Homer The Doomer Posted May 26, 2013 Share Posted May 26, 2013 I'm having the worst time with this tank destroyer. I've tried it out in a couple of test games and first of all its turn rate is about one degree a second - I have to manualle make it turn in reverse to get it to the right angle. Another problem is that even when faced with an enemy tank right in front of it, it starts to randomly pivot around ignoring aiming / armor arc orders. I've never noticed this behaviour with the turretless tanks in CMBN - is it a bug, or am I totally not getting something? 0 Quote Link to comment Share on other sites More sharing options...
ZPB II Posted May 26, 2013 Share Posted May 26, 2013 I've only played with the Elefant once so far and I did notice that it never managed to hit it's target once. Always shot far too low or high... 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted May 26, 2013 Share Posted May 26, 2013 Paging Bil Hardenberger 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted May 26, 2013 Share Posted May 26, 2013 Paging Bil Hardenberger Hmmm, I am having none of the issues noted above. Read my AAR for how I am using my Elefant. Basically keep it well back with a narrow firing arc. 0 Quote Link to comment Share on other sites More sharing options...
Chek Posted May 26, 2013 Share Posted May 26, 2013 Just had one in a quick battle take out 2 brit Shermans in about 20 seconds. The first hit went through the turret and made an impact crater about 15metres behind the Sherman, annihilating everyone in the turret. That is one scary MF weapon system. Wasn't using cover arcs just let it decide it's targets. 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 26, 2013 Share Posted May 26, 2013 My trouble with the Elephant is finding a scenario with one in it. Except for the one where it is immobilized. Are there any other? So I thought I´d try an Axis defence QB to try it out. But it´s rarity is so high I wasnt able to buy one. Any suggestions? Cheers 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted May 26, 2013 Share Posted May 26, 2013 Any suggestions? Turn rarity off. Hmmm, I am having none of the issues noted above. I know. That's why I paged you 0 Quote Link to comment Share on other sites More sharing options...
Homer The Doomer Posted May 26, 2013 Author Share Posted May 26, 2013 Hmmm... I tried it again and the problem seems to be with multiple targets from different angles. It also got its priorities seriously off, going after a harmless HT and refusing to face the tanks on its flank. 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted May 27, 2013 Share Posted May 27, 2013 Hmmm... I tried it again and the problem seems to be with multiple targets from different angles. It also got its priorities seriously off, going after a harmless HT and refusing to face the tanks on its flank. Can it actually see the tanks? 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted May 27, 2013 Share Posted May 27, 2013 Turn rarity off. Damn! How did I miss that button? Thanks a lot. 0 Quote Link to comment Share on other sites More sharing options...
Homer The Doomer Posted May 27, 2013 Author Share Posted May 27, 2013 My elefant could see all enemy tanks - they were in plain sight and the elefant was the only German unit in the quickbattle. 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted May 27, 2013 Share Posted May 27, 2013 My elefant could see all enemy tanks - they were in plain sight and the elefant was the only German unit in the quickbattle. Just checking, sometimes the relative LOS still confuses me 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted May 27, 2013 Share Posted May 27, 2013 I wouldn't be unhappy to see 3rd party scenarios start to show up on Repository with forces arrangements that QB purchasing makes difficult. Want to play with Panther turret bunkers versus heavy cruiser artillery? Borrow a QB map, rename it and make a proper scenario in the editor! 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted May 28, 2013 Share Posted May 28, 2013 Damn! How did I miss that button? Thanks a lot. No one has come up with a better idea yet 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted May 28, 2013 Share Posted May 28, 2013 My elefant could see all enemy tanks - they were in plain sight and the elefant was the only German unit in the quickbattle. The TacAI is purposefully predisposed to picking a target and sticking to it proportional to how difficult it is to change targets. Without this logic your little pixeltruppen stuck in virtual steel boxes would more often than not experience ADD. Not a good thing because Ritilin hadn't been invented yet So it is possible that even if it did see all the other stuff (and are you sure? Click on the Elephant and double check) it might have figured it should dispatch the Halftrack first before switching to something else. Steve 0 Quote Link to comment Share on other sites More sharing options...
poesel Posted May 28, 2013 Share Posted May 28, 2013 Methylphenidat was first synthesized in 1944 (don't know the month though) so maybe it's material for a battle pack? 0 Quote Link to comment Share on other sites More sharing options...
Homer The Doomer Posted May 28, 2013 Author Share Posted May 28, 2013 The TacAI is purposefully predisposed to picking a target and sticking to it proportional to how difficult it is to change targets. Without this logic your little pixeltruppen stuck in virtual steel boxes would more often than not experience ADD. Not a good thing because Ritilin hadn't been invented yet So it is possible that even if it did see all the other stuff (and are you sure? Click on the Elephant and double check) it might have figured it should dispatch the Halftrack first before switching to something else. Steve Thanks for the reply - I guess my game was a bit extreme since the elefant (which had los on both targets) was under attack from two sides. It's still weird however, that when directly facing an opponent and having enough time to fire at it before turning to face the other target, it rather chooses to rotate instead. 0 Quote Link to comment Share on other sites More sharing options...
ss11955 Posted May 28, 2013 Share Posted May 28, 2013 Damn! How did I miss that button? Thanks a lot. What and where is this RARITY button ? Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted May 28, 2013 Share Posted May 28, 2013 Thanks for the reply - I guess my game was a bit extreme since the elefant (which had los on both targets) was under attack from two sides. It's still weird however, that when directly facing an opponent and having enough time to fire at it before turning to face the other target, it rather chooses to rotate instead. As polite people say, "Stuff Happens" Remember that in real life crews make some really, really bad decisions. Even when not under extreme stress. CM is deliberately programmed to make sure those things happen. Otherwise we'd be complaining about everything being perfect Terminators! Way back in the CMBO Alpha days there was no TacAI other than "here are your targets, instantly engage the one that is best". No delays, no random chance of mistakes, etc. It definitely wasn't a good thing. What and where is this RARITY button ? Thanks. It's actually a popup selection in the setup screen. Steve 0 Quote Link to comment Share on other sites More sharing options...
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