WW4? (Pace Albert Einstein). Where do you think I got the idea? Michael 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted January 6, 2015 Share Posted January 6, 2015 ...Or teeth and rocks. Michael You've been hanging out with c3k again, haven't you ? 0 Quote Link to comment Share on other sites More sharing options...
Chudacabra Posted January 7, 2015 Share Posted January 7, 2015 It certainly seems that Bil's "seize the hill" plan may not have been the wisest course of action in retrospect. I really thought he had it in the bag for a bit, but it wasn't clear what forces his opponent would be receiving. It certainly does seem that you're going to have to be pretty crafty to effectively use the Russians against an American armoured force. I think you'll have to rely on terrain and either hit-and-run from a distance, or fight up close on reverse slopes and built-up/wooded areas. Easier said than done unfortunately. I was also glad to read that the scenario had been cropped and will be larger in the actual game. I really don't like the "teleporting into view" reinforcements, although in this case it seems to have worked in pnzrldr's favour. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted January 12, 2015 Author Share Posted January 12, 2015 How long can Bil last If Pnzrldr can in fact turn the flank on 347 and has LOF all the way to the Power Station? He just proved beyond a shadow of a doubt that the Abrams can kill things the entire length of the map. 0 Quote Link to comment Share on other sites More sharing options...
Rinaldi Posted January 12, 2015 Share Posted January 12, 2015 (edited) While I still think Bil has no realistic chance in hell of winning, I wouldn't discount his capacity to continue the fight effectively just yet. Its definitely a testament to Bil that he's attacking a pocket while defending against an armored attack at once, turn based or not, that takes a lot of skill to mentally compartmentalize. Pnzr's latest turn shows that Bill has the stomach to try and blunt or slow the American offensive. Pnzr was lucky to get away with only a FIST and a damaged Abrams from that little dust up in the gullies, in my opinion, and a few more ambushes like that, and that drive might lose much of its initial impetus. How long can Bil last If Pnzrldr can in fact turn the flank on 347 and has LOF all the way to the Power Station? He just proved beyond a shadow of a doubt that the Abrams can kill things the entire length of the map. Not long at all. Bill just lost his command and control on the highway, and Pnzr is gunning for high ground - step one in setting up for an armored drive. Bil doesn't have the firepower to do much more than harass any drive towards H347. Maybe Bil wants to get into Kricheck, clear it out, and try to take the Americans in close? It certainly seems like that is what he's doing. Edited January 12, 2015 by Rinaldi 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted January 12, 2015 Share Posted January 12, 2015 I don't see Bil lasting too much longer. The Abrams is a beast. Sure, Scott will lose about 2-3 more Abrams, but as long as he keeps them paired, with one pair in overwatch and the other one bounding (one at a time), whatever hits one Abrams will be destroyed by the others. It will come down to Bil setting up a flank shot (or 2) with his T-90's to blunt the drive. He should retask the T-90's away from reducing infantry pockets and towards that (phantom) flank shot. The BMP-3's are great for pulping up the crunchies, especially in built up zones. 0 Quote Link to comment Share on other sites More sharing options...
Lethaface Posted January 12, 2015 Share Posted January 12, 2015 I don't see Bil lasting too much longer. The Abrams is a beast. Sure, Scott will lose about 2-3 more Abrams, but as long as he keeps them paired, with one pair in overwatch and the other one bounding (one at a time), whatever hits one Abrams will be destroyed by the others. It will come down to Bil setting up a flank shot (or 2) with his T-90's to blunt the drive. He should retask the T-90's away from reducing infantry pockets and towards that (phantom) flank shot. The BMP-3's are great for pulping up the crunchies, especially in built up zones. I think a lot is going to be decided whether Bil can reduce the pocket before he runs out of men or has his rear handed to him (overrun). Holding the city is, in hindsight, much more dangerous for Scott than Bil's forces on hill 347 can be. Had Bil had some dismounted ATGM teams, hill 347 could be much more threatening for Scott. Does Bil get any reinforcements still? The first reverse slope/terrain obstructed ambush Scott faced cost him 2 Abrams main guns. Given he has ~15 Abrams Bil still faces very challenging odds, but if the air support can take out a number of vehicles and he is able to use his T-90's to full effect it might become a bloody fight for both. Especially if Scott needs to clear (parts of) Kricheck of Russian troops. Not sure what are the victory conditions but I would count myself as victor, where I Bil, if I could hurt the USA forces significantly. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted January 18, 2015 Author Share Posted January 18, 2015 (edited) It is just so harsh that Bil has no idea that their is whole slew of stingers in his rear area as well as the Ukrainian AA assets. Edited January 18, 2015 by dan/california 0 Quote Link to comment Share on other sites More sharing options...
Chudacabra Posted January 18, 2015 Share Posted January 18, 2015 It is just so harsh that Bil has no idea that their is whole slew of stingers in his rear area as well as the Ukrainian AA assets. Does anyone know if Stingers will be the only American AA asset? 0 Quote Link to comment Share on other sites More sharing options...
Nerdwing Posted January 18, 2015 Share Posted January 18, 2015 Dont think so. The others just occur before the battle occurs, and their impact is pre-determined by the mission designer But as for on-map, I think so yes. 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted February 6, 2015 Share Posted February 6, 2015 The Abrams is a fearsome beast. In reality, and in-game. Bil will need to think about how to defeat them. (Both have already played this battle, based on previous comments, so both know what the other has.) I'd expect Bil to try to get positions to fire on sides/rear and with multiple shooters. His front-rush will help with that. Scott will have to pry open a safe entry zone in order to use his Abrams. Just started reading this thread.. but I wanted to pause and correct this misconception.. not sure where it came from.. but neither Scott nor I had played this battle before starting this AAR game. We were in the dark except for what the briefing and Scott's intelligence advantage told us. 0 Quote Link to comment Share on other sites More sharing options...
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