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Reporting some small bugs


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First one, when I move a waypoint it goes crazy, jumping up and down. It only seems to happen with vehicles. Video:

http://www.youtube.com/watch?v=rdlDQ0-q8gw&feature=youtu.be

Second one, when I jump to a camera group with alt + number, depending on my camera angle I might get this bug, where some terrain disappears and when I move my camera a little it appears again:

http://tuomas.viuhka.fi/kuvat/CMFI_camera_bug_1.png

http://tuomas.viuhka.fi/kuvat/CMFI_camera_bug_2.png

Third, there's some textures missing in AB 41:

http://tuomas.viuhka.fi/kuvat/CMFI_black_bug.png

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Just guessing, but are you maybe trying to put the vehicle waypoint on a bush that the vehicle cannot travel over/through ?

It looked like the jumping happened when the waypoint was on the terrain piece or when the movement line passed through a terrain piece like the bush.

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As my father would say - Just before the "at". He is a stickler on some english grammar. Then again he'd have likely red inked that whole expression.

Driver is probably taking a piss break.

LOL That was for humorous purposes only, prefesser! If I'd been writing it correctly it would've said "Where be he, the driver. Find not."

See, I knows me grammar...

Mord.

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Hello...

In the advanced training campaign (invasion at Gela) i have come across a LOS-problem..

- I move my HQ and the mortar team to the 2 story building (mortar deployed outside)

- I order my HQ to face towards the enemy (several windows in that direction)

- checking line of sight to the italian possitions by the bridge and the plowed field i get a

good (light blue) targeting line to pretty much the entire area.

- When i press the artillery-support button to set a target for my mortar i'm not able to set it anywhere in that area despite having a lightblue targeting line when checking LOS with the target command...??

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- When i press the artillery-support button to set a target for my mortar i'm not able to set it anywhere in that area despite having a lightblue targeting line when checking LOS with the target command...??

If your mortar team is too close to the building it will be unable to fire. Think about it....

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First one, when I move a waypoint it goes crazy, jumping up and down.

I noticed this too. Also occurs when trying to set the initial waypoint. What I did that made it go away was to switch from an oblique view to directly overhead. I suspect that what was happening is that I was trying to place a WP on the border between two ASs and the program was having trouble deciding which one I wanted. This was aggravated in the oblique view.

Michael

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